VFX Artist - Sanzaru
Artist Job 14 miles from Yukon
Sanzaru Games is seeking an experienced VFX Artist to join our AAA game development team. Create stunning VFX for VR which transport and empower the player, enhance gameplay, and brings life into characters and environments. Sanzaru prides itself on crafting interactive content that delivers high quality, immersive experiences that takes players to unimaginable worlds. We firmly believe to accomplish this requires equal amounts of design, art, and engineering. Everyone at Sanzaru is a contributor and thinks outside the box, providing unique and rich content for players across our game world. Sanzaru has shipped countless titles on almost every platform within almost every genre, and we're not slowing down anytime soon. Sanzaru continues to push the boundaries of interactive entertainment and technology on all fronts.
**Required Skills:**
VFX Artist - Sanzaru Responsibilities:
1. Create high fidelity, performant VFX assets.
2. Collaborate with Art, Design, and Engineering teams to iterate and polish VFX.
3. Maintain and adhere to a consistent art style provided by the project leads.
4. Optimize VFX based on gameplay and technical constraints.
5. Create and edit materials for shader-based VFX.
6. Implement VFX using Blueprint and Sequencer UE4 tools.
7. Clearly communicate updates and concerns with team members and lead artists.
8. Participate in research and development of latest tools, shaders, technology, and workflows.
9. Contribute to building internal community by encouraging artistic development, showcasing workflows, artistic techniques, providing quality feedback, and mentoring others.
10. Actively improve skillset by staying on top of industry trends and techniques, new software, and product evaluation.
**Minimum Qualifications:**
Minimum Qualifications:
11. 3+ years industry experience as a VFX artist in games.
12. Experience with composition and framing skills, including sense of scale, timing, form, texture and color.
13. Experience developing and maintaining a style language across multiple VFX.
14. Experience working in module or node-based scripting tools such as Unreal Engine's Cascade, Blueprints, and Material Editor.
15. Experience working with Maya and Photoshop.
16. Experience with current game-art pipelines and methodologies.
17. Experience troubleshooting software issues and learn on the fly.
18. Experience tackling challenges and problem solving with a sense of ownership.
19. Experience adapting and learning different art styles.
**Preferred Qualifications:**
Preferred Qualifications:
20. Experience creating art for VR/AR mediums.
21. Experience with Houdini, Substance Painter, Maya Fluids or similar.
22. Background in animation and/or traditional art.
**Public Compensation:**
$130,000/year to $180,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Specialty Artist - MAC
Artist Job 20 miles from Yukon
Experience a place of energy, passion, and excitement. A place where the joy of discovery and uncommon artistry blend to create exhilarating buying experiences-for true beauty enthusiasts. At Ulta Beauty, we're transforming the world one shade, one lash, one cut at a time. Because beauty is powerful.
If you seek greater purpose-a place of vision, mission, and lived values-where voices are heard, contributions valued and recognized and growth opportunities abound, consider Ulta Beauty. Nowhere else are the possibilities quite this beautiful.
GENERAL SUMMARY & SCOPE
The Specialty Artist - MAC is responsible for maximizing sales in the MAC brand (including color cosmetics, skincare, and fragrance) by engaging guests to determine their individual needs, assisting guests in the selection and purchase of merchandise, and maintaining overall store standards, including cleanliness and replenishment. They represent the image, products, and culture of Ulta Beauty and the MAC brand to the Ulta Beauty guest and support the Experience Manager (EM) through a focus on performance (service/retail sales and in-store events), people (guest service and associate culture), and process (operating procedures and compliance standards). This position requires professional caliber makeup artistry skills, exceptional guest service, and the aptitude to learn and communicate product knowledge.
PRINCIPAL DUTIES & RESPONSIBILITIES (*Essential Job Functions)
The Specialty Artist - MAC is a champion of Ulta Beauty's mission, vision and values, and should demonstrate them skillfully and consistently by performing the following duties and responsibilities of the position (as well as all other projects/duties as assigned):
Performance
* Meet or exceed MAC brand sales and service goals and contribute to meeting or exceeding the store's goals related to retail and service sales, guest loyalty (including credit), omni-channel, and retail shrink as set by Ulta Beauty.
* Build and maintain strong customer relationships by interfacing with existing guest base, maintaining active contact with a growing preferred guest list, and following up on guest inquiries.
* Ensure that each guest receives exceptional service by greeting and engaging every guest, personalizing service to their needs, offering samples, and recommending complementary products and/or services.
* Conduct personalized, professional caliber makeup demonstrations, applications, and lessons; skincare analyses; and product demonstrations with guests to MAC and Ulta Beauty brand standards.
* Study and practice the Skill Certification requirements and complete as many skill sets as appropriate, within the specified time frame as set by Ulta Beauty and MAC brand.
* Remain informed, participate in, and inform guests about promotions and marketing initiatives within the brand and throughout all categories/departments of the Ulta Beauty store.
* Book appointments for and support the execution of services and in-store events that deliver an unrivaled guest experience while delivering on sales goals for the MAC brand and the store.
* Take the initiative to stay informed regarding new and existing industry trends, products, and services during work time, and be knowledgeable about the ingredients and benefits of these trends, products, and services to better serve guests.
* Maintain prompt, regular attendance.
People
* Contribute to an inclusive environment that supports teammates, peers, and the internal and external guests served.
* Share the benefits of the guest loyalty program, including credit and the Ulta Beauty app, with guests on the salesfloor.
* Maintain and update an active clientele portfolio for MAC brand sales.
* Serve as an Ulta Beauty and MAC brand ambassador with all store associates, brand partners, and guests by sharing product knowledge, makeup application techniques, information on makeup trends, and MAC consciousness programs and philosophies, including the "Back to MAC" program.
* Maintain strong relationships with MAC brand partners through participation in required trainings and the execution of in-store events and promotions.
