CONTRACT - UI Artist III (NST)
Artist Job 3 miles from Kirkland
CONTRACT - UI Artist III (NST) (2500000013) Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
** This is a CONTRACT position
DESCRIPTION OF DUTIES:
Creates exceptional user interface visual assets for digital entertainment products that meet required direction and quality specifications.
Establishes and drives product-quality UI art assets, including icons, buttons, fonts, and animations.
Creates concepts, mockups, and prototypes for UI art.
Works directly with project leads to help visualize and develop game designs.
Supports the growth of new or enhanced art development tools and techniques
Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools
SUMMARY OF REQUIREMENTS
5 or more years of professional experience in a UI artist role having shipped at least 2 games.
Proven artistic and technical skills in both 2D and 3D UI art production.
Strong iconography and 2D vector art skills.
Effective at studying and adapting UX design based on player behaviors and player features.
Understanding of interactive entertainment methodologies, production pipelines, and Nintendo franchise art quality standards.
Proven proficiency with commercial 2D/3D art production software (E.g. Photoshop, Illustrator, etc.).
Effective verbal and written communication skills.
Undergraduate degree in art or related field; or equivalent education and experience.
** This is a CONTRACT position
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This contract position has a base pay range of $43.00 - $64.00 per hour and is eligible for benefits through the employing agency. Agency benefits may include medical, dental and vision, 401(k), basic/supplemental life and AD&D insurance, short- and long-term disability insurance, health and dependent care spending accounts, transportation benefits, employee assistance program, paid sick leave, and up to 6 paid holidays per year. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
#LI-Hybrid Job: Game DevelopmentPrimary Location: WA-RedmondOrganization: NSTSchedule: ContingentRecruiter: Kate RoetemeyerHours/Week: 40
Specialty Artist - MAC
Artist Job 26 miles from Kirkland
Experience a place of energy, passion, and excitement. A place where the joy of discovery and uncommon artistry blend to create exhilarating buying experiences-for true beauty enthusiasts. At Ulta Beauty, we're transforming the world one shade, one lash, one cut at a time. Because beauty is powerful.
If you seek greater purpose-a place of vision, mission, and lived values-where voices are heard, contributions valued and recognized and growth opportunities abound, consider Ulta Beauty. Nowhere else are the possibilities quite this beautiful.
GENERAL SUMMARY & SCOPE
The Specialty Artist - MAC is responsible for maximizing sales in the MAC brand (including color cosmetics, skincare, and fragrance) by engaging guests to determine their individual needs, assisting guests in the selection and purchase of merchandise, and maintaining overall store standards, including cleanliness and replenishment. They represent the image, products, and culture of Ulta Beauty and the MAC brand to the Ulta Beauty guest and support the Experience Manager (EM) through a focus on performance (service/retail sales and in-store events), people (guest service and associate culture), and process (operating procedures and compliance standards). This position requires professional caliber makeup artistry skills, exceptional guest service, and the aptitude to learn and communicate product knowledge.
PRINCIPAL DUTIES & RESPONSIBILITIES (*Essential Job Functions)
The Specialty Artist - MAC is a champion of Ulta Beauty's mission, vision and values, and should demonstrate them skillfully and consistently by performing the following duties and responsibilities of the position (as well as all other projects/duties as assigned):
Performance
* Meet or exceed MAC brand sales and service goals and contribute to meeting or exceeding the store's goals related to retail and service sales, guest loyalty (including credit), omni-channel, and retail shrink as set by Ulta Beauty.
* Build and maintain strong customer relationships by interfacing with existing guest base, maintaining active contact with a growing preferred guest list, and following up on guest inquiries.
* Ensure that each guest receives exceptional service by greeting and engaging every guest, personalizing service to their needs, offering samples, and recommending complementary products and/or services.
* Conduct personalized, professional caliber makeup demonstrations, applications, and lessons; skincare analyses; and product demonstrations with guests to MAC and Ulta Beauty brand standards.
* Study and practice the Skill Certification requirements and complete as many skill sets as appropriate, within the specified time frame as set by Ulta Beauty and MAC brand.
* Remain informed, participate in, and inform guests about promotions and marketing initiatives within the brand and throughout all categories/departments of the Ulta Beauty store.
* Book appointments for and support the execution of services and in-store events that deliver an unrivaled guest experience while delivering on sales goals for the MAC brand and the store.
* Take the initiative to stay informed regarding new and existing industry trends, products, and services during work time, and be knowledgeable about the ingredients and benefits of these trends, products, and services to better serve guests.
* Maintain prompt, regular attendance.
People
* Contribute to an inclusive environment that supports teammates, peers, and the internal and external guests served.
* Share the benefits of the guest loyalty program, including credit and the Ulta Beauty app, with guests on the salesfloor.
* Maintain and update an active clientele portfolio for MAC brand sales.
* Serve as an Ulta Beauty and MAC brand ambassador with all store associates, brand partners, and guests by sharing product knowledge, makeup application techniques, information on makeup trends, and MAC consciousness programs and philosophies, including the "Back to MAC" program.
* Maintain strong relationships with MAC brand partners through participation in required trainings and the execution of in-store events and promotions.
* Regularly participate in ongoing training, including brand and category education, to enable continuous professional development and drive MAC brand sales performance.
* Collaborate with managers and associates throughout the store to help grow the business.
Process
* Be knowledgeable of and ensure adherence to Ulta Beauty's policies, procedures, and standards.
* Adhere to the Ulta Beauty and MAC brand dress code, including wearing brand assets as directed.
* Drive sales by keeping assigned work area replenished, signed, and faced and ensuring testers are available and maintained in compliance with hygiene standards.
* Maintain outstanding store and MAC operational standards, including participation in MAC recycling program and maintaining cleanliness of the MAC brand area and any additional assigned area, including the salesfloor, restrooms, cashwrap, backroom, and break area.
* Participate in completing merchandise resets, planograms, marketing displays, physical inventory procedures, and processing shipment using Ulta Beauty and MAC brand provided technology and best practices.
