DMP Artist (DNEG Animation)
Artist Job 263 miles from Seaside
Key Purpose of the Job:
DNEG's Feature Animation department has been slowly building over the past couple of years and we are delighted to officially launch the new facility. Together we will bring the vision of both major Hollywood studios and independent productions to life.
Our Matte Painters work closely with the Matte Painting Supervisor to understand the Art Direction of the film. You will create detailed matte painted elements, using projections and illustrations that are to be used to create believable environments. Using your understanding of perspective, lighting and colour to produce work that fits with the style of the project. You will also be collaborating with other departments such as Build and Lighting to get the best results from your work.
Must Have
3+ years of high-end Animated feature film experience.
A strong artistic background in painting.
Thorough knowledge of advanced matte painting techniques including colour space, digital paint techniques and Photoshop file management.
A good understanding and application of basic perspective as a basis for a form building/correcting strategy in the creation of digital environments.
Technical proficiency in photography with an emphasis on composition, depth, lighting and colour.
Ability to combine 2D & 3D elements in Maya and projections in Nuke.
Ability to work with World Machine would be a benefit.
Excellent verbal and written communication skills.
Professional aptitude for time management in relation to bringing multiple priorities and tasks to completion within a set deadline.
About You
Organised, pro-active and a self-starter.
A team player and clear communicator, and a keenness for collaboration.
A team leader, approachable and personable, with strong motivational qualities.
Adaptable and with a willingness to learn new skills and techniques - including proprietary software.
Calm under pressure and committed to meet production deadlines.
A positive, can-do attitude.
#J-18808-Ljbffr
Make Up Artist - Apparel company
Artist Job 263 miles from Seaside
We are 2.7 August Apparel, and we are looking for a fantastic candidate to join our
team for the role of Make Up Artist
2.7 August Apparel is an American fast-fashion clothing company that offers B2B
services, from design to manufacturing and wholesale. We started our business in
2011 and opened the first wholesale store in the Los Angeles fashion district. We offer multi-brands like Endless rose, English factory, Grey Lab, and Free the Roses. We offer well-designed and valued fashion goods to our consumers, which helps our business succeed.
Job Summary
We are seeking a skilled and creative Freelance Makeup Artist to collaborate with our team for fashion photoshoots. The ideal candidate will have experience in makeup application for various skin tones and styles, ensuring our models and talent look their best in line with the brand's aesthetic.
Job Responsibilities:
· Apply makeup to models, influencers, and brand representatives for photoshoots
· Collaborate with photographers, stylists, and designers to achieve desired looks that align with the brand's aesthetic.
· Ensure makeup application enhances the visual appeal of garments and overall brand presentation.
· Stay updated on the latest makeup trends, techniques, and products to deliver fresh and innovative looks.
· Provide touch-ups as needed during shoots and events to maintain a polished appearance.
· Maintain a clean and hygienic makeup kit and workspace.
Requirements:
· 2 years+ experience in Make Up Artist.
· Proven experience as a Makeup Artist in the fashion, beauty, or entertainment industry.
· Strong portfolio showcasing various makeup styles and techniques.
· Knowledge of different skin types, tones, and suitable makeup products.
· Ability to work under pressure and meet tight deadlines during fashion events and shoots.
· Excellent communication and teamwork skills.
· Flexible availability based on project schedules.
· Certification in Makeup Artistry is a plus but not required.
** Portfolio is required **
Job Detail : On-site, 8am-5pm, Monday-Friday ( Within this timeframe depends on the schedule)
Pay is depends on Experience
Graphic Production Artist
Artist Job 306 miles from Seaside
USCAPE is a leading custom apparel company specializing in premium, collegiate, and destination-inspired designs. We partner with over 1,000 active retail locations across collegiate, surf, ski, breweries, destinations, and restaurants, including major retail partners like Fanatics, Dick's Sporting Goods, SCHEELS, and Follett. Our products are known for their quality, attention to detail, and uniquely crafted designs that capture the spirit of each location.
We're experiencing rapid growth and are seeking a creative and detail-oriented Production Artist to join our dynamic team.
Position Overview:
We are seeking a meticulous and detail-oriented production artist to join our fast-growing apparel design team. The Production Artist is critical in ensuring that all production files are error-free and meet our company's quality standards before and throughout final production. The perfect fit for this role will have a strong eye for detail, is highly organized with a process-improvement mindset, and proven design experience in Adobe design applications such as Illustrator, Photoshop, and Indesign. The ideal candidate is efficient, adaptable, and passionate about delivering visually compelling and brand-consistent designs.
Key Responsibilities:
Review and approve production files, vendor proofs, and initial strike-offs for bulk production runs ensuring production art meets requirements and delivered products meet or surpass customer expectations.
Make minor revisions and adjustments to existing graphic and proofs as needed.
Develop tech packs and prepare production files for a wide range of outsourced and in-house production projects.
Create high quality production-ready graphics from templated designs.
Assist with mockups for custom apparel and product presentations.
Collaborate with the design and production teams to ensure consistency and accuracy.
Ensure consistency and efficiency in the art department procedures by developing, optimizing, and enforcing standardized workflows.
Maintain organized files and version control throughout the production process.
Ensure all artwork meets quality and brand standards.
Other tasks as assigned by manager
Qualifications:
Proven experience as a Production Artist, Graphic Designer, or similar role.
Ability to proofread and ensure production files are free of errors in spelling, design, layout, color, etc. while following all department standards and processes.
Strong attention to detail and ability to work efficiently under tight deadlines.
Excellent organizational and file management skills.
Strong communication skills and ability to take feedback constructively.
Positive team-oriented attitude with pro-active problem-solving skills
Proficiency in Adobe Creative Suite (Illustrator, Photoshop, InDesign).
Familiarity with custom apparel design and production processes is a plus.
Ability to adapt to changing priorities and multi-task effectively.
Benefits Details:
Full Time employment based out of our offices in Irvine, CA. Please do not apply for 100% remote work
Hybrid Work Policy - four days in office, one day remote
Competitive Compensation with Bonus & Overtime opportunities
Healthcare, Dental, and Vision Benefits
Paid Time Off
401K / Profit Sharing
Fun Work Environment in a Newly Renovated Space
Opportunities for advancement are available for capable and driven individuals.
USCAPE is proud to be an equal opportunity workplace. We are committed to equal employment opportunities regardless of race, color, ancestry, religion, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity or Veteran status.