* Regularly participate in ongoing training, including brand and category education, to enable continuous professional development and drive MAC brand sales performance.
* Collaborate with managers and associates throughout the store to help grow the business.
Process
* Be knowledgeable of and ensure adherence to Ulta Beauty's policies, procedures, and standards.
* Adhere to the Ulta Beauty and MAC brand dress code, including wearing brand assets as directed.
* Drive sales by keeping assigned work area replenished, signed, and faced and ensuring testers are available and maintained in compliance with hygiene standards.
* Maintain outstanding store and MAC operational standards, including participation in MAC recycling program and maintaining cleanliness of the MAC brand area and any additional assigned area, including the salesfloor, restrooms, cashwrap, backroom, and break area.
* Participate in completing merchandise resets, planograms, marketing displays, physical inventory procedures, and processing shipment using Ulta Beauty and MAC brand provided technology and best practices.
* Protect company assets by following loss prevention best practices and providing exceptional guest service.
* Execute other operational tasks as directed.
JOB QUALIFICATIONS
Education
* High school diploma is preferred
* Cosmetology or demonstrator license where required by state law
Experience
* Cosmetics artistry experience preferred
Skills
* Demonstrates significant competency in sales, products, and service.
* Ability to build and maintain strong customer relationships
* Ability to work independently and as part of a team
* Ability to positively and proactively handle guest concerns and prioritize multiple tasks in a fast-paced environment
* Strong verbal communication and interpersonal skills
SPECIAL POSITION REQUIREMENTS
* Work a flexible schedule to include days, evenings, weekends, and holidays
* Attend brand sponsored trainings
WORKING CONDITIONS
* Frequent mobility during shift
* Frequent standing, bending, reaching, pulling, pushing, and twisting during shift
* Continuous lifting and/or moving up to 10 lbs. during shift
* Continuous coordination and manipulation of objects during shift
If an associate has a disability that prevents them from performing an essential function of the job, the Company will engage in the interactive process with the associate to determine whether there is a reasonable accommodation that will enable the associate to perform the essential functions of the job.
Ulta Beauty is proud to be an Equal Opportunity employer, and we encourage people from underrepresented backgrounds to apply. We do not discriminate based upon race (including traits associated with race, such as hair texture and protective hairstyles like braids, locks, and twists), color, religion, creed, sex (including pregnancy, childbirth, and medical conditions related to pregnancy, childbirth, or breastfeeding), sex stereotyping (including assumptions about a person's appearance or behavior, gender roles, gender expression, or gender identity), gender, gender identity, gender expression, status as a transgender or transsexual individual, national origin, age, mental or physical disability, ancestry, medical condition, marital status, military or veteran status (including honorable discharge from military service), reproductive health decisions, familial status, refugee status, citizenship status, sexual orientation, genetic information, or any other legally protected status of an individual.
ABOUT
At Ulta Beauty (NASDAQ: ULTA), the possibilities are beautiful. Ulta Beauty is the largest North American beauty retailer and the premier beauty destination for cosmetics, fragrance, skin care products, hair care products and salon services. We bring possibilities to life through the power of beauty each and every day in our stores and online with more than 25,000 products from approximately 500 well-established and emerging beauty brands across all categories and price points, including Ulta Beauty's own private label. Ulta Beauty also offers a full-service salon in every store featuring-hair, skin, brow, and make-up services.
We will consider for employment all qualified applicants, including those with arrest records, conviction records, or other criminal histories, in a manner consistent with the requirements of any applicable state and local laws, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance, the San Francisco Fair Chance Ordinance, and the New York City Fair Chance Act.
Lash Artist/ Lash Tech - Experienced
Artist Job 30 miles from Yukon
Responsive recruiter Replies within 24 hours Benefits:
Bonus based on performance
Company parties
Competitive salary
Employee discounts
Flexible schedule
Paid time off
Training & development
Company Overview
Deka Lash OKLAHOMA is a leader in the beauty and personal care industry, specializing in eyelash extensions and enhancing aesthetic experiences for our clients. We are dedicated to providing exceptional service and innovative beauty solutions.
Summary
We are seeking an Eyelash Specialist to join our team at Deka Lash OKLAHOMA. In this role, you will be responsible for applying eyelash extensions, ensuring client satisfaction through high-quality service and expertise in beauty techniques and more. This position is vital to our mission of delivering outstanding beauty experiences.
Responsibilities include:
Apply eyelash extensions with precision and care to enhance client appearance.
Consult with clients to understand their preferences and provide personalized recommendations.
Maintain a clean and sanitized workspace in accordance with health regulations.
Stay updated on the latest trends and techniques in eyelash application.
Provide excellent customer service to ensure a positive client experience.
Educate clients on aftercare for their eyelash extensions.
Requirements
Proven experience as an Eyelash Specialist or similar role in the beauty industry.
Strong understanding of color theory and aesthetic principles.
Excellent communication skills to interact effectively with clients.
Ability to maintain sanitation standards in a beauty setting.
If you are passionate about beauty and eager to make a difference in clients' lives, we invite you to apply today and join our talented team at Deka Lash OKLAHOMA!
We are currently hiring for the following locations: Norman, Yukon & OKC Compensation: $14.00 - $30.00 per hour
At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community.
We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients.
This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
Sandwich Artist
Artist Job 14 miles from Yukon
As part of the Subway Team, you as a Sandwich Artist will focus on four main things:
Providing an excellent Guest experience
Preparing and serving great food
Keeping restaurants clean and beautiful
Being a Team player
Key parts of your day to day will consist of:
Working with our Guests to knowledgeably recommend meal options and fulfill their orders from start to finish
Upholding food safety standards as you prepare and serve fresh food daily
Working with your teammates to keep all areas of the restaurant clean while maintaining a pleasant atmosphere for our Guests
As a Subway Team Member, you'll have access to:
Brand partnership discounts
Scholarship Opportunities
Opportunity to earn University course credits
Hands on career experience in a restaurant business
PREREQUISITES
Education: Some high school or equivalent
Experience: No previous experience required
ESSENTIAL FUNCTIONS
Ability to understand and implement written and verbal instruction.