* Protect company assets by following loss prevention best practices and providing exceptional guest service.
* Execute other operational tasks as directed.
JOB QUALIFICATIONS
Education
* High school diploma is preferred
* Cosmetology or demonstrator license where required by state law
Experience
* Cosmetics artistry experience preferred
Skills
* Demonstrates significant competency in sales, products, and service.
* Ability to build and maintain strong customer relationships
* Ability to work independently and as part of a team
* Ability to positively and proactively handle guest concerns and prioritize multiple tasks in a fast-paced environment
* Strong verbal communication and interpersonal skills
SPECIAL POSITION REQUIREMENTS
* Work a flexible schedule to include days, evenings, weekends, and holidays
* Attend brand sponsored trainings
WORKING CONDITIONS
* Frequent mobility during shift
* Frequent standing, bending, reaching, pulling, pushing, and twisting during shift
* Continuous lifting and/or moving up to 10 lbs. during shift
* Continuous coordination and manipulation of objects during shift
If an associate has a disability that prevents them from performing an essential function of the job, the Company will engage in the interactive process with the associate to determine whether there is a reasonable accommodation that will enable the associate to perform the essential functions of the job.
Ulta Beauty is proud to be an Equal Opportunity employer, and we encourage people from underrepresented backgrounds to apply. We do not discriminate based upon race (including traits associated with race, such as hair texture and protective hairstyles like braids, locks, and twists), color, religion, creed, sex (including pregnancy, childbirth, and medical conditions related to pregnancy, childbirth, or breastfeeding), sex stereotyping (including assumptions about a person's appearance or behavior, gender roles, gender expression, or gender identity), gender, gender identity, gender expression, status as a transgender or transsexual individual, national origin, age, mental or physical disability, ancestry, medical condition, marital status, military or veteran status (including honorable discharge from military service), reproductive health decisions, familial status, refugee status, citizenship status, sexual orientation, genetic information, or any other legally protected status of an individual.
The pay range for this position is $22.00 - $30.00 / Hour. Exact pay will be based on factors including, but not limited to relevant education, qualifications, certifications, experience, level, shift, geographic location, and business and organizational needs. Eligible associates may also earn overtime pay as required by applicable law. Full-time positions are eligible for paid time off, health, dental, vision, life, and disability benefits. Part-time positions are eligible for dental, vision, life, and disability benefits. For additional information concerning our benefits, visit our Benefits and Career Development page: *****************************
ABOUT
At Ulta Beauty (NASDAQ: ULTA), the possibilities are beautiful. Ulta Beauty is the largest North American beauty retailer and the premier beauty destination for cosmetics, fragrance, skin care products, hair care products and salon services. We bring possibilities to life through the power of beauty each and every day in our stores and online with more than 25,000 products from approximately 500 well-established and emerging beauty brands across all categories and price points, including Ulta Beauty's own private label. Ulta Beauty also offers a full-service salon in every store featuring-hair, skin, brow, and make-up services.
We will consider for employment all qualified applicants, including those with arrest records, conviction records, or other criminal histories, in a manner consistent with the requirements of any applicable state and local laws, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance, the San Francisco Fair Chance Ordinance, and the New York City Fair Chance Act.
Graphic Artist - On Site in Kent WA
Artist Job 20 miles from Kirkland
Wilmar LLC, proud owner of Performance Tool and other brands, is a leading supplier of quality tools to major retailers and distributors throughout North America and internationally. We're growth oriented, customer obsessed, and proud of our history while being focused on building an even better team for tomorrow. Come grow with us!
We are looking for a Graphic Artist to join our design team to help deliver designs for various products. As a member of our design team, you will contribute to the creation of packaging designs that not only meet company guidelines but also resonate with the target audience, comply with regulations, and enhance the overall brand image.
This position is 100% on site in Kent, WA.
Responsibilities
Ensure packaging artwork aligns with the company's established brand guidelines, including logo usage, color schemes, and typography.
Work closely with design teams to bring conceptual designs to fruition while maintaining brand consistency.
Understand and implement packaging specifications, including dimensions, bleed, and any unique requirements such as die lines and fold lines.
Conduct thorough quality checks on artwork to identify and rectify errors, ensuring a high level of accuracy before production.
Coordinate with print houses, manufacturers, or packaging suppliers to align production capabilities and specifications.
Work within specified timelines to deliver packaging artwork according to production schedules, product launches, or marketing campaigns.
Be adaptable to changes in project scope, timelines, or design directions, while maintaining a focus on delivering high-quality packaging artwork.
Other duties as assigned.
Requirements
High school diploma or GED; 2+ year design degree preferred.
Strong knowledge of graphic design, creative design, production artwork and print services
Proficiency in Mac OSX, Adobe Creative Suite software and Microsoft Office.
Knowledge of photography techniques and equipment.
Strong time management, organizational and multitasking skills.
Creativity and innovative thinking with attention to detail.
Able to work cross-functionally with various internal teams.
Wilmar, LLC. benefits include:
Annual incentive plan
Medical insurance (United Health Care NexusACO base plan with 2 PPO buy up options)
Delta Dental insurance (up to $2,000 annual benefit)
Vision (United Healthcare)
Company paid Long Term Disability
Company Paid Group Life Insurance ($20,000 benefit)
Company Paid AD&D
Employee Assistance Program (EAP)
Voluntary Group Term Life Insurance/AD&D
Voluntary Accident Insurance
401(k) profit sharing plan with employer match
Paid time off: vacation and sick time
Seven paid holidays
Employee discount on Wilmar, LLC products
Wilmar, LLC is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances.