While performing the duties of this job, the candidate is regularly required to stand or sit for extended periods of time, walk, reach with hands and arms and talk or hear and view computer screen. The employee is regularly required to use hands and fingers to handle materials and keyboard and, for example, open cartons, stoop, and bend.
Lead Visual Effects Artist (Games)
Artist Job 263 miles from Seaside
Who We Are
We are Skybound.
We love creators. We love fans. We love thrilling games, indelible images and moving stories. Our roots are in comics, but our brands extend to video games, television, movies, merchandise, and live experiences. We take special pride in original tales, fresh characters, and diverse voices.
From well-known franchises to freshly-minted originals, we offer the chance to join brilliant creators in shaping a new generation of entertainment in a concentrated, agile environment in which every perspective matters, and any idea can create a breakthrough.
Opportunity
Skybound Game Studios is looking for a Lead Visual Effects Artist to lead creation of dazzling, signature visuals for a new, unannounced game. You will lead other VFX artists to create spectacular particle, sprite, volumetric and 3D effects, stunning decals, destruction, post, and lighting effects in a customized UE5 engine. As Lead Visual Effects Artist, you will establish and maintain VFX pipelines, manage a team of effects artists, and ensure signature quality visual effects in our game.
As a Lead Visual Effects Artist, you will guide the creation of inspiring effects that help bring one of our major properties to life. You will oversee the effects process end-to-end, driving visual development, gameplay clarity, and best-in-class performance in the engine. Together we will turn concepts and prototypes into awe-inspiring experiences for our players.
Reports: This position will report to the Art Director of Skybound Game Studios.
Responsibilities: Responsibilities include, but are not limited to:
Lead and mentor a team of VFX artists, fostering a collaborative and creative environment.
Collaborate with the art, design, and animation teams to create amazing character and environment visual effects, rich with opportunities for narrative, gameplay, and cinematic action.
Develop and implement VFX pipelines to ensure efficient and high-quality production.
Drive new methods and advanced techniques to showcase the combat and destruction of the experience.
Ensure that assets are optimized for target platforms while retaining artistic integrity.
Provide estimates, manage time, and hit deadlines to stay on track with set schedules and tasks.
Maintain the visual consistency and quality of VFX throughout the project lifecycle.
Demonstrate a high degree of experience and control in Unreal Engine 5, particularly Niagara.
Requirements
5+ years of experience in console or PC games as a VFX artist, with at least one shipped title.
2+ years of experience in a lead or supervisory role.
Artist portfolio demonstrating proficiency in creating stylized visual effects for gameplay that are clear to read and evocative of the action on screen.
Strong technical skills with the ability to troubleshoot and work efficiently within a game pipeline.
Understanding of technical limitations in game engines and the ability to execute to quality within those restrictions.
Exceptional communication and leadership skills.
Ability to maintain high-quality assets with consistency without continuous supervision.
Experience with creating stylized, graphic, and cartoony visual effects that resemble a 2D aesthetic.
Preferred Qualifications
Familiarity with asset tracking tools like Perforce and JIRA
Experience with real-time, physically based lighting
Experience creating destruction and damage effects
Experience reviewing and providing feedback to internal teams
Passion for video game development, combat-oriented games and Skybound IP
Job Type: Regular, Full-Time
Salary Range: $130,000-$160,000
Actual base salary is dependent on several factors including but not limited to; market dynamics, location and region, experience, specialized skills/training (education), level of responsibility, budgetary considerations, tenure at the company (for current employees), etc.
The salary range listed is just one component of the total compensation package for employees
Compensation decisions are dependent on circumstances of each role
Skybound offers a wide array of benefits including medical, dental, vision, life insurance, flexible spending and dependent care accounts, as well as free counseling through our Employee Assistance Program (EAP). We also offer a 401K plan with 4% match, 12 weeks of paid parental leave, generous time off, wellness benefits, and tuition reimbursement.
Company Overview
Skybound is a multiplatform content company working closely with creators and their intellectual properties, extending stories and universes to new platforms, including comics, television, film, tabletop and video games, books, digital content, events, and beyond. We are home to critically-acclaimed global franchises, including The Walking Dead and Invincible.
Skybound Games produces, publishes and distributes video and tabletop games across all genres, including the multi-million-unit selling The Walking Dead video game series. In addition to our wholly-owned franchises, we work with independent developers to foster and create original games with compelling characters and worlds, strong creator and artistic focus, and innovative approaches to engaging genres.
Invincible
is one of Skybound's tentpole franchises (celebrating 20 years!) and spans the world of comic books, merchandise, video games, and the critically acclaimed adult animated television series on Prime Video. Now in its second season, the television show has consistently ranked as one of Prime Videos top-streamed series with a 99% score on Rotten Tomatoes. Based on the groundbreaking comic book by Robert Kirkman, Cory Walker, and Ryan Ottley,
Invincible
revolves around 18-year-old Mark Grayson, who's just like every other guy his age-except his father is (or was) the most powerful superhero on the planet. Still reeling from Nolan's betrayal in Season One, Mark struggles to rebuild his life as he faces a host of new threats, all while battling his greatest fear - that he might become his father without even knowing it.
The show stars Steven Yeun, with Sandra Oh, Zazie Beetz, Grey Griffin, Chris Diamantopoulos, Walton Goggins, Gillian Jacobs, Jason Mantzoukas, Ross Marquand, Khary Payton, Zachary Quinto, Andrew Rannells, Kevin Michael Richardson, Seth Rogen, and J.K. Simmons. Executive producers include Skybound's own Kirkman, David Alpert, and Margaret M. Dean.
Equal Opportunity Employer
At Skybound we value diversity and are looking for extraordinary employees of all backgrounds! Skybound is an Equal Opportunity Employer and provides equal employment opportunities to all employees and applicants for employment without regard to race, color, religion, gender, sexual orientation, gender identity or expression, national origin, citizenship, age, genetic information, disability, hair texture or veteran status. In addition to federal law requirements, Skybound complies with all applicable state and local laws governing nondiscrimination.
Skybound will consider applicants with criminal histories in a manner consistent with the CA Fair Chance Act and Los Angeles Fair Chance Initiative for Hiring Ordinance.