Physical: Ability to work any area of the restaurant as needed and to operate computerized Point of Sale system/cash register. This position requires bending, standing and walking the entire workday. Must have the ability to lift 10 pounds frequently and up to 30 pounds occasionally.
*You will receive training on your roles and responsibilities
Full Time/Part Time and Day/Evening/Weekend Shift positions vary by location
3D Artist, Avatars Art Team
Artist Job 14 miles from Yukon
Come be a part of Meta as a 3D artist building world class products that push the limits of connection. We are focused on building people-first experiences and believe that the metaverse will help define the future of interaction. Help set the standard for character creation, authoring our key art, and working on new explorations for human and non human characters for Meta Avatars.
**Required Skills:**
3D Artist, Avatars Art Team Responsibilities:
1. Translate North Star vision into real-time production art
2. Create high quality exemplar key art to guide content creation at scale
3. Work with engineers and technical artists to inform asset creation pipelines.
4. Manage external vendors and provide feedback on externally developed projects as needed.
5. Responsible for outlining asset authoring guidelines, process and pipeline as needed.
6. Quickly solve issues with your interdisciplinary peers.
7. Collaborate and iterate based on the team's needs.
**Minimum Qualifications:**
Minimum Qualifications:
8. 5+ years of experience as a 3D artist with a focus on characters, including shipping 3 or more titles
9. Experience as a 3D artist working on creatures
10. Experience in a wide range of artistic styles, with an emphasis on stylized art
11. Experience communicating in a multidisciplinary team, including engineers, artists, and designers
12. Experience with one or more commercial game engines (e.g. Unreal or Unity)
13. Knowledge of digital content creation packages like Maya, Houdini, Substance Painter, Substance Designer, ZBrush, Photoshop, etc.
14. Experience in driving external development
15. Demonstrate broad technical experience to support a wide variety of technical and artistic goals
**Preferred Qualifications:**
Preferred Qualifications:
16. Prior virtual reality experience
17. Experience working with shaders, materials, lighting
18. Experience with parametric character systems
**Public Compensation:**
$149,000/year to $205,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Lash Artist/ Lash Tech - Experienced
Artist Job 14 miles from Yukon
div class="job-description-container" div id="app-interaction-badges" div class="badge" data-controller="tooltip" title="This company is highly committed to responding to you." i class="fa fa-comments-o"/i span Responsive recruiter/span /div div class="badge" data-controller="tooltip" title="This company contacts applicants fast, usually within 24 hours."
i class="fa fa-clock-o"/i
span Replies within 24 hours/span
/div
/div
div class="benefits"
divstrong Benefits:/strong/div
ul
li Bonus based on performance/li
li Company parties/li
li Competitive salary/li
li Employee discounts/li
li Flexible schedule/li
li Paid time off/li
li Training amp; development/li
/ul
/div
div class="trix-content"
div
strong Company Overviewbr//strongbr/
/divdiv Deka Lash OKLAHOMA is a leader in the beauty and personal care industry, specializing in eyelash extensions and enhancing aesthetic experiences for our clients. We are dedicated to providing exceptional service and innovative beauty solutions.br/br/
/divdiv
strong Summarybr//strongbr/
/divdiv We are seeking an Eyelash Specialist to join our team at Deka Lash OKLAHOMA. In this role, you will be responsible for applying eyelash extensions, ensuring client satisfaction through high-quality service and expertise in beauty techniques and more. This position is vital to our mission of delivering outstanding beauty experiences.br/br/
/divdiv
strong Responsibilities include:br//strongbr/
/divul
li Apply eyelash extensions with precision and care to enhance client appearance./li
li Consult with clients to understand their preferences and provide personalized recommendations./li
li Maintain a clean and sanitized workspace in accordance with health regulations./li
li Stay updated on the latest trends and techniques in eyelash application./li
li Provide excellent customer service to ensure a positive client experience./li
li Educate clients on aftercare for their eyelash extensions./li
/uldiv
strong Requirementsbr//strongbr/
/divul
li Proven experience as an Eyelash Specialist or similar role in the beauty industry./li
li Strong understanding of color theory and aesthetic principles./li
li Excellent communication skills to interact effectively with clients./li
li Ability to maintain sanitation standards in a beauty setting./li
/uldiv If you are passionate about beauty and eager to make a difference in clients' lives, we invite you to apply today and join our talented team at Deka Lash OKLAHOMA!br/br/
/divdiv We are currently hiring for the following locations: Norman, Yukon amp; OKC/div
/div
div class="job-compensation"
Compensation: $14.00 - $30.00 per hour
/div
br/br/br/ div class="account_description"
p style="text-align: center;"At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community./p p style="text-align: center;"We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients./p
/div
br/
div class="disclaimer-v2"
p style="font-size:8pt;"em This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate. /em/p
/div
/div
Sandwich Artist
Artist Job 14 miles from Yukon
divp As part of the Subway Team, you as a Sandwich Artist will focus on four main things:/pp/pulli Providing an excellent Guest experience/lili Preparing and serving great food /lili Keeping restaurants clean and beautiful/lili Being a Team player/li/ulspan Key parts of your day to day will consist of: /spanp/pullispan Working with our Guests to knowledgeably recommend meal options and fulfill their orders from start to finish/span/lilispan Upholding food safety standards as you prepare and serve fresh food daily/span/lilispan Working with your teammates to keep all areas of the restaurant clean while maintaining a pleasant atmosphere for our Guests/span/li/ulspan As a Subway Team Member, you'll have access to: /spanp/pullispan Brand partnership discounts/span/lilispan Scholarship Opportunities/span/lilispan Opportunity to earn University course credits/span/lilispan Hands on career experience in a restaurant business/span/li/ulspanpspanbr//span/pb PREREQUISITES/b/spanpspanb Education/b/spanspan: Some high school or equivalent/span/ppspanb Experience/b/spanspan: No previous experience required /span/ppspanbr//span/ppspanb ESSENTIAL FUNCTIONS /b/span/ppspan Ability to understand and implement written and verbal instruction.