#LI-ONSITE
Lash Artist
Artist Job In Kirkland, WA
Qualified candidates must have a current cosmetology, esthetician, or eyelash extension license. Bring your positive attitude and Lash Extension skills to us for a huge opportunity. Not sure of your skills? Don't worry, we offer an extensive training program for those who have the proper licensing but need lash training. Main Responsibilities include:
Lash Artistry and Tinting
Upselling products and services
Checking Clients in and out
Engaging customers with world class service
Sanitation and Industry standards
Performing additional duties as required
Requirements include:
Willing to learn lash application technique specific to Deka Lash
Markets skills in the community and promotes Deka Lash
Books lash models during training period
Discusses lash membership and product options to clients and maintains monthly sales goals
Monitors client book and is prompt & present for appointments
Is available to work weekends and evenings
Shares with team in all studio cleaning activities
Is willing to learn and grow and continues to develop and perfect skills
Is able to consult and design appropriate lash designs based on client preference and need
Is knowledgeable on all Deka Lash retail products to promote and educate clients on home care of their eyelash extensions
Provides frequent education and recommendations to clients with a friendly and helpful attitude to ensure client satisfaction
Benefits
Competitive compensation - Make ($20-$24/hour) ~$40K to $50K per year, which includes Service, Membership, and Product commissions plus 100%
tips
!!!
Quarterly team-building events
Rapid internal promotion potential
Continuous training specific to Deka Lash and uniforms provided
Family-Friendly work environment
Flexible work schedule
Free eyelash extensions and discounts on retail products
Compensation: $20.00 - $24.00 per hour
At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community.
We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients.
This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
Senior Environment Artist
Artist Job 6 miles from Kirkland
We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! PUBG Studios Seattle is a small, skilled team with a wide range of game dev experience, coming together with a strong focus on quality and cross discipline collaboration.
Our office is located in Bellevue, Washington. We are at the heart of a vibrant game development scene, surrounded by top-tier studios and industry talent. We pride ourselves on pushing the boundaries of creativity, storytelling, and visual artistry. Our team of talented artists, designers, and developers work collaboratively to build immersive worlds that captivate players.
The person we're looking for:
We are looking for an experienced Environment Artist to join our team and help bring immersive, visually stunning worlds to life. This role requires a strong artistic vision, technical expertise, and leadership skills to help guide a team of artists. The ideal candidate has a deep understanding of composition, lighting, materials, and environmental storytelling, with a proven track record of creating high-quality game environments.
As a Senior Environment Artist, you will collaborate with Art Directors, Leads, Designers, and Technical Artists to establish and maintain the visual direction for environments while ensuring assets meet both artistic and technical standards. Additionally, you will mentor and support other artists, helping to refine workflows and ensure smooth production pipelines.
This is an in-office position in Bellevue WA and reports to the Lead Environment Artist.
Key Responsibilities:
Create high-quality 3D environments that align with the game's artistic and technical vision.
Lead efforts and mentor a team of artists, providing quality bar-setting examples, constructive feedback and fostering professional growth.
Work closely with Art Directors, Leads, Designers, and Technical Artists to ensure visual consistency and technical feasibility.
Develop and refine environmental storytelling techniques to create immersive game worlds.
Optimize assets for performance and memory constraints while maintaining high visual fidelity.
Assist in managing art production pipelines to ensure deadlines and quality expectations are met.
Work with engineers and level designers to ensure seamless asset integration into the game engine.
Stay up to date with industry trends and push the boundaries of game environment art.
A Typical Day May Include:
Reviewing hourly or daily builds with an eye to maintaining a high-quality bar while respecting project or technical requirements
Communicating with leadership to align on various topics like art direction and project timelines
Creating high-quality game art content
Providing constructive feedback to other artists to establish best practices and document workflows
Qualifications:
5-7+ years of experience as an Environment Artist in the video game industry
At least one shipped title on a major platform
Strong leadership and mentorship skills, with experience guiding and supporting a team of artists
Proficiency in industry-standard tools such as Blender, Substance Suite, and Photoshop
Experience with game engines such as Unreal Engine, including material and shader creation
Deep understanding of PBR workflows, composition, lighting, and environmental storytelling
Experience with terrain systems, modular asset workflows, and foliage creation
Strong understanding of real-world architecture, set dressing and infrastructure
Ability to balance artistic vision with technical constraints for optimized performance
Strong communication and problem-solving skills, with the ability to work collaboratively across teams
Portfolio Requirements:
High-quality environment art for video games, including examples of realistic work and demonstrated understanding of composition, lighting, and asset pipelines.
Personal Attributes:
Proactive, self-motivated, and able to work independently.
Passion for video games and interactive entertainment.
Strong desire to learn and stay updated with the latest industry trends and technologies.
Ability to work in-person at our Bellevue office
What we offer:
A highly competitive total compensation package
Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
Generous benefits include 20 days PTO, 12 paid holidays and a studio-wide holiday break annually
15 sick leave days annually to prioritize your well-being
Health & wellness, video game, and continuing education reimbursements
Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
Enjoy meal reimbursements, and snacks and beverages for in office staff
401K with a company match for your financial well-being
Option to work remotely 1 day a week
In Washington, the expected salary range for this position is $120,000-$165,000. The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job-related factors that can include experience, education, skills, and location.
PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.
Technical Artist - BigBox VR Game Studio
Artist Job 9 miles from Kirkland
We are BigBox VR the makers of Population: One, the most popular Battle Royale game in VR. You are a talented and broadly experienced Technical Artist who will tackle a wide variety of challenges across art pipelines. You excel at quickly building tools and refining processes to accelerate the work of the art team. You are an experienced communicator who is a collaborative problem solver, driving down iteration time so artists can focus on creating the highest fidelity possible. You have an extensive knowledge of game editors (Unity, Unreal) and are versed in modern technical art processes and standards.
**Required Skills:**
Technical Artist - BigBox VR Game Studio Responsibilities:
1. Develop and maintain art production workflows and pipelines by creating tools, plugins, and scripts to aid artists, reduce pain points, and speed up iteration cycles.
2. Develop and drive critical features for a game editor that serves all audience types.
3. Develop and drive integrating critical AI features that will accelerate and inspire creators.
4. Prototype features and tools to improve workflows.
5. Maintain and adhere to a consistent art style and ensure technical requirements for assets are enforced.
6. Prepare and design systems for VFX, optimizing workflow and improving graphics fidelity.
7. Optimize environments to keep visual fidelity as high as possible while maintaining performance.
8. Port finished art to the game engine, assisting in asset performance and validation.
9. Maintaining technical documentation.
10. Train and mentor other artists to grow their technical skills.
**Minimum Qualifications:**
Minimum Qualifications:
11. 6+ years of experience working as a Technical Artist on at least one shipped game title.
