NVIDIA company history timeline

1993

The company was founded in 1993 by three American computer scientists, Jen-Hsun Huang, Curtis Priem, and Christopher Malachowsky.

Favorable Reception for Graphics Processors: 1993-98

In 1993, the three co-founders believed that the proper direction for the next wave of computing was accelerated or graphics-based computing because it could solve problems that general-purpose computing could not.

1994

In the second half of 1994 NVIDIA reached an agreement with wafer fabricator SGS-Thomson Microelectronics, a European-based company with plants in France and Italy.

1995

Nvidia's first chip, the NV1, was released in 1995 and cost $10 million to develop--money was raised from Sequoia Capital and Sutter Hill Ventures.

1996

By mid-1996 there were about 30 hardware vendors providing 3D chips to the graphics market, and over the next couple of years it was expected that 3-D would become a standard feature in personal computer systems.

1997

NVIDIA became a major force in the computer gaming industry with the launch of the RIVA series of graphics processors in 1997.

1998

During 1998 it was hit with several patent infringement lawsuits from its competitors, including Silicon Graphics Inc., S3 Inc., and 3dfx Interactive Inc.

The release of the RIVA TNT in 1998 solidified Nvidia's reputation for developing capable graphics adapters.

1999

Other new products introduced in the final quarter of 1999 included the Aladdin TNT2 for PCs costing less than $1,000.

In late 1999, Nvidia released the GeForce 256 (NV10), most notably introducing on-board transformation and lighting (T&L) to consumer-level 3D hardware.

2000

In the short term this did not matter, and the GeForce2 GTS shipped in the summer of 2000.

2001

The company's stock price rose from $16.50 at the beginning of the year to $66.90 at the end of 2001.

During 2001 NVIDIA continued to post record revenue, and it ended the year with revenue of $1.37 billion, again nearly doubling revenue of the previous year.

2002

In July 2002, Nvidia acquired Exluna for an undisclosed sum.

2003

In August 2003, Nvidia acquired MediaQ for approximately US$70 million.

That performance has generated a $2.4 billion fortune for Huang (fellow cofounder Malachowsky is semiretired, while the third cofounder, Priem, left the company in 2003).

2004

In December 2004, it was announced that Nvidia would assist Sony with the design of the graphics processor (RSX) in the PlayStation 3 game console.

2006

In March 2006, Nvidia acquired Hybrid Graphics.

2007

In 2007, NVIDIA was honoured as Company of the Year by Forbes magazine for its rapid growth and success.

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1993
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Jenhsun Huang,Chris A. Malachowsky,Curtis Priem
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NVIDIA competitors

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Intel1968$54.2B121,1001,245
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National Semiconductor1959$1.4B5,800-

NVIDIA history FAQs

Zippia gives an in-depth look into the details of NVIDIA, including salaries, political affiliations, employee data, and more, in order to inform job seekers about NVIDIA. The employee data is based on information from people who have self-reported their past or current employments at NVIDIA. The data on this page is also based on data sources collected from public and open data sources on the Internet and other locations, as well as proprietary data we licensed from other companies. Sources of data may include, but are not limited to, the BLS, company filings, estimates based on those filings, H1B filings, and other public and private datasets. While we have made attempts to ensure that the information displayed are correct, Zippia is not responsible for any errors or omissions or for the results obtained from the use of this information. None of the information on this page has been provided or approved by NVIDIA. The data presented on this page does not represent the view of NVIDIA and its employees or that of Zippia.

NVIDIA may also be known as or be related to NVIDIA, NVIDIA Corp., NVIDIA Corporation, Nvidia and Nvidia Corporation.