Subway Sandwich Artist
Artist Job 259 miles from Seaside
Pay Rates Starting between: $20.00 - $23.78 / hour Are you passionate about team building, customer service, and meeting new people? Pilot Company offers a dynamic environment where no two days are the same. Team members have the opportunity to build an inclusive atmosphere with their co-workers and make a better day for every type of guest - whether it's the professional driver stopping for a clean shower, the commuter grabbing their morning coffee, or the vacationer needing their go-to snack along their journey. We embrace and celebrate our diverse guests and team members, who fuel creativity, innovation, and positivity. We strive to make every stop on your career journey - and our guests' journey - a great one!
Also, there are a number of opportunities to work in other roles within our travel centers and restaurants so while we may be hiring for a specific role, we always look to train and offer experience for other roles we have.
We hope your next career stop is with us! Join our team and start your journey with Pilot Flying J.
BENEFITS
Weekly Pay
15 cent fuel discount
Free daily meals
$10 low-cost health plans (for full-time team members)
Paid time off
Family leave
All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, protected veteran status or any other characteristic protected under applicable federal, state, or local law.
Military encouraged to apply.
Job Description
Provide guests fast, friendly, and clean service
Maintain inventory
Manage and prep food safely
Ensure top-notch quality in all our food products
Operate cash registers
Maintain the overall appearance and cleanliness of the restaurant
Provide excellent guest service
Qualifications
Required Qualifications
Incredible guest service skills and ability to maintain a guest focused culture
Ability to complete accurate sales transactions
Ability to cleanly and safely manage and prep food
Ability to maintain Subway processes and policies
Ability to use computers, telephones, and other equipment as needed
Ability to work as part of a team
Preferred Qualifications
Experience in a similar position
Ability to work a flexible schedule of nights, days, weekends, and holidays
Additional Information
Wellness Program
Reward and Recognition Program
Professional development
401(k) retirement savings plan
Paid parental leave
Adoption Assistance
Flexible Schedule
Full and Part Time positions available
Job LocationRequiredPreferredJob Industries
Food & Restaurant
Associate Animation Artist
Artist Job 263 miles from Seaside
As a member of the Animation team, you bring champions to life through classic animation principles and body mechanics. You will create high-quality animations for a diverse cast of characters. A great reel will showcase a strong foundation in the principles of animation, including weight, anticipation, and impact. Your craft expertise will breathe life into iconic and beloved characters for players.
Responsibilities:
Create high-quality animations for a diverse and expanding universe, including bipeds, quadrupeds, and monsters
Consistently attend invited rituals & meetings for alignment, directions & weekly updates.
Proactively communicate & exchange feedback with the Animation team.
Collaborate with designers & artists to create animation assets that fulfill the requirements of the project's game and visual design
Consistently meet project deadlines in a timely manner without compromising artistic integrity
Direct report to the Animation Lead for any feedback and approval.
Required Qualifications:
Solid knowledge of Animation Fundamentals (12 principles of animation)
Available to work full-time hours during the time of contract.
Authorized to work in the U.S.
Working Knowledge of Maya or similar 3D animation software
Understanding of body mechanics, acting, posing and storytelling techniques
Understanding of physical motion, weight, balance, texture, form, and all other animation principles
Excellence in collaboration and communication
Desired Qualifications:
Experience with action and combat-based animations showcasing locomotion cycles for characters and creatures of diverse shapes and size (bipeds, quadrupeds, etc.)
Gaming specific animations through professional or personal work
Broad knowledge of computer games
Other relative knowledge & experience
Experience in film - Storytelling & acting choices
It's our policy to provide equal employment opportunity for all applicants and employees of Bee Talent Solutions. The Company makes reasonable accommodations for handicapped and disabled employees and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including, but not limited to, the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
Safeguarding confidential and sensitive data while employed by us and while on assignment at a customer of ours
Communication with others, including employees and third parties such as vendors, customers (including their employees), and/or players, including minors
Accessing our or our customer's assets, secure digital systems, and networks
Ensuring a safe interactive environment for players, employees, and temporary workers
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization and within the organization of any customer to whom you may be assigned while employed by us. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Senior Lighting Artist (Open World Game, UE5)
Artist Job 268 miles from Seaside
Senior Lighting Artist
Why Join Us
Yotta's huge fanbase has helped turn us into a globally ranked game developer with offices worldwide. Despite our success, at heart we are still players trying to create exciting and engaging, never-before-experienced games. That drive to make games that we want to play is what animates our well-resourced, ambitious, creative team members. Working together in a supportive, open workplace and taking cues from our gaming communities, we create products that entertain the world.
Responsibilities
Yotta is in the process of staffing up the R&D team located in Los Angeles, with talented game professionals to build our first AAA open world game project. We are looking for a talented and experienced lighting expert who will report to the game director and collaborate with other teams like the cinematics team and technical art team to help create a highly immersive game environment and cutscenes.
What You'll Be Doing:
Create lighting for all game world environments when taking into account the requirements of gameplay, game narrative and game feel;
Collaborate with different team members such as level, mission, and narrative designers to present the perfect visuals and the resulting player experience;
Adjust in-game lighting according to the art directions and the requests of artists;
Make use of lighting system tools to streamline processes;
Create lighting for cutscenes, working alongside the Cinematic Director;
Teach other team members about the finer points of lighting in AAA game design.
Qualifications
We Expect You To Have:
Over 5 years working experience in lighting;
Participated in the production of at least 2 shipped AAA games in lighting role;
Familiarity with Unreal Engine 5 and 3D softwares, especially Lumen in UE5;
Deep knowledge base in the art of lighting, including the use of light, color, source, brightness, and shadow;
In-depth knowledge of the latest developments in lighting tech, with experience in various lighting techniques and tools;
Highly self-motivated, great communication skills and team spirit;
Passion for the game industry.
Even Better If You Have:
Experience working with international teams in different time zones.
Additional Information
This is a hybrid role based in Los Angeles (currently hybrid because of pandemic);
Current working hours: Monday - Friday, 11am - 8pm Pacific Time (including one-hour break);
Salary depending on experience.
Yotta is committed to building an inclusive environment where creative professionals from a multitude of diverse cultural backgrounds collaborate to inspire audiences and each other. We are passionately supportive of equality in all its forms and never discriminate on the basis of race, color, religion, sex, orientation, identity, national origin, handicap, or any other category protected by applicable federal and state law.
Background Artist
Artist Job 263 miles from Seaside
The Background Artist is in charge of designing and painting detailed backgrounds. Working with the Art Director, and other creative leads, you will explore designing and painting backgrounds that align with the vision and aesthetic of the show.