12. 3+ years of experience developing and maintaining tools and developing scripts within the Unity development environment.
13. Experience with Game engines such as Unity, Unreal, and creator-facing UGC tools.
14. Experience with integrating AI models, or working with pipelines that have introduced AI integration
15. Experience with creating scripts and plugins with MEL, PyMEL, or Python.
16. Working knowledge of Maya and Unity as well as Photoshop, Premier, and Substance.
17. Experience structuring an appropriate VFX workflow/pipeline that fits the production environment.
18. Knowledge of current and next-gen art techniques, and fundamental art principles.
19. Experience delivering high-quality visuals while following memory and performance targets.
20. Knowledge to create, evaluate, and improve PBR game materials and textures.
21. Experience in pipelines for high and low-poly modeling, unwrapping, baking, texturing and material creation.
22. Understanding of graphics for rendering, modeling, texturing, shaders, rigging, animation, and lighting.
23. Experience profiling in-game assets and guiding the team in optimization to ensure that art assets are performant and fit within their budgets for draw calls, poly counts, texture memory limits, without compromising visual quality.
**Preferred Qualifications:**
Preferred Qualifications:
24. Experience working on and supporting User Generated Content.
25. Experience working with TypeScript and React.
26. Interest in AI driven solutions and direct experience integrating AI models
27. Experience in Mixed Reality or Mobile pipelines.
**Public Compensation:**
$153,000/year to $212,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Associate 3D Visualization Artist
Artist Job 20 miles from Kirkland
Description Funko Overview Welcome to the Funko-verse, a world built on pure imagination, a land governed by the philosophy that stories matter, a universe comprised of characters from countless fandoms, a galaxy of once upon a times and happily ever afters. But what does Funko do? Funko is a purveyor of pop culture, making and selling license-focused collectibles. We're based in Everett, WA where we have a store that delights kids of all ages (kids at heart included). We currently hold hundreds of licenses for franchises ranging from Marvel to Harry Potter, giving us the rights to create tens of thousands of characters-one of the largest portfolios in the pop culture and collectibles industry. We take your favorite characters and turn them into adorable, or sometimes scary, collectible figures. Our most famous line, Pop! Vinyl, has millions of fans around the world. Summary: The Associate 3D Visualizationr Artist works in partnership with the digital sculpting team to create 3D renders of Funko branded products and print and digital media. You will translate what a designer is trying to communicate to the client through 3D or 2D illustrations. Illustrations can range from conceptual art to photo-realistic quality. In this position the Associate Renderer Artist will analyze and understand the style of each project to ensure the rendering are accurate reflections of the design, while remaining consistent visual brand standards. In-depth understanding of color, composition and lighting for photorealistic imagery, including expert knowledge of lighting and render settings. Your Superpowers in Action
Work alongside designers, digital sculptor and directors to pre-visualize a wide array of projects.
Interpret design documentation to color, light and render 3D sculpts to accurately match their real-world counterparts.
Demonstrate expertise in real-world materials and lighting to present photorealistic 3D imagery to licensors and consumers
Ensure final graphics and layouts are visually appealing, on-brand and accurate.
Work efficiently and with open communication to ensure seamless hand-offs between pre- and post-production artists and other departments.
Partners with sculpting designers and designers to create 3D Renders using 3D sculpts.
Create realistic textile, fabric, metal and wood textures to match our products.
Must-Have Superhero Gadgetry
1+ years of experience of previous rendering experience and or digital media production, preferably for figures/toy
Digital Art education or equivalent experience
Expertise in ZBrush, Adobe Photoshop, Keyshot required
Understanding of real-life lighting, materials, composition, and color
Great knowledge and understanding of physically based rendering
Strong grasp of both 2D and 3D design
Ability to work in a very fast-paced/changing environment
Excellent organizational and time management skills, attention to detail
Positive, collaborative attitude with strong communication skills (both written and verbal)
Submission of a portfolio of your work, demonstrating applicable skills is required. Applicants that do not submit a portfolio of work will not be considered for this position.
What Funko Offers Funko offers a competitive compensation package with full benefits and a 401(K) plan with matching contributions from the company. Most importantly, we offer a creative work environment with people who love pop culture just as much as you do. Can't wait to gush about your latest binge? Neither can we! Looking for a place where your favorite pop culture t-shirt will receive the compliments it deserves? We know how you feel! Funko is an equal opportunity employer. We know that every superhero has a unique origin story and the diversity of these stories enrich what we do. All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status.
What Funko Offers
Funko offers a competitive compensation package with full benefits and a 401(K) plan with matching contributions from the company. Most importantly, we offer a creative work environment with people who love pop culture just as much as you do. Can't wait to gush about your latest binge? Neither can we! Looking for a place where your favorite pop culture t-shirt will receive the compliments it deserves? We know how you feel!
Funko is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances.
STG Teaching Artist
Artist Job 9 miles from Kirkland
STG's Teaching Artist will conduct classes in dance, visual arts, directing, musical theatre, theatre workshops and/or choreography. The Teaching Artist will be responsible for delivering content to students of various ages and disciplines. This position earns $75/hour teaching rate, and $25/hour for planning and lesson planning.
Experience in one or more areas of arts discipline for the following: musical theatre, dance, choreography, visual arts, vocal interpretation and/or character development.
Dedication to racial equity and social justice work in the arts
Strong classroom management skills
Experience working with participants of various ages/grade levels
Experience working with participants of various abilities
Ability to direct large group of participants
Attend regular scheduled meetings
Ability to adapt curriculum to meet participants' needs
Provide support to participants during sessions
Collaborate with classroom teachers, administrators and co-teachers, when necessary
Have reliable tools (internet, transportation) to conduct session
Provide curriculum in a timely manner to Project Manager
Receptive to ongoing feedback and provide meaningful feedback to Project Manager with the goal of improving our programs
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the education, experience, knowledge, skill, and/or abilities required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
QUALIFICATIONS
Experience in the arts and arts education
21 years and over.