/span/ppspanbr//span/ppspanb Physical/b/spanspan: Ability to work any area of the restaurant as needed and to operate computerized Point of Sale system/cash register.
This position requires bending, standing and walking the entire workday.
Must have the ability to lift 10 pounds frequently and up to 30 pounds occasionally.
/span/ppspanbr//span/ppspani*You will receive training on your roles and responsibilities /i/span/ppspan Full Time/Part Time and Day/Evening/Weekend Shift positions vary by location/spanbr//p/div
3D Artist, Horizon
Artist Job 14 miles from Yukon
Meta's mission is to give people the power to build community and bring the world closer together. People at Meta are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can build products and experiences that span the full potential of XR.Come be a part of Meta's MW organization as a 3D artist building world-class products that push the limits of virtual spaces. We are focused on building people-first experiences and believe that our products will help define the future of online interaction. As a 3D Artist on the Horizon Experiences Art Team, you will serve as a craft expert, utilizing your hands-on expertise to drive products forward. Your responsibilities include honing the skills of the Art Team, ensuring that all artistic techniques and methods are of the highest quality, and collaborating with the Art Director and Technical Artists to advocate for the creation of tools that optimize workflows. This role involves delivering top-quality assets and aiding in the development and mentorship of other artists. Additionally, you will work closely with cross-functional teams (XFN) to integrate your technical expertise into the product strategy effectively. You will also collaborate with a wide range of disciplines, including product design, engineers, producers, product managers, and art direction, to ideate, create, and improve art pipelines, and build assets and worlds that define the future of social XR.
**Required Skills:**
3D Artist, Horizon Responsibilities:
1. Partner closely with art leadership and the engineering and design teams to define and develop polished products for VR/MR/XR
2. Work with engineers and technical artists to inform asset creation pipelines and implement systems
3. Oversee and manage layout, implementation and optimization of environment and interactive objects (including models, textures and shaders).
4. Manage external vendors and provide feedback on externally developed projects.
5. Responsible for outlining asset authoring guidelines, process and pipeline as needed.
6. Quickly solve issues, collaborate, and iterate within the team and cross-functional peers.
7. Demonstrate broad technical expertise to assist in a wide variety of technical and artistic tasks.
8. Demonstrate strong time management and prioritization skills.
9. Collaborate with stakeholders to develop task lists to ensure assignments are progressing in alignment with schedules, milestones and overall project goals.
10. Mentoring and developing other artists
**Minimum Qualifications:**
Minimum Qualifications:
11. 8+ years of experience in the video-games industry as a 3D environment artist or similar role.
12. 2+ years experience as a senior, lead, or similar role.
13. Real-time production experience.
14. Provable pipeline and workflow development experience.
15. Knowledge of 3D modelling and asset creation packages like Maya, Houdini, Substance Painter, Substance Designer, ZBrush, Knald, Marmoset, Photoshop, etc.
16. Generalist knowledge in skills such as modeling, texturing, lighting, animation, physics and particle systems.
17. Experience with one or more commercial game engines (e.g. Unreal or Unity).
18. Proven communication skills across a multi-disciplinary team, including engineers, artists, and designers.
19. Task driven, self-motivated, proactive & works well under deadlines.
20. Proven experience to thrive in a dynamic and fast-paced environment.
**Preferred Qualifications:**
Preferred Qualifications:
21. Professional content development experience, including shipping one or more AAA titles
22. Prior virtual reality experience
23. Experience creating textures and materials in Substance
24. Look development experience
25. Experience working in a variety of visual styles
26. Experience locating and resolving content and asset performance bottlenecks through investigation and content optimization
27. Shader development experience
28. Experience in layout and level design
29. Proven experience leading teams of artists in the creation of levels or game environments
**Public Compensation:**
$149,000/year to $205,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Lash Artist/ Lash Tech - Experienced
Artist Job 14 miles from Yukon
Replies within 24 hours Benefits:
Bonus based on performance
Company parties
Competitive salary
Employee discounts
Flexible schedule
Paid time off
Training & development
Company Overview
Deka Lash OKLAHOMA is a leader in the beauty and personal care industry, specializing in eyelash extensions and enhancing aesthetic experiences for our clients. We are dedicated to providing exceptional service and innovative beauty solutions.
Summary
We are seeking an Eyelash Specialist to join our team at Deka Lash OKLAHOMA. In this role, you will be responsible for applying eyelash extensions, ensuring client satisfaction through high-quality service and expertise in beauty techniques and more. This position is vital to our mission of delivering outstanding beauty experiences.
Responsibilities include:
Apply eyelash extensions with precision and care to enhance client appearance.
Consult with clients to understand their preferences and provide personalized recommendations.
Maintain a clean and sanitized workspace in accordance with health regulations.
Stay updated on the latest trends and techniques in eyelash application.
Provide excellent customer service to ensure a positive client experience.
Educate clients on aftercare for their eyelash extensions.
Requirements
Proven experience as an Eyelash Specialist or similar role in the beauty industry.
Strong understanding of color theory and aesthetic principles.
Excellent communication skills to interact effectively with clients.
Ability to maintain sanitation standards in a beauty setting.
If you are passionate about beauty and eager to make a difference in clients' lives, we invite you to apply today and join our talented team at Deka Lash OKLAHOMA!