Sony Pictures Animation is an animation studio based in Culver City, California, creating both feature animation and animated series with artists from around the world. We pride ourselves on empowering filmmakers to lead the creative process and allowing the hand of the artist to be truly felt, with the goal of producing bold and innovative visual storytelling.
Responsibilities:
Work closely with Art Director to create scene set designs, floor plans, and orthographic designs with multiple angles as needed
Paints backgrounds, layouts and any other background-related art that the production may require, ensuring style and quality of show is met
Complete all rough, revised and final designs necessary within assigned deadlines
Be available to fulfill all color projects - including but not limited to - color scripts, color lead sheets, storyboards, special backgrounds / effects as it pertains to each episode
Propose design approaches that consider downstream departments (modeling and texturing)
Ensure all artwork is properly backed up, stored appropriately, and all shipping materials are prepared and ready on time
Able to work independently and within a team environment
Work closely with the Art Director to resolve design issues
Qualifications:
Previous experience on an animated feature film, tv series, or game preferred
Ability to articulate creative ideas
Must demonstrate high-level drawing and painting skills
Must have a solid understanding of composition, value, perspective, color, shape language, and overall design
Must demonstrate proficiency in style of show
We value inventiveness! Each Sony Pictures Animation project has its own distinctive and outstanding visual language so it is helpful to have stylistic versatility
Photoshop knowledge required
The anticipated base salary for this position is $51.61/hour to $65.00/hour. This role qualifies for benefits pursuant to the collective bargaining agreement. The actual salary offered will depend on a variety of factors.
To apply, please include a resume and a link to your portfolio. Please make sure to include any passwords to your work in your cover letter and/or in your resume.
Sony Pictures Animation is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.
Lighting Artist
Artist Job 260 miles from Seaside
For the last century, Walt Disney Animation Studios has been combining the best in artistry and storytelling with cutting-edge technology to bring wonderful new characters and visual spectacle to the big screen for audiences around the world. We currently have an exciting opportunity for **Lighting Artists** to join our world class award winning team at our Burbank, CA studio.
Our Lighting Artists are an integral part of the storytelling process, using their keen eye to manipulate color and light to emphasize shifts of mood both subtle and dynamic. We are looking for artists who thrive in a team environment. A strong ability to collaborate is imperative to the success of our team and our process.
**Responsibilities:**
Lighting Artists are responsible for lighting, rendering, and compositing shots together with both character and environment renders into a final frame until it meets the vision of the Director, Production Designer, Director of Cinematography, Lighting, and Lighting Supervisors.
Lighting Artists are expected to present shots in a dailies environment, effectively communicate issues regarding their shots, and deliver top-notch work within production deadlines.
**Requirements:**
+ BA in Art, Digital Media, Computer Science, related field or equivalent experience
+ Understanding of color, contrast, and lighting design
+ Notable production experience with 3D lighting and compositing
+ A strong visual sense and the ability to distinguish subtle differences that affect the matching of elements created in multiple mediums
+ Working knowledge of a node-based compositing system (i.e. Nuke) required
+ Global illumination lighting such as V-Ray, Arnold or similar experience required
+ Experience with Unix and/or Linux a plus
+ Comfortable using, or willingness and ability to learn, Houdini a plus
+ Strong problem solving skills and a good eye required
+ Ability to work in a collaborative environment, taking direction from the Director, Production Designer, Director of Cinematography: Lighting, and Lighting Supervisors.
**Visual examples of images exemplifying work in this area are requested for review. Please include a resume and reel breakdown with your online profile.**
The pay rate for this role in Burbank, California is $56.38 - $61.16 per hour, which follows the pay scale agreed upon in the Collective Bargaining Agreement. The base pay actually offered may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience, among other factors. Select benefits may be provided as part of the compensation package, such as medical, financial, and/or other benefits. To learn more about our benefits visit: ****************************************
**Job ID:** 10113422
**Location:** Burbank,California
**Job Posting Company:** Walt Disney Animation Studios
The Walt Disney Company and its Affiliated Companies are Equal Employment Opportunity employers and welcome all job seekers including individuals with disabilities and veterans with disabilities. If you have a disability and believe you need a reasonable accommodation in order to search for a job opening or apply for a position, email Candidate.Accommodations@Disney.com with your request. This email address is not for general employment inquiries or correspondence. We will only respond to those requests that are related to the accessibility of the online application system due to a disability.
UI Artist - WWE 2K
Artist Job 306 miles from Seaside
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and ambitious. Our studios in Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul and Parksville, Canada are committed to artistry and ground breaking technology, offering top candidates the opportunity to learn and grow with some of the hardest working and most creative minds in the industry.
What We Need:
Can you speak in images and design... from layout to typography, shape, color, visual language and iconography. When it comes to UI, are you never quite finished streamlining, polishing, and improving that pixel perfect clarity? If you're passionate about crafting beautiful user experiences, with art and design that seems to anticipate the player's next move, we have a role that might interest you!
We're looking for a UI Artist to help create/polish the UI, player status and overall presentation of the next installment of the WWE 2K franchise. You'll work with a large and versatile team to craft assets and implement a striking and intuitive user experience across every mode of the game, from in-ring wrestling, to story modes, simulations, and a spectacular variety of user content creation tools.
WWE 2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on innovative technology. We are committed to building the most diverse team possible, so while a list of qualifications is provided below, please do not hesitate to apply if you don't meet 100% of the qualifications.
What You Will Do:
* Direct creation of UI assets from concept to finish
* Implement UI assets using proprietary tools
* Receive feedback, implement improvements, polish and bugfixes to UI/flows
* Work across functions to develop the full scope of game needs
* Anticipate challenges; build relationships with Tools and UI leads and engineers to improve functionality and visual fidelity.
Who Will Be a Great Fit:
* 3+ years of professional experience in a UI/UX role
* Portfolio of UI/UX work
* Experience with Photoshop, Illustrator, game engine and UI tooling
* Strong understanding of UI/UX design
* Strong understanding of graphic design principles such as layout, typography, and color theory application
* Ability to create high-quality work in a fast-paced environment and able to incorporate feedback from multiple stakeholders from multiple teams
* Organized, excellent communication skills, passion for games, collaborative demeanor
* Attention to detail and completeness, ability to see around corners, anticipate issues
* Able to work hybrid
* Love for video games (not just ours!)