Excellent verbal and written communication skills, with strong organizational ability
Bonus: Ability to speak different languages, ASL
REQUIREMENTS
Must pass background check
Adhere to STG Working with Minor Policies
The work environment characteristics described here are representative of those an employee encounters while performing the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
Seattle Theatre Group is an equal opportunity employer.
Technical Artist (Contract)
Artist Job 9 miles from Kirkland
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century's most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.
ABOUT THE JOB
We build Lattice - the foundation for everything we do as a defense technology company. Our engineers are talented, hard-working and above all, motivated by the prospect of seeing their work rapidly deployed on the front lines. Our team is not just building an experiment in waiting - we deploy what we build on the Southern border, Iraq, Ukraine and more.
You will be responsible for bridging the gap between art and programming, ensuring that our game assets are optimally integrated into our game engine without sacrificing artistic vision or exceeding technical limits. You will be producing assets along side 3D artists and animators and helping to identify areas of improvement in the asset pipeline.
WHAT YOU'LL DO
Convert and import CAD models into 3D modeling software, optimizing and r
efining them for use in our engine
Guide the production of clean and optimized topology suitable for both high-end rendering and real-time performance
Work with other technical artists and animators to ensure models meet specifications for movement and interactivity
Create and maintain asset pipelines, ensuring efficient processing and organization of game assets
Troubleshoot technical issues related to asset performance and visual fidelity
Develop and maintain scripts using Python to automate repetitive tasks and improve efficiency in Blender, Maya and other tools
Maintain a consistent style under the direction of the Art Director, while also contributing creatively to the overall design of the project
REQUIRED QUALIFICATIONS
Proven experience as a Technical Artist or similar role within the game development industry
Expert knowledge in industry-standard 3D modeling and rendering software such as Blender or Maya
Strong working knowledge of Python tooling for game development workflows and other relevant pipelines
Strong understanding of game engine requirements and limitations, with experience in a commercial game engine (e.g., Unreal Engine, Unity, Godot)
Proficiency in asset optimization techniques for both performance and visual quality
Must be a U.S. Person due to required access to U.S. export controlled information or facilities
This role is in office in Seattle or Costa Mesa, CA
PREFERRED QUALIFICATIONS
VR or AR development experience and the unique challenges presented by these platforms
Basic understanding of the animation pipeline and rigging principles
Knowledge of general military application and authenticity is a plus
Benefits listed below is for full time employees only.
US Hourly Range $59.62—$111 USD
The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary offer may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are included in the majority of full time offers; and are considered part of Anduril's total compensation package. Additionally, Anduril offers top-tier benefits for full-time employees, including:
Platinum Healthcare Benefits: For U.S. roles, we offer comprehensive medical, dental, and vision plans at little to no cost to you.
For UK roles, Private Medical Insurance (PMI): Anduril will cover the full cost of the insurance premium for an employee and dependents.
For AUS roles, Private health plan through Bupa: Coverage is fully subsidized by Anduril.
Basic Life/AD&D and long-term disability insurance 100% covered by Anduril, plus the option to purchase additional life insurance for you and your dependents.
Extremely generous company holiday calendar including a holiday hiatus in December, and highly competitive PTO plans.
16 weeks of paid Caregiver & Wellness Leave to care for a family member, bond with your baby, or tend to your own medical condition.
Family Planning & Parenting Support: Fertility (eg, IVF, preservation), adoption, and gestational carrier coverage with additional benefits and resources to provide support from planning to parenting.
Mental Health Resources: We provide free mental health resources 24/7 including therapy, life coaching, and more. Additional work-life services, such as free legal and financial support, available to you as well.
A professional development stipend is available to all Andurilians.
Daily Meals and Provisions: For many of our offices this means breakfast, lunch and fully stocked micro-kitchens.
Company-funded commuter benefits available based on your region.
Relocation assistance (depending on role eligibility).
401(k) retirement savings plan - both a traditional and Roth 401(k).
(US roles only)
The recruiter assigned to this role can share more information about the specific compensation and benefit details associated with this role during the hiring process.
Anduril is an equal-opportunity employer committed to creating a diverse and inclusive workplace. The Anduril team is made up of incredibly talented and unique individuals, who together are disrupting industry norms by creating new paths towards the future of defense technology. All qualified applicants will be treated with respect and receive equal consideration for employment without regard to race, color, creed, religion, sex, gender identity, sexual orientation, national origin, disability, uniform service, Veteran status, age, or any other protected characteristic per federal, state, or local law, including those with a criminal history, in a manner consistent with the requirements of applicable state and local laws, including the CA Fair Chance Initiative for Hiring Ordinance. We actively encourage members of recognized minorities, women, Veterans, and those with disabilities to apply, and we work to create a welcoming and supportive environment for all applicants throughout the interview process. If you are someone passionate about working on problems that have a real-world impact, we'd love to hear from you!
To view Anduril's candidate data privacy policy, please visit **********************************************
Tech Artist
Artist Job 6 miles from Kirkland
Blueprint is a technology solutions firm that helps companies accelerate their success through digital transformation. Blueprint was named Washington State's #1 Fastest-Growing Company in 2015 and 2016. We placed 161st on the Inc. 500 and were named Consulting Magazine's #1 Fastest-Growing Firm in 2017.
Job Description
*****This is a fulltime position with Blueprint with 100% paid health insurance for employee and other perks*****
Troubleshoot and triage artist issues with tools and art creation workflow
Work with dev and tools teams to prioritize and develop tools/scripts/plugins to streamline art processes, workflows and pipelines.
Author shaders and maintain stability and performance of material library.
Prototype new techniques to facilitate more efficient content production.
Strive to maximize art production performance and predictability.
Qualifications
BS/BA degree in Computer Science, Engineering, Graphic Arts, Art or a related field.