We are currently hiring for the following locations: Norman, Yukon & OKC Compensation: $14.00 - $30.00 per hour
At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community.
We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients.
This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
Sandwich Artist
Artist Job 14 miles from Yukon
As part of the Subway Team, you as a Sandwich Artist will focus on four main things:
Providing an excellent Guest experience
Preparing and serving great food
Keeping restaurants clean and beautiful
Being a Team player
Key parts of your day to day will consist of:
Working with our Guests to knowledgeably recommend meal options and fulfill their orders from start to finish
Upholding food safety standards as you prepare and serve fresh food daily
Working with your teammates to keep all areas of the restaurant clean while maintaining a pleasant atmosphere for our Guests
As a Subway Team Member, you'll have access to:
Brand partnership discounts
Scholarship Opportunities
Opportunity to earn University course credits
Hands on career experience in a restaurant business
PREREQUISITES
Education: Some high school or equivalent
Experience: No previous experience required
ESSENTIAL FUNCTIONS
Ability to understand and implement written and verbal instruction.
Physical: Ability to work any area of the restaurant as needed and to operate computerized Point of Sale system/cash register. This position requires bending, standing and walking the entire workday. Must have the ability to lift 10 pounds frequently and up to 30 pounds occasionally.
*You will receive training on your roles and responsibilities
Full Time/Part Time and Day/Evening/Weekend Shift positions vary by location
3D Character Artist, XR Art Team
Artist Job 14 miles from Yukon
We are seeking a Technical Artist focused on prototyping experiences in augmented and extended reality. This role is essential in bridging the gap between our artistic and engineering teams, ensuring that prototypes are both functional and immersive. The role will be dedicated to exploring the potential of emerging technologies and contributing to the development of innovative user experiences.
**Required Skills:**
3D Character Artist, XR Art Team Responsibilities:
1. Create high quality Computer-generated content, from environments to characters, focus on characters for rapid prototyping and high-quality visuals
2. Partner closely with art and engineering teams to define pipelines and develop content in modern real-time environments.
3. Quickly solve issues with your cross-functional leads
4. Collaborate and iterate based on the team's needs
**Minimum Qualifications:**
Minimum Qualifications:
5. 4+ years of experience as a CG generalist (Maya/Blender)
6. Proficient in Unity and/or Unreal
7. Skilled in creating clothing, garments, or costume assets (Marvelous, Maya, or similar tools)
8. Experience collaborating on multi-disciplinary teams.
9. Demonstrated experience in translating technical terminology in order to drive understanding and buy-in from a varied range of stakeholders
10. Proven experience of identifying potential roadblocks early and developing plans to mitigate risks
11. In-depth knowledge in asset optimization
12. Experience in lighting and compositing
**Preferred Qualifications:**
Preferred Qualifications:
13. Extensive Content development experience, including shipped AAA games and/or film
14. Cloth simulation experience, in Marvelous Designer/Maya or equivalent.
15. Virtual reality experience - Preferably in Unity
16. Proven experience in creation and pipeline of digital clothing, both for VFX and Video Games
17. Knowledge of emerging technologies
18. Groom/Hair setup and simulations
**Public Compensation:**
$95,000/year to $148,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Lead UI Artist - Sanzaru
Artist Job 14 miles from Yukon
Sanzaru prides itself on crafting interactive content that delivers high quality, immersive experiences that takes players to unimaginable worlds. We firmly believe to accomplish this requires equal amounts of design, art, and engineering. Everyone at Sanzaru is a contributor. This allows us to create and develop outside the box, providing unique and rich content for players across the world. Sanzaru has shipped countless titles on almost every platform within almost every genre. And we're not slowing down anytime soon. Sanzaru continues to push the boundaries of interactive entertainment and technology on all fronts.
**Required Skills:**
Lead UI Artist - Sanzaru Responsibilities:
1. Manage a team of UI artists, providing guidance, education, artistic mentorship, and feedback.
2. Proactively engage with the head of visual development, producers, 3D leads, game designers, engineers and concept artists to define scope and solutions to visual problems.
3. Collaborate with the art director establishing visual goals, objectives and work plans.
4. Create wireframes, mocks and prototypes to visualize UI flows, and player interactions in VR.
5. Produce and integrate UI assets in accordance with pre-defined artistic and technical guidelines.
6. Deliver, request, and accept constructive feedback.
7. Manage artists career growth, providing performance feedback and reviews, coaching, and mentoring.
8. Actively support recruitment and team development efforts, participating in interviews, hiring, and onboarding UI artists.
**Minimum Qualifications:**
Minimum Qualifications:
9. 5+ years of industry experience managing UI artists working on a game project.
10. A portfolio showcasing UI game samples including wireframes and mock-ups, that demonstrate solid UI/UX foundations.
11. Experience developing and launching titles using Unreal Engine.
12. Experience collaborating on multi-disciplinary teams in a lead capacity.
13. Thoroughly understand the art and game design pipelines to create and deliver art pitches and plans for UI.
**Preferred Qualifications:**
Preferred Qualifications:
14. Familiar with and interested in VR.
15. Experience integrating 3D UI assets.
16. Experience implementing UI materials and lighting.
17. An affinity for games across platforms and genres.
**Public Compensation:**
$149,000/year to $205,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Senior Lighting Artist- Sanzaru Games
Artist Job 14 miles from Yukon
Come join Sanzaru Games to join our award-winning AAA development team behind Asgard's Wrath. Sanzaru is looking for a Experienced Lighting Artist who can bring creative and technical lighting expertise to help us craft visually stunning and immersive worlds in Virtual Reality.If you are passionate about games and would like to make a mark on pioneering breathtaking visuals in the AAA VR Game space, we'd love to hear from you!
**Required Skills:**
Senior Lighting Artist- Sanzaru Games Responsibilities:
1. Work with the Level artists and Cinematics team to create compelling lighting for a variety of characters and environments while maintaining a consistent style.