Nice to Have:
* Experience working in 3D with motion including Maya, Cinema 4D, Element 3D, or other industry standard software
* Game Industry experience with multiple shipped titles
* Knowledge of the WWE brand and style
The pay range for this position in California at the start of employment is expected to be between $73,820 and $98,400 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
To learn more about Visual Concepts and our studio locations, check out our website at ***********************
#LI-DW1
#LI-hybrid
Rigging & Simulation Artist - Temp (SFD / Cinematics)
Artist Job 306 miles from Seaside
Blizzard Entertainment's Animation team is looking for a motivated and experienced character technical artist to join its award-winning cinematics department. Are you a highly motivated artist who has built complex rigs and is capable of maintaining a high level of visual and technical quality for all characters? Do you have a passion for character CFX and a diligent technical mind to bring them to their full potential? We have a wide range of projects and we are looking for a multifaceted artist with that can help round out our team.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA.
We have multiple temporary roles starting in April and May 2025. One is a 6-month term, two are 4-month terms, and one is a 3-month term.
What You Bring to the Table
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
You must have a strong understanding of anatomy, muscles, cloth/hair behavior, and be comfortable in a scripted environment. Experience with simulation rigs and directable shot sims for hair and cloth are a necessity. You must be attuned to the needs of a production pipeline and those of the animators we support. Our team works in an intensely art-driven environment, so you must be able to work collaboratively with other departments including modeling, animation, FX, and lighting.
Minimum Requirements:
Experience
* 3+ years' experience rigging characters in Maya, or similar software
* Previous experience working in feature film or a TV animation pipeline
* Experience in Python, MEL, C/C++, or other programming languages
* Strong communication skills
Knowledge & Skills
* Strong communication skills
* Ability to manage, share knowledge and experience
* Strong knowledge of character kinematics, deformations, and topology
* Knowledge of cutting-edge character pipeline and workflow techniques
* High proficiency in technical problem solving
Extra Points:
* History of generating cloth/hair rigs and creating art directed shot simulations
* Thorough knowledge of layout, modeling, rigging, simulations, and animation tools and workflows currently used in the industry
* Knowledge on subjects such as Maya tool development and pipeline design
* Experience working in Houdini
* Experience rigging in Unreal
* Ability to generate tools to facilitate the rigging and simulation pipeline
* Passion for Blizzard Games and Cinematics
Required Application Materials
* Resume (PDF Preferred)
* Demo Reel and Shot Breakdown showing rigging/simulation and technical proficiency
Your Platform
Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
* Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
* 401(k) with Company match, tuition reimbursement, charitable donation matching;
* Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
* Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
* If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $62,000.00 - $114,700.00 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
Calling ALL Artists Share your passion with kids
Artist Job 263 miles from Seaside
Founded in 2002 by Governor Arnold Schwarzenegger, and with noteworthy support from Program Ambassador Kobe Bryant, After-School All-Stars, Los Angeles (ASAS-LA) is a leading after-school program provider whose programs educate, enlighten and inspire thousands of students each day through after-school activities centered around academic support; health, fitness and nutrition; the visual and performing arts; and youth leadership and community service learning.
In partnership with the City of Los Angeles and the Los Angeles Unified School District, Montebello School District, and charter school organizations, ASAS-LA brings innovative, cutting-edge enrichment programs that contribute to reducing drug use, crime and violence; while increasing the safety of students in the after school hours. The organization serves over 9,300 students daily at 48 schools located in at-risk areas throughout LA County, which include: 12 elementary schools, 31 middle schools, and five high schools.
As ASAS-LA Program Ambassador for the past five years, Kobe Bryant has provided tremendous support and life changing experiences to All-Star students.
The organization is part of the national
After-School All-Stars
, which provides after school programs in 14 regions, serving over 92,000 students.
We are looking for passionate artists who would like to share their talents with students. Your knowledge can be in:
- Arts and Crafts
- Murals
- Graffiti Art
- Painting
- Drawing
- Sculpting
- Jewelry Making, etc.
Qualifications
- Must be 18 years of age or older
- Must have a HS Diploma or GED
- Once hired, must be able to pass a TB Test, Background Clearance and be able to obtain First Aid and CPR certification
Additional Information
HOURS:
- 15-20 hours per week
- Must be available Monday-Friday
- Work hours are typically 2:30pm-6pm but can vary depending on the needs of the site.
PAY RATE:
- $10-$12/HOUR
WE ARE HIRING THROUGHOUT LOS ANGELES: East, South and Downtown.
This is not intended to be all inclusive. It is understood that the employee will also perform other reasonable related business duties if requested by the immediate supervisor or director. s are reviewed periodically and may be revised if deemed necessary. This job description is not a written or implied contract. All your information will be kept confidential according to EEO guidelines.
Graphic Production Artist - Flex
Artist Job 55 miles from Seaside
Hogarth is the Global Content Experience Company. Part of WPP, Hogarth partners with one in every two of the world's top 100 brands including Coca-Cola, Ford, Rolex, Nestlé, Mondelez and Dyson. With a breadth of experience across an extensive range of sectors, Hogarth offers the unrivaled ability to deliver relevant, engaging, and measurable content across all channels and media - both established and emerging. The number of channels at our fingertips; the need for speed; and the drive for mass personalisation, all mean that brands need different solutions. Our global team of over 7,500 craft and technology experts brings together creative, production and innovation to help clients navigate this exciting and ever-changing world of today's content experience.
WPP is the creative transformation company. We use the power of creativity to build better futures for our people, planet, clients and communities.
Working at WPP means being part of a global network of more than 100,000 talented people dedicated to doing extraordinary work for our clients. We operate in over 100 countries, with corporate headquarters in New York, London and Singapore.
WPP is a world leader in marketing services, with deep AI, data and technology capabilities, global presence and unrivalled creative talent. Our clients include many of the biggest companies and advertisers in the world, including approximately 300 of the Fortune Global 500. Our people are the key to our success. We're committed to fostering a culture of creativity, belonging and continuous learning, attracting and developing the brightest talent, and providing exciting career opportunities that help our people grow.
A Hybrid working model
We have embraced a hybrid working model, which allows our employees to split their time between the office and other locations. The expectation is that working life at Hogarth will involve working from the office for an average of 3 days per week for most people . Please speak to the Talent Acquisition team to find out more information.
What does a Graphic Production Artist do at Hogarth?
The Hogarth Worldwide team is looking for a Graphic Production Artist with expertise in Photoshop for website production. The ideal candidate has a strong understanding of theinteractive space and its production requirements including resolution and outputs. In addition, candidates must be detail-oriented, comfortable working with multiple servers,organized, undaunted by working under tight deadlines, and have a keen eye for image quality.