Computer programming/scripting experience.
Strong knowledge of one or more major 3D animation packages, 3D Studio Max preferred.
Understanding of 3D graphics principles and procedures
Experience with next-generation content creation techniques
Excellent communication skills
Work well under deadlines and multi-tasks
Additional Information
100% paid health insurance for employee
Vacation Days
Paid Holidays
Senior UI Artist
Artist Job 6 miles from Kirkland
WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
As a Senior UI Artist, you will collaborate with UX designers to design features and UX/UI systems by generating high-fidelity mockups, prototypes, design systems, and style guides. You will assist the UI Technical Designers and UI Engineers to build out the designs into rapid prototypes and shippable UI to players. In this role, you will have the ability to take wireframes and bring them to life while improving the UX with visuals. You will also implement final art in Unreal Editor using UMG, animations, materials, etc.
In this role, you will
* Work collaboratively with UX Design, Tech UI Design, and Engineering to create AAA-quality UI experiences
* Actively participate in the creation and implementation of design systems, game menus, HUD elements, Iconography, UI materials and shaders, UI animation, and motion design
* Create new material effects, implement basic logic in blueprints, and/or create 2D effects
* Contribute to shipping high-quality features on time
* Collaborate with the greater UXUI Department to ensure consistency and quality are maintained across the project
* Execute at a high-quality bar, work autonomously, and tackle complex features and systems
* Work in Photoshop, Illustrator, and/or Figma to create concept UI art
What we're looking for
* You have 7+ years of experience working collaboratively to see complex UI features through to completion across multiple platforms (mobile, pc, consoles)
* You have 7+ years of experience working in Agile environments and on multi-disciplinary teams
* Excellent visual design skills with a strong portfolio
* You are skilled with Figma, Adobe Suite, or other comparable software
* A strong portfolio of work showcasing your skills and your process
* Experience with UI Art implementation, in Unreal Engine (UMG) or equivalent game engine
* Experience with building UI materials & shaders for game engines, or equivalent 3d packages and FX tools; motion design & UI animation, preferably for games or interaction design
* You have the ability to see features through to completion and rapidly modify work as information changes
* You have a passion for making and playing games and have a strong sense of player empathy
* You are a proactive individual who naturally leans into owning outcomes and is able to deal with ambiguity well and adapt to changes of plan quickly
This role is open to multiple locations across North America & Europe (including WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
Washington Base Pay Range
$141,010-$206,814 USD
ABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Teaching Artist
Artist Job 9 miles from Kirkland
Teaching Artist
Department: Education & Engagement
Reports to: Program Manager (Drama School/Engagement/Schools)
Classification: Seasonal, Part-time, Non-Exempt
Instructional Salary/Hour: $30.00 - $50.00
Non-Instructional Salary/Hour: $19.97
Position Summary:
We are currently seeking Teaching Artists to support school-year camps and classes. We are considering applications on a rolling basis, and hiring as needed.
Teaching Artists provide professional arts instruction for students ages 3.5 - 18 and receive teaching assignments within a wide variety of programming that SCT provides, including workshops and residencies in schools and community centers as well as classes and camps at the theatre or a partnership location. Teaching artists should have experience in developing and executing theatre education curriculum (acting, musical theatre, movement/dance, improv, physical comedy, stage makeup, creative drama), classroom management skills, and have reliable transportation. Teaching Artists receive class assignments on a rolling basis through our Drama School, Engagement, and School programs dependent on expertise, demand, availability and program schedule. Teaching Artists may be asked to provide mentorship and support for our emerging professionals, which include interns, classroom assistants, apprentice and fellows.
About SCT:
Since its inception in 1975, the Seattle Children's Theatre (SCT), has served more than 4 million children through professional theatre and arts education in the Puget Sound region and beyond. Seattle Children's Theatre Mission Statement: To provide children of all ages with access to professional theatre, with a focus on new works, and theatre education. We are at a key evolutionary moment in our history, and are looking to collaborate with people who are attracted by the opportunity to contribute to the future of theatre for young audiences. At SCT we value a diverse workforce and an inclusive culture. We are committed to diversity in all areas of our work and encourage applications from all qualified individuals without regard to race, color, religion, gender, sexual orientation, gender identify or expression, age, national origin, marital status, citizenship, disability, and veteran status. We strongly encourage applications from members of underrepresented groups.
Data shows that women and BIPOC candidates more frequently do not apply to a job because they don't feel that they meet all of the qualifications listed. Our s are general overviews, not a mandatory, comprehensive list. If you meet some of the experience and desired qualifications, and you share SCT's values and support our mission, we encourage you to apply. As part of our ongoing commitment to a diverse, equitable, and inclusive workplace, we are invested in building teams with a wide variety of backgrounds, identities, and experiences.
Essential Duties & Responsibilities:
Provides culturally responsive instruction for students
Provides professional teaching artistry for all assigned classes, camps, workshops, and/or residencies
Utilizes positive classroom management techniques for all students
Develops, writes, evaluates, and implements curriculum on behalf of SCT programs
Prepares classroom and materials prior to the start of class or workshop
Collaborates and communicates with other teaching artists and educators
Communicates and builds rapport with students, guardians, staff, teachers, and stakeholders
Maintains accurate records as required, including attendance and student medical and emergency information
Represents education programs at SCT and in the larger community
Mentors interns, classroom assistants, apprentices, and fellows
Attends professional development opportunities
Attends faculty and orientation meetings
Collaborates with program manager(s)
Other duties as assigned
Desired Skills & Qualifications:
Bachelor's Degree or a minimum of two years of work experience in related field
Minimum of one-year experience teaching theatre education with youth
Preferred candidates with experience working with all ages or interest in learning
Strong classroom management skills
Excellent written and verbal communication skills
Commitment to cultural awareness in the classroom is highly valued
Bilingual or multilingual communication skills are highly valued
Instructional knowledge for students with physical and developmental disabilities are highly valued
Ability to pass a full background check
Reliable mode of transportation for school residencies and workshops
Must be available for orientation and training
Physical Requirements & Work Environment:
The physical demands described here are representative of those an individual must meet in order to successfully perform the essential functions of this job. We will make reasonable accommodations to enable individuals with disabilities to perform these functions
SCT is a fast paced, non-profit environment
Dog-friendly workplace and can support service animals in-space.