2. Work with Lead Artist to ensure creative requirements of all the levels are met.
3. Work with Art and Design to create compelling and dramatic lighting scenarios for gameplay.
4. Maintain a balance between visual quality and performance requirements.
5. Establish Lighting standards, templates, documentation to maintain visual and technical quality across the project.
6. Collaborate with Materials team to enhance realistic surfaces and environments with Lighting.
7. Troubleshooting art and technical lighting issues that arise.
**Minimum Qualifications:**
Minimum Qualifications:
8. 5+ years of experience as a lighting artist in games or film.
9. Proven understanding of lighting fundamentals, mood, composition, color theory, space, material, and light.
10. Demonstrated understanding of contemporary lighting and surfacing rendering techniques, including physically based rendering tools, exposure settings, shaders, and materials.
11. Demonstrated experience in technical understanding of Game engines, preferably Unreal Engine.
12. Demonstrated communication skills, work ethic and robust interdisciplinary collaboration.
13. Proven track record of success in technical problem-solving skills.
14. Portfolio of lighting experience showcasing a beautiful mix of artistic and technical skills.
15. Proficient with post-process toolsets to enhance the visuals.
16. Demonstrated experience to receive feedback and implement changes in a productive and accountable manner.
**Preferred Qualifications:**
Preferred Qualifications:
17. Experience working in VR
**Public Compensation:**
$149,000/year to $205,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Senior Character Artist - Sanzaru
Artist Job 14 miles from Yukon
Oculus Studios and Sanzaru Games are seeking an experienced Character Artist to join our world-class team, bringing to life some of the coolest and most unique VR characters and creatures the world has ever seen. Sanzaru prides itself on crafting interactive content that delivers high quality, immersive experiences that takes players to unimaginable worlds. We firmly believe to accomplish this requires equal amounts of design, art, and engineering. Everyone at Sanzaru is a contributor. This mentality allows us to create and develop outside the box, providing unique and rich content for players across the world. Sanzaru has shipped countless titles on almost every platform within almost every genre, and we're not slowing down anytime soon. Sanzaru continues to push the boundaries of interactive entertainment and technology on all fronts.
**Required Skills:**
Senior Character Artist - Sanzaru Responsibilities:
1. Create highly detailed characters, creatures, and props using sculpting, modeling, and texturing skills.
2. Translate concept art and design ideas into optimized, efficient, and polished 3D models.
3. Follow direction of art leads.
4. Collaborate with other departments such as Concept, Tech-Art, Animation, and Design to ensure artwork is efficient, well-realized, and meets the expectations of other departments.
5. Clearly communicate updates and concerns with team members and lead artists.
6. Participate in research and development of latest tools, shaders, technology, and workflows.
7. Contribute to building internal community by encouraging artistic development, showcasing workflows, artistic techniques, providing quality feedback, and mentoring others.
8. Actively improve skillset by staying on top of industry trends and techniques, new software, and product evaluation.
**Minimum Qualifications:**
Minimum Qualifications:
9. 5+ years industry experience as a Character Artist or 3D Artist.
10. Portfolio showcasing highly detailed and tastefully executed characters with topology, well-executed textures, accurate anatomy, believable cloth, etc.
11. Organic and hard surface modeling skills.
12. Proven experience creating low-poly models with proper edge flow for animation.
13. Understanding of topology for rigging and optimal deformation.
14. Knowledge and application of anatomy, scale, proportion, silhouette, and color theory.
15. Understanding and application of primary, secondary, tertiary forms and high frequency detail.
16. Experience generating bakes from high resolution geometry without seams or artifacts.
17. Experience to quickly generate optimized UV maps.
18. Experience with Marvelous Designer to generate high-resolution cloth.
19. Experience painting photorealistic PBR textures with Substance Painter.
20. Experience working with and implementing 3D work into unreal or other game engines.
21. Understanding of current game-art pipelines and methodologies.
22. Knowledge of standard art packages such as Maya, ZBrush, Substance Painter, Photoshop, etc.
23. Experience executing 3D work from concept art, staying true to the concept and extrapolating detail where necessary.
24. Experience troubleshooting software issues and learn on the fly.
25. Experience tackling challenges and problem solve with a sense of ownership.
26. Experience adapting and learning different art styles.
**Preferred Qualifications:**
Preferred Qualifications:
27. Experience creating art for VR/AR mediums.
28. Figure drawing, sculpting, or other traditional fine art skills.
29. Understanding of FACS.
30. Experience creating key art or compositions using a variety of software.
31. Character rigging experience.
32. Portfolio showcasing both stylized and photorealistic 3D artwork.
**Public Compensation:**
$126,000/year to $175,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Lead Concept Artist - Sanzaru
Artist Job 14 miles from Yukon
Oculus Studios and Sanzaru Games are looking for a lead concept artist to join our cutting edge, experienced development team in crafting visually stunning and immersive worlds. As a lead concept artist, you will work directly with department heads to guide the concept art team to create breathtaking concept art. Sanzaru prides itself on crafting interactive content that delivers high quality, immersive experiences that takes players to unimaginable worlds. We firmly believe to accomplish this requires equal amounts of design, art, and engineering. Everyone at Sanzaru is a contributor. This approach allows us to create and develop outside the box, providing unique and rich content for players across the world. Sanzaru has shipped countless titles on almost every platform within almost every genre. And we're not slowing down anytime soon. Sanzaru continues to push the boundaries of interactive entertainment and technology on all fronts.
**Required Skills:**
Lead Concept Artist - Sanzaru Responsibilities:
1. Manage a team of concept artists, providing guidance, education, and artistic mentorship and feedback.
2. Proactively engage with the head of visual development, lead animators, 3D leads, lead game designers, engineers and writers to define scope and solutions to visual problems.