Key responsibilities:
Update product imagery and UI elements in Photoshop comps, and output web graphics
Structure Photoshop comps to optimize efficient production and localization workflows using slices, smart objects, and layer comps
Review final deliverables with an exacting eye, ensuring that layout, images, text, and links are flawless
Track and check-in web graphics and visual assets using a version control system
Ensure project deadlines are met and with accurate file handoffs for localization
Support training of newer team members
Requirements:
3-5 years experience in a hands-on, high-volume web or HTML email design and publishing environment (or equivalent)
Photoshop expertise, particularly setting up files for web production and adhering to graphic design standards
Excellent design and typography sensibilities applicable to web pages and HTML email
Familiarity with Sketch and GiT
Solid standards-based HTML, CSS, and general web publishing knowledge
Highly detail-oriented, with a drive for perfection down to the last pixel
Thrives in a challenging, fast-paced web publishing workplace
Self-motivated with strong written and verbal communication skills
Establishes rapport and collaborates easily with designers and web developers
Able to adhere to a consistent graphic production and check-in process, while also identifying opportunities for improvement
Resourceful, adaptable, creative, and results-oriented with high energy and a positive attitude
The base salary range for this position at the time of this posting is indicated below. Individual compensation varies based on job-related factors, including location, business needs, level of responsibility, experience, and qualifications. We offer a competitive benefits package, go to ****************************************************************** for more details.
Pay Range
$50 - $61
#LI- Hybrid
#Li- Onsite
WPP is an equal opportunity employer and considers applicants for all positions without discrimination or regard to particular characteristics. We are committed to fostering a culture of respect in which everyone feels they belong and has the same opportunities to progress in their careers.
Please contact ******************* if you need the job advert or form in another format.
Data
We rely on legitimate interest as a legal basis for processing personal information under the GDPR for purposes of recruitment and applications for employment.
When you click the "Submit Application" button at the bottom of this page, this will send all the information you have added to Hogarth WW. Before you do this, we think it's a good idea to read through our Privacy statement. This explains what we do with your personal data when you apply for a role with us, and, how you can update the information you have provided us with or how to remove it.
Environment Artist (Contract)
Artist Job 263 miles from Seaside
Why PlayStation?
PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.
Join the award-winning team that created God of War
Come join the award-winning team at Sony Santa Monica Studio as an Environment Artist! This is an opportunity to contribute to the artistic vision and development of a product with a specialized focus on creating environments and level assets.
As an Environment Artist, you will effectively collaborate with a wide range of development team members outside of their direct discipline, such as the Art Director, Designers, Technical Artists, Animators, Programmers and Producers, to optimally achieve artistic goals and implementation as they relate to design and technological considerations.
Responsibilities
Content creation, including 3D modeling/sculpting, 2D texture map painting, material setup/UV layout, and LOD creation according to defined quality standards, artistic styles, conceptual designs, development pipelines, technical parameters and production goals
Skilled in level art workflow, including assembly, set dressing, and asset composition across levels
Ability to develop a comprehensive knowledge of the art production pipeline and all engine features, tools and systems associated with the creation of art assets
Maintain artistic goals and vision through all phases of the game development cycle from pre-production through final product release - this entails ensuring environment/level assets are of the highest artistic quality and upholding the integrity of the game's design and artistic vision of the game
Maintain a strong knowledge of the games design to support communication and enable early identification of issues, as well as help drive participation in discussions
Facilitate requests or info needs regarding any aspect of the environment/level art creation process as needed
Actively improve skill set and abilities by keeping aware of industry trends and techniques, evaluating competitive products, learning new software packages and traditional art methods
Use time management and prioritization skills to collaborate with the Production group to develop task lists that ensure assignments are progressing in alignment with schedules, milestones and overall project goals
Clearly communicate updates and properly escalate concerns to the appropriate team member(s) and manager(s)
Requirements
3+ years industry experience or related experience
Strong traditional fine art skills, training, and production experience (illustration, painting, organic forms, color theory, perspective, 2D & 3D design)
Proficient in the use of Maya, Zbrush, Substance Designer, and Substance Painter
Familiarity with video game product development including, but not limited to workflow, tools, lighting, high and low poly modeling, texture painting, particle systems, UV layout, in-game animation, material setup, layout, SFX and engine parameters/optimizations
Excellent communication, organizational, time management, and interpersonal skills
Works under minimal direction to determine and develop approach to solutions
B.A. in fine arts or relevant curriculum or equivalent skillset
Preferred Experience
One or more published titles are considered a strength
Previous or next-gen video game platform experience
#LI-SMS
#LI-MC1
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.
$44.14 - $66.16 USD
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
FX Artist
Artist Job 374 miles from Seaside
WHAT MAKES US EPIC?
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
ART What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
Epic is looking for a FX Artist to join our team working on Rocket League. A successful candidate should have a strong sense of dramatic effects and an understanding of how to recreate them in a real-time particle editor. They will be first and foremost a team player, while also having the ability to be self-motivated and work autonomously. If you have a strong sense of weight, timing, motion, and you demonstrate technical aptitude with Materials and Logic, then we are ready for you to bring those abilities to execute outstanding FX in our games.
In this role, you will
Execute outstanding effects for our games by bringing dramatic effects to life
Create all art needed for the visual effects, including FX concept, prototype, and final FX
Execute across a range of visual effects styles from realistic to stylized
What we're looking for
Must have a strong reel/portfolio showing executed Real-Time FX work
Experience with Unreal is preferred
You have a critical eye for the timing, animation, and motion of real-world objects and visual FX with an ability to bring dramatic FX to life with flair
Ability to create all art needed for the FX
Desire to work with a team, share knowledge, and grow together
Shipped multiple titles within the game industry
Strong desire to learn new techniques, and grow tools and pipeline
Experience working on a live-service game is a plus
This role is open to multiple locations in North America (including CA & WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
EPIC GAMES + EPIC BENEFITS = EPIC LIFE
We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.
California Base Pay Range$120,254—$176,373 USDWashington Base Pay Range$109,322—$160,339 USDABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Production Artist - Water Bottle
Artist Job 38 miles from Seaside
Production Artist
Are you highly motivated and detailed oriented?
Do you have a proven track record of consistently meeting deadlines?