Studio and classroom spaces are accessed via stairways; Elevators are available.
Must be able to lift 25 lbs.
Must have access to reliable transportation.
Pre-employment clearances/background checks will be conducted and reevaluated every 3
rd
year of employment.
Salary & Schedule:
This is a part time, non-exempt position. Teaching Artists receive two hourly wages types. Instructional Hours (active teaching time) range from $30 - $50/per hour and are scaled to candidate's experience in the field. Non-instructional (prep) time is compensated at hourly minimum wage. Hours vary depending on assignment. Mostly Monday - Friday schedule, with some Saturday programming.
SCT Compensation Policy -
To strengthen structural pay equity, SCT practices negotiation-free salary processes with all current and potential staff members. Positions are graded in accordance with the scope and range of “Essential Duties, Responsibilities, and Qualifications” listed in the job description. Salary range for grade levels are determined by
market
via 3
rd
party compensation study.
Benefits:
Part-time employees accrue PSST based on the City of Seattle “Paid Sick and Safe Time” ordinance and may use and carry over 52 hours if PSST per fiscal year.
Part-time employees are eligible for prorated accruals of paid vacation after two years' service. Employees averaging 20 hours or more per week during the previous 12-month period accrue Vacation-Time at the rate of 0.0193/worked hour. Part-Time employees averaging 20 hours or more per week during the previous 12-month period accrue Vacation-Time at the rate of 0.0193/worked hour. Part-Time employees averaging 20 hours or more per week during the previous 12-month period accrue Vacation-Time at the rate of 0.0288/worked hour after 60 months of service.
Part-time employees are eligible for prorated holiday pay if the employee works the week that the holiday falls.
Seattle Children's Theatre offers employees the option of purchasing an array of additional insurance coverage through AFLAC.
Full-Time Seasonal employees are eligible for holiday pay if the employee works the week that the holiday falls.
Seattle Children's Theatre offers employees the opportunity to participate in 403(b) plan in order to save a portion of their earnings on a pre-tax basis.
SCT offers discount parking through Seattle Center.
SCT offers discounted public transportation enrollment through ORCA Passport.
Sandwich Artist
Artist Job 32 miles from Kirkland
WE'RE HIRING! LOOKING FOR AN OUTGOING SANDWICH ARTIST TO JOIN OUR TEAM! But first… what is a Sandwich Artist ? The Sandwich Artist is the face of our brand. They are responsible for greeting and serving guests, preparing food, maintaining food safety and sanitation standards, and handling light paperwork. Exceptional customer service is a fundamental of this position.
OPPORTUNITIES FOR GROWTH::
Individuals that display business aptitude, a desire to learn and an ability to handle responsibility will be considered for management and positions at the corporate level.
PREREQUISITES::
• Education: Some high school or equivalent.
• Experience & Skills: No previous experience required. That being said a proven ability to understand written and verbal instruction is needed.
• Physical: Must be able to work any area of the restaurant when needed and to operate a computerized Point of Sale system/cash register. Position requires bending, standing, and walking the entire workday. Must have the ability to lift 10 pounds frequently and up to 30 pounds occasionally.
TASKS AND RESPONSIBILITIES::
Exhibits a cheerful and helpful manner while greeting guests and preparing their orders.
Demonstrates a complete understanding of menu items and explains them to guests accurately.
Uses Point of Sale system/cash register to record the order and compute the amount of the bill. Collects payment from guests and makes change.
Performs Cash-In Procedure- accounting for all forms of money, bread, etc., during the shift.
Prepares food neatly, according to formula, and in a timely manner.
Checks products in sandwich unit area and restocks items to ensure a sufficient supply throughout the shift.
Understands and adheres to proper food handling, safety and sanitation standards during food preparation, service and clean up.
Cleans and maintains all areas of the restaurant to promote a clean image. Understands and adheres to the 3-step method for cleaning.
Understands and adheres to all quality standards, formulas and procedures as outlined in the SUBWAY Operations Manual.
Maintains a professional appearance and grooming standards as outlined in the SUBWAY Operations Manual.
Performs light paperwork duties as assigned.
Completes University of SUBWAY courses as directed.
CONTRACT - UI Artist III (NST)
Artist Job 3 miles from Kirkland
CONTRACT - UI Artist III (NST) (2500000013) Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
** This is a CONTRACT position
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.
As an Associate UI Artist III, you will have a passion for creating game content utilizing UI/UX Designer principals. Developing wireframe designs is also a great plus. If this sounds like you, then we'd love to see your portfolio!
DESCRIPTION OF DUTIES:
Creates exceptional user interface visual assets for digital entertainment products that meet required direction and quality specifications.
Establishes and drives product-quality UI art assets, including icons, buttons, fonts, and animations.
Creates concepts, mockups, and prototypes for UI art.
Works directly with project leads to help visualize and develop game designs.
Supports the growth of new or enhanced art development tools and techniques
Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools
SUMMARY OF REQUIREMENTS
5 or more years of professional experience in a UI artist role having shipped at least 2 games.
Proven artistic and technical skills in both 2D and 3D UI art production.
Strong iconography and 2D vector art skills.
Effective at studying and adapting UX design based on player behaviors and player features.
Understanding of interactive entertainment methodologies, production pipelines, and Nintendo franchise art quality standards.
Proven proficiency with commercial 2D/3D art production software (E.g. Photoshop, Illustrator, etc.).
Effective verbal and written communication skills.
Undergraduate degree in art or related field; or equivalent education and experience.