3. Collaborate with the art director establishing visual goals, objectives and work plans.
4. Proactively engage with production to propose pipelines and schedule tasks according to milestone goals.
5. Create concept art for characters, environments, props, vehicles that align with artistic and game design direction.
6. Research, gather and create reference sheets in collaboration with the Art Director.
7. Prepare and present materials showcasing concept art team materials for internal and external teams.
8. Deliver, request, and accept constructive feedback.
9. Manage artists career growth, providing performance feedback and reviews, conducting regular 1:1s, coaching, and mentoring.
10. Actively support recruitment and team development efforts, participating in interviews, hiring, and onboarding artists.
**Minimum Qualifications:**
Minimum Qualifications:
11. 5+ years of industry experience managing a team of concept artists working on a game project.
12. Experience collaborating on multi-disciplinary teams in a lead capacity.
13. A thorough understanding of the art and game design pipelines.
14. A portfolio showcasing concept art samples demonstrating solid artistic foundations. Samples should include progress sketches, as well as finished artwork, including key art, as well as character and prop sheets.
15. Experience with software and project management tools such as JIRA, Confluence and Trello.
16. Experience developing and launching a AAA game title.
**Preferred Qualifications:**
Preferred Qualifications:
17. Familiar with and interested in VR.
18. Experience leveraging UE5 for concept art block-outs.
19. An affinity for games across platforms and genres
**Public Compensation:**
$149,000/year to $205,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Senior Technical Artist, Game Studio
Artist Job 14 miles from Yukon
Our newest 1st Party Game Studios is looking to hire an experienced Technical Artist with the capacity to perform a wide variety of challenges. You are skilled at building tools and accelerating pipelines for the art team. The candidate will have an extensive knowledge of Maya and Unity and be well versed in modern technical art processes and standards. They should be an experienced communicator and collaborative problem solver driving down iteration time.
**Required Skills:**
Senior Technical Artist, Game Studio Responsibilities:
1. Develop and maintain art production workflows and pipelines by creating tools, plugins, and scripts to reduce pain points, and speed up iteration cycles.
2. Prototype features and tools to improve workflows using Unity 3D.
3. Maintain and adhere to a consistent art style and ensure technical requirements.
4. Prepare and design systems for VFX, optimizing workflow and improving graphics fidelity.
5. Create art assets during the prototyping process.
**Minimum Qualifications:**
Minimum Qualifications:
6. 6+ years of experience working as a Technical Artist on at least one shipped title.
7. 2+ years of experience developing and maintaining tools and writing scripts within the Unity development environment.
8. Working knowledge of Maya and Unity as well as Photoshop, Premier, and Substance.
9. Experienced rigging and creating rigs for characters.
10. Knowledge of current and next-gen art techniques, and fundamental art principles.
11. Experienced delivering high-quality visuals while following memory and performance targets.
12. Experienced in pipelines for high and low-poly modeling, unwrapping, baking, texturing and material creation.
13. Understanding of graphics for rendering, modeling, texturing, shaders, rigging, animation, and lighting.
**Preferred Qualifications:**
Preferred Qualifications:
14. Specialized experience in one or more of the following: VFX, Animation and Rigging, or Graphics and Shaders.
15. Experienced with procedural content creation software like Houdini and Substance Suite.
16. Experienced in VR or Mobile pipelines.
17. shipped at least one title.
**Public Compensation:**
$153,000/year to $212,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Technical Artist, Metaverse
Artist Job 14 miles from Yukon
We are seeking a dedicated Technical Artist to serve as a crucial link between our artistic and engineering teams. This role involves collaborating closely with a multifaceted, interconnected team dedicated to crafting engaging, first-party infrastructure, systems, and tools for our platform aimed at shaping the metaverse.
**Required Skills:**
Technical Artist, Metaverse Responsibilities:
1. Partner closely with the engineering and design teams to develop content across a range of devices.
2. Implement runtime logic within a complex real-time environment with performance limitations in mind.
3. Develop broad technical expertise to assist in a wide variety of technical and artistic tasks, including diagnosing and fixing bugs.
4. Quickly solve issues with cross-functional leads.
5. Design, manage and maintain the pipeline from artists and end users through to deployment.
6. Prototype, profile and optimize custom shaders.
**Minimum Qualifications:**
Minimum Qualifications:
7. Demonstrated expertise with at least one of the following pipelines: Environments, Character, Rigging, Behaviors, or Asset Pipeline.
8. You understand architecture for complex tools and pipelines with a focus on content creators.
9. 7+ years of experience developing real-time experiences.
10. Experience in shader languages (GLSL, ShaderLab, HLSL).
11. Experience with game/real-time profiling and optimization techniques.
12. Experience collaborating on multi-disciplinary teams.
13. Experience working with version control systems (Git, Perforce, etc.).
14. Expertise in at least one high-level programming language.
15. Experience to give and take constructive feedback, direct next steps, and communicate clear goals and outcomes to your team.
**Preferred Qualifications:**
Preferred Qualifications:
16. Deep knowledge ol real-time graphics pipeline concepts.
17. Being interested and informed about emerging technologies.
18. Self-motivated, product thinking mindset.
19. Low-level programming experience.
**Public Compensation:**
$153,000/year to $212,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Senior Technical Artist - BigBox VR Game Studio
Artist Job 14 miles from Yukon
We are BigBox VR the makers of Population: One, the most popular Battle Royale game in VR. You are a talented and broadly experienced Technical Artist who will tackle a wide variety of challenges across art pipelines. You excel at quickly building tools and refining processes to accelerate the work of the art team. You are an experienced communicator who is a collaborative problem solver, driving down iteration time so artists can focus on creating the highest fidelity possible. You have an extensive knowledge of game editors (Unity, Unreal) and are versed in modern technical art processes and standards.