If so, we are looking for a talented and inspired candidate who is focused on teamwork, task completion, and customer satisfaction to join our Custom Water Bottle Production Artist team.
HOW YOU'LL MAKE A DIFFERENCE
Use customer provided and at times, your own created art assets to produce proofs and design layouts.
Utilize rip software to prepare artwork digital files for manufacturing
Create manufacturing ready film that meet high precision screen printing requirements
Create digital art files to the specifications of laser to screen direct technology.
Deliver on production output goals and consistently produce a volume of work that meets our customer demand in a dynamic seasonal market.
Work closely with sales and production teams to maintain constant visibility and meet customer order delivery deadlines.
Daily order and workflow management via Trello project management tool and maintain organized customer files on art server.
Consistent and thorough communication with sales account managers / customers to achieve customer vision and meet customer expectations
Maintain registration system and art team assets, such as printers, software licenses, production supplies.
Help create original designs for yearly stock bottle program sold globally through the Specialized dealer network and direct to customers
WHAT YOU NEED TO WIN
Expert proficiency with Adobe Illustrator combined with knowledge in PMS and CMYK process colors
Expert proficiency in Adobe Photoshop
Strong work ethic in a heavily production-based environment, this is not a creative role.
Detail oriented, organized, and able to manage multiple assignments and projects across different business segments with time critical deadlines.
Understanding screen print separation theory which encompasses trapping, over printing, masking, and color separation.
Proficiency in Adobe Dimensions and 3D modeling background a plus
Very Strong interpersonal, written, and verbal communication skills with Manufacturing and Sales team.
Be the technical expert that understands capabilities and limitations of deployed manufacturing technologies. Be a technical screen-printing resource for customers and sales teams.
Business savvy is a plus when understanding impact of art manufacturability and cost impact as it relates to art complexity.
Pay
Below is a summary of compensation elements for this role at the company if based in the following locations:
California Base Pay Range: $19.50-$31.00 per hour
Benefits
Along with competitive pay, as a full-time teammate you are eligible for the following benefits beginning 30 days from date of hire. Benefits include:
PPO, EPO, HMO Kaiser and HDHP competitive Healthcare benefit plans offered (which include coverage for acupuncture and physical therapy)
Dental and Vision plan
Health Savings Account with a company that paid HSA Contribution when enrolled in the High Deductible Aetna medical plan with HSA
401(k) Matching up to $5,000 plus company paid retirement plan fees
Profit Sharing Plan
Company paid Basic Life, AD&D, short-term and long-term disability insurance
Employee Assistance program
Sick, Vacation and Paid Holidays
Employee discounts and perk program
Parental Leave
Specialized bike for new baby
Education and events reimbursement
For additional information on benefits and perks, please visit: ********************************
Makeup Artist - San Jose
Artist Job 47 miles from Seaside
Priv is the leading on-demand beauty and wellness service app that delivers professionals straight to our client's door for hairstyling, makeup, massage, nail, facial, spray tan, ear piercing, and fitness services. We currently serve 30+ markets in the United States!
We are seeking talented and professional Makeup Artists to join our community of freelance pros in your area. Be a part of our loyal team of professionals, committed to transforming the beauty and wellness industry by delivering clients a luxury experience anywhere, anytime. We work with YOUR availability; you never have to take an appointment that doesn't fit into your busy life. Earn additional income doing what you love and meeting new clients!
Why Priv?
“I've been with Priv for 4 years and love the team, flexibility and company. Would never work anywhere else!” - Prv Professional
Be an independent contractor and work when and where you want
Have the freedom to work for other apps or salons
Priv is a one-stop-shop to offer all of your services
We offer competitive rates and compensation
Attend professional development workshops to help you grow in the industry
Build lasting relationships with clients and other beauty and wellness professionals
Participate in industry level events, premiers, trade shows, and fashion shows
Pay: $70 - $100 per hour
*******************
Full time teaching artists for 2025-26*NON CREDENTIALED*
Artist Job 47 miles from Seaside
Starting Arts is looking for several full time specialized teaching artists in movement, music, theatre and visual arts for the 2025-2026 school year. Teaching assignments will vary through the school year and teaching artists will be utilized for during school and after school assignments (including theatre productions). Teaching Credentials are NOT required, but teaching credentialed candidates are welcome.
Successful candidates will have:
Shared Vision: Supports a vision of excellence for all students, with an urgency to maximize every opportunity necessary to achieve VAPA (Visual and Performing Arts) standards within specified rotation
Culture of Empathy: Fosters a safe, culturally responsive and nurturing community where students love learning and are excited to attend class
Teaching and Learning: Collaboratively creates powerfully engaging experiences aligned with VAPA standards
Professional Growth: Committed to continuous growth, actively engages in professional development opportunities, and contributes to our professional learning community
Responsibilities Include:
Collaboration on planning, developing, and implementing lesson plans that fulfill the requirements of VAPA standards
Adaptability that reflects accommodations for differences in student abilities and learning styles
Establishing and maintaining effective professional open communication with students, teachers, and administrators
Participating in staff professional development activities
Abiding by the staff handbook, all policies, procedures, laws, and state/federal regulations
Performing other duties as assigned
Required Skills/Qualities:
High School diploma
Knowledge of curriculum and instruction
Ability to effectively manage a classroom and student behavior
Ability to communicate effectively with others
Skill in modifying instruction for various student needs
Ability to work with various forms of equipment including, but not limited to, personal computers, calculators, projectors, and printers
Ability to work with computer tools, including but not limited to, email, internet, word processing and spreadsheets
Ability to work in collaborative team-based environments
Ability to adapt and be flexible
Ability to stay calm under pressure
Preferred Skills/Qualities:
3+ years of teaching experience in a formal school setting with references
Bachelor's degree
Compensation:
The compensation range is based on teaching credentials (non-credentialed vs. credentialed teachers), working experience, academic degrees, and certifications. Full time salary employee packages include breaks that align with public school calendars, a bonus program, retirement, health, vision, and dental options.
Production Artist (Editorial)
Artist Job 263 miles from Seaside
Job Title: Production Artist
Who We Are
We are Skybound.
We love creators. We love fans. We love thrilling games, indelible images and moving stories. Our roots are in comics, but our brands extend to video games, television, movies, merchandise, and live experiences. We take special pride in original tales, fresh characters, and diverse voices.
From well-known franchises to freshly-minted originals, we offer the chance to join brilliant creators shaping a new generation of entertainment in a concentrated, agile environment where every perspective matters, and any idea can create a breakthrough.
Opportunity
Skybound is currently looking for a talented and hardworking Production Artist to join our Editorial team. Potential candidate will work alongside graphic designer.
Reports: This position will report to the Creative Director, Editorial
Responsibilities: Responsibilities include, but are not limited to:
Prepare press-ready files for print.
Package and preflight files for release to printers or other media partners.
Troubleshoot and resolve any issues that arise during print production.
Provide image retouching, clipping paths and additional image manipulation.
Prepare images for online and mobile applications.
Maintenance of digital archive.
Work within design guidelines to produce additional design collateral
Assist in brainstorming concepts for upcoming projects & marketing strategies
Additional creative tasks that may arise.
Requirements:
Minimum 1 year print production experience, familiar with prepress standards and technically proficient.
Excellent communication skills
Able to work under pressure
Highly motivated and organized
Skilled in the areas of typography, layout, and composition.
Solid knowledge of Adobe Creative Suite and MAC Computer systems and continue to learn new techniques as the software updates are released.
Handle day-to-day tasks and prioritize as new projects are given, meet deadlines in a fast-paced and demanding environment.
REQUIRED MATERIALS:
Resume and portfolio (URL or PDF)
Preferred Qualifications:
Graphic Design: 1 year
*Please note this is an entry-level position.
Job Type: Regular, Full-Time
Salary Range: $45,000 - $55,000
Actual base salary is dependent on several factors including but not limited to; market dynamics, location and region, experience, specialized skills/training (education), level of responsibility, budgetary considerations, tenure at the company (for current employees), etc.
The salary range listed is just one component of the total compensation package for employees
Compensation decisions are dependent on circumstances of each role
Skybound offers a wide array of benefits including medical, dental, vision, life insurance, flexible spending and dependent care accounts, as well as free counseling through our Employee Assistance Program (EAP). We also offer a 401K plan with 4% match, 12 weeks of paid parental leave, generous time off, wellness benefits, and tuition reimbursement.
Company Overview
Skybound is a multiplatform content company working closely with creators and their intellectual properties, extending stories and universes to new platforms, including comics, television, film, tabletop and video games, books, digital content, events, and beyond. We are home to critically-acclaimed global franchises, including The Walking Dead and Invincible.
Skybound Games produces, publishes and distributes video and tabletop games across all genres, including the multi-million-unit selling The Walking Dead video game series. In addition to our wholly-owned franchises, we work with independent developers to foster and create original games with compelling characters and worlds, strong creator and artistic focus, and innovative approaches to engaging genres.
Invincible
is one of Skybound's tentpole franchises (celebrating 20 years!) and spans the world of comic books, merchandise, video games, and the critically acclaimed adult animated television series on Prime Video. Now in its second season, the television show has consistently ranked as one of Prime Videos top-streamed series with a 99% score on Rotten Tomatoes. Based on the groundbreaking comic book by Robert Kirkman, Cory Walker, and Ryan Ottley,
Invincible
revolves around 18-year-old Mark Grayson, who's just like every other guy his age-except his father is (or was) the most powerful superhero on the planet. Still reeling from Nolan's betrayal in Season One, Mark struggles to rebuild his life as he faces a host of new threats, all while battling his greatest fear - that he might become his father without even knowing it.
The show stars Steven Yeun, with Sandra Oh, Zazie Beetz, Grey Griffin, Chris Diamantopoulos, Walton Goggins, Gillian Jacobs, Jason Mantzoukas, Ross Marquand, Khary Payton, Zachary Quinto, Andrew Rannells, Kevin Michael Richardson, Seth Rogen, and J.K. Simmons. Executive producers include Skybound's own Kirkman, David Alpert, and Margaret M. Dean.
Equal Opportunity Employer
At Skybound we value diversity and are looking for extraordinary employees of all backgrounds! Skybound is an Equal Opportunity Employer and provides equal employment opportunities to all employees and applicants for employment without regard to race, color, religion, gender, sexual orientation, gender identity or expression, national origin, citizenship, age, genetic information, disability, hair texture or veteran status. In addition to federal law requirements, Skybound complies with all applicable state and local laws governing nondiscrimination.
Skybound will consider applicants with criminal histories in a manner consistent with the CA Fair Chance Act and Los Angeles Fair Chance Initiative for Hiring Ordinance.
Lighting Artist
Artist Job 260 miles from Seaside
For the last century, Walt Disney Animation Studios has been combining the best in artistry and storytelling with cutting-edge technology to bring wonderful new characters and visual spectacle to the big screen for audiences around the world. We currently have an exciting opportunity for Lighting Artists to join our world class award winning team at our Burbank, CA studio.
Our Lighting Artists are an integral part of the storytelling process, using their keen eye to manipulate color and light to emphasize shifts of mood both subtle and dynamic. We are looking for artists who thrive in a team environment. A strong ability to collaborate is imperative to the success of our team and our process.
Responsibilities:
Lighting Artists are responsible for lighting, rendering, and compositing shots together with both character and environment renders into a final frame until it meets the vision of the Director, Production Designer, Director of Cinematography, Lighting, and Lighting Supervisors.
Lighting Artists are expected to present shots in a dailies environment, effectively communicate issues regarding their shots, and deliver top-notch work within production deadlines.
Requirements:
* BA in Art, Digital Media, Computer Science, related field or equivalent experience
* Understanding of color, contrast, and lighting design
* Notable production experience with 3D lighting and compositing
* A strong visual sense and the ability to distinguish subtle differences that affect the matching of elements created in multiple mediums
* Working knowledge of a node-based compositing system (i.e. Nuke) required
* Global illumination lighting such as V-Ray, Arnold or similar experience required
* Experience with Unix and/or Linux a plus
* Comfortable using, or willingness and ability to learn, Houdini a plus
* Strong problem solving skills and a good eye required
* Ability to work in a collaborative environment, taking direction from the Director, Production Designer, Director of Cinematography: Lighting, and Lighting Supervisors.
Visual examples of images exemplifying work in this area are requested for review. Please include a resume and reel breakdown with your online profile.
The pay rate for this role in Burbank, California is $56.38 - $61.16 per hour, which follows the pay scale agreed upon in the Collective Bargaining Agreement. The base pay actually offered may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience, among other factors. Select benefits may be provided as part of the compensation package, such as medical, financial, and/or other benefits. To learn more about our benefits visit: ****************************************