**Required Skills:**
Senior Technical Artist - BigBox VR Game Studio Responsibilities:
1. Develop and maintain art production workflows and pipelines by creating tools, plugins, and scripts to aid artists, reduce pain points, and speed up iteration cycles.
2. Develop and drive critical features for a game editor that serves all audience types.
3. Develop and drive integrating critical AI features that will accelerate and inspire creators.
4. Prototype features and tools to improve workflows.
5. Maintain and adhere to a consistent art style and ensure technical requirements for assets are enforced.
6. Prepare and design systems for VFX, optimizing workflow and improving graphics fidelity.
7. Optimize environments to keep visual fidelity as high as possible while maintaining performance.
8. Port finished art to the game engine, assisting in asset performance and validation.
9. Maintaining technical documentation.
10. Train and mentor other artists to grow their technical skills.
**Minimum Qualifications:**
Minimum Qualifications:
11. 6+ years of experience working as a Technical Artist on at least one shipped game title.
12. 3+ years of experience developing and maintaining tools and developing scripts within the Unity development environment.
13. Experience with Game engines such as Unity, Unreal, and creator-facing UGC tools.
14. Experience with integrating AI models, or working with pipelines that have introduced AI integration
15. Experience with creating scripts and plugins with MEL, PyMEL, or Python.
16. Working knowledge of Maya and Unity as well as Photoshop, Premier, and Substance.
17. Experience structuring an appropriate VFX workflow/pipeline that fits the production environment.
18. Knowledge of current and next-gen art techniques, and fundamental art principles.
19. Experience delivering high-quality visuals while following memory and performance targets.
20. Knowledge to create, evaluate, and improve PBR game materials and textures.
21. Experience in pipelines for high and low-poly modeling, unwrapping, baking, texturing and material creation.
22. Understanding of graphics for rendering, modeling, texturing, shaders, rigging, animation, and lighting.
23. Experience profiling in-game assets and guiding the team in optimization to ensure that art assets are performant and fit within their budgets for draw calls, poly counts, texture memory limits, without compromising visual quality.
**Preferred Qualifications:**
Preferred Qualifications:
24. Experience working on and supporting User Generated Content.
25. Experience working with TypeScript and React.
26. Interest in AI driven solutions and direct experience integrating AI models
27. Experience in Mixed Reality or Mobile pipelines.
**Public Compensation:**
$153,000/year to $212,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Technical Artist, Metaverse
Artist Job 14 miles from Yukon
We are seeking a dedicated Technical Artist to serve as a crucial link between our artistic and engineering teams. This role involves collaborating closely with a multifaceted, interconnected team dedicated to crafting engaging, first-party infrastructure, systems, and tools for our platform aimed at shaping the metaverse.
**Required Skills:**
Technical Artist, Metaverse Responsibilities:
1. Partner closely with the engineering and design teams to develop content across a range of devices.
2. Implement runtime logic within a complex real-time environment with performance limitations in mind.
3. Develop broad technical expertise to assist in a wide variety of technical and artistic tasks, including diagnosing and fixing bugs.
4. Quickly solve issues with cross-functional leads.
5. Design, manage and maintain the pipeline from artists and end users through to deployment.
6. Prototype, profile and optimize custom shaders.
**Minimum Qualifications:**
Minimum Qualifications:
7. 5+ years of experience developing real-time experiences.
8. Demonstrated expertise with at least one of the following pipelines: Environments, Character, Rigging, Runtime Behaviors, or Asset Pipeline.
9. You understand architecture for complex tools and pipelines with a focus on content creators.
10. Experience in shader languages (GLSL, ShaderLab, HLSL).
11. Experience with game/real-time profiling and optimization techniques.
12. Experience collaborating on multi-disciplinary teams.
13. Expertise working with version control systems (Git, Perforce, etc.), using advanced workflows.
**Preferred Qualifications:**
Preferred Qualifications:
14. Expertise in at least one low-level programming language (C++ preferred).
15. Deep knowledge of real-time graphics pipeline concepts.
16. Self-driven with a focus on the end product.
**Public Compensation:**
$130,000/year to $180,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Technical Artist, Metaverse
Artist Job 14 miles from Yukon
We are seeking a dedicated Technical Artist to serve as a crucial link between our artistic and engineering teams. This role involves collaborating closely with a multifaceted, interconnected team dedicated to crafting engaging, first-party infrastructure, systems, and tools for our platform aimed at shaping the metaverse.
**Required Skills:**
Technical Artist, Metaverse Responsibilities:
1. Partner closely with the engineering and design teams to develop content across a range of devices.
2. Implement runtime logic within a complex real-time environment with performance limitations in mind.
3. Develop broad technical expertise to assist in a wide variety of technical and artistic tasks, including diagnosing and fixing bugs.
4. Quickly solve issues with cross-functional leads.
5. Design, manage and maintain the pipeline from artists and end users through to deployment.
6. Prototype, profile and optimize custom shaders.
**Minimum Qualifications:**
Minimum Qualifications:
7. 2+ years of experience developing real-time experiences.
8. Demonstrated expertise with at least one of the following pipelines: Environments, Character, Rigging, Runtime Behaviors, or Asset Pipeline.
9. You understand architecture for complex tools and pipelines with a focus on content creators.
10. Experience in shader languages (GLSL, ShaderLab, HLSL).
11. Experience with game/real-time profiling and optimization techniques.
12. Experience collaborating on multi-disciplinary teams.
13. Expertise working with version control systems (Git, Perforce, etc.), using advanced workflows.
**Preferred Qualifications:**
Preferred Qualifications:
14. Expertise in at least one low-level programming language (C++ preferred).
15. Advanced knowledge of real-time graphics pipeline concepts.
16. Self-driven with a focus on the end product.
17. Mixed Reality/Virtual Reality Experience
**Public Compensation:**
$99,000/year to $152,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.