** This is a CONTRACT position
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This contract position has a base pay range of $43.00 - $64.00 per hour and is eligible for benefits through the employing agency. Agency benefits may include medical, dental and vision, 401(k), basic/supplemental life and AD&D insurance, short- and long-term disability insurance, health and dependent care spending accounts, transportation benefits, employee assistance program, paid sick leave, and up to 6 paid holidays per year. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
#LI-Hybrid Job: Game DevelopmentPrimary Location: WA-RedmondOrganization: Nintendo Software Technology CorporationSchedule: ContingentNumber of Openings: 1Work Days: M-FHours/Week: 40Salary: DOE
Graphic Artist - On Site in Kent WA
Artist Job 20 miles from Kirkland
Wilmar LLC, proud owner of Performance Tool and other brands, is a leading supplier of quality tools to major retailers and distributors throughout North America and internationally. We're growth oriented, customer obsessed, and proud of our history while being focused on building an even better team for tomorrow. Come grow with us!
We are looking for a Graphic Artist to join our design team to help deliver designs for various products. As a member of our design team, you will contribute to the creation of packaging designs that not only meet company guidelines but also resonate with the target audience, comply with regulations, and enhance the overall brand image.
This position is 100% on site in Kent, WA.
Responsibilities
Ensure packaging artwork aligns with the company's established brand guidelines, including logo usage, color schemes, and typography.
Work closely with design teams to bring conceptual designs to fruition while maintaining brand consistency.
Understand and implement packaging specifications, including dimensions, bleed, and any unique requirements such as die lines and fold lines.
Conduct thorough quality checks on artwork to identify and rectify errors, ensuring a high level of accuracy before production.
Coordinate with print houses, manufacturers, or packaging suppliers to align production capabilities and specifications.
Work within specified timelines to deliver packaging artwork according to production schedules, product launches, or marketing campaigns.
Be adaptable to changes in project scope, timelines, or design directions, while maintaining a focus on delivering high-quality packaging artwork.
Other duties as assigned.
Requirements
High school diploma or GED; 2+ year design degree preferred.
Strong knowledge of graphic design, creative design, production artwork and print services
Proficiency in Mac OSX, Adobe Creative Suite software and Microsoft Office.
Knowledge of photography techniques and equipment.
Strong time management, organizational and multitasking skills.
Creativity and innovative thinking with attention to detail.
Able to work cross-functionally with various internal teams.
Wilmar, LLC. benefits include:
Annual incentive plan
Medical insurance (United Health Care NexusACO base plan with 2 PPO buy up options)
Delta Dental insurance (up to $2,000 annual benefit)
Vision (United Healthcare)
Company paid Long Term Disability
Company Paid Group Life Insurance ($20,000 benefit)
Company Paid AD&D
Employee Assistance Program (EAP)
Voluntary Group Term Life Insurance/AD&D
Voluntary Accident Insurance
401(k) profit sharing plan with employer match
Paid time off: vacation and sick time
Seven paid holidays
Employee discount on Wilmar, LLC products
Wilmar, LLC is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances.
#LI-ONSITE
STG AileyCamp Teaching Artist: Creative Communication
Artist Job 9 miles from Kirkland
Through the exploration of professional artists and their work, the AileyCamp Creative Communication teaching artist will lead and support the campers in reflecting, discussing, writing, and creating visual and/or theatrical art that represents their creative expression and who they see themselves to be. This is a temporary, non-exempt role reporting to STG AileyCamp Manager & Associate Director of Education. This position earns a $75 hourly teaching rate; $25 hourly planning rate, $25 hourly support staff rate (when not teaching), $25 hourly staff orientation rate
With guidance, patience and clarity, the Creative Communication teaching artist empowers campers to be the best they can be in their participation at STG AileyCamp. They are passionate, committed, and motivated about their job and have the ability to reach out to campers and create relationships of mutual trust. They know how to organize their daily responsibilities and make learning a meaningful process. They support the campers with their focus, motivation, and learning in Creative Communication class. The Creative Communication teacher provides knowledge and instruction to campers while also helping them develop their creative expression and artistic skills. The goal is to help cultivate the campers' interest in visual art and writing and be their dedicated ally in the process of learning and development.
Responsibilities include but are not limited to
Teach 1-3 Creative Communication classes a day from June 25
th
through August 1st Monday-Friday between the hours of 8:00AM - 3:30PM.
Attend the mandatory AileyCamp Staff Orientation on June 23rd & 24th from 10AM - 3PM.
Create class content for the five weeks of camp.
Provide the Director with a copy of the class planning two months before camp starts.
Lead the campers in creating art and/or writing pieces for the final camp presentation in consultation with the AileyCamp Manager, Ailey Camp Administrator, and other faculty.
Provide onsite support to STG, AC Manager and administrator when not teaching which includes but not limited to:
Setup/cleanup of classroom spaces
Supporting the distribution of snacks and lunches each day
Supporting the distribution of classroom materials, attire and AC gear
Supporting/assisting other faculty in classes as needed
Participate in free periods, on Fun Fridays, and general supervision of campers during classes, free periods, breaks and lunches, field trips or events
Participate in all rehearsal, preparation, and Final Performance activities to support artistic staff.
Participate in scheduled staff meetings and individual meetings with the AileyCamp Manager.
Provide the AileyCamp Manager with a written evaluation of student's progress at the beginning of camp and at the end.
Experience in age-appropriate art instruction
Dedication to racial equity and social justice work in the arts
Strong classroom management skills
Experience working with students of middle school ages 11-14.
Ability to adapt curriculum to meet campers and alumni needs
Provide support to campers during classes
Collaborate with other AileyCamp teachers when necessary
Receptive to ongoing feedback and provide meaningful feedback to AileyCamp Director with the goal of improving AileyCamp
Dress in the AileyCamp staff uniform and in a neat and clean manner ensuring clothing and/or costumes do not contain inappropriate references for children (alcohol, drugs, profanity, etc.).
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the education, experience, knowledge, skill, and/or abilities required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
QUALIFICATIONS
Experience in the arts and arts education with specifically middle school youth.
Experience teaching visual art that is age appropriate for youth
Experience in teaching artistry field 8+ years
Excellent verbal and written communication skills, with strong organizational ability
Able to work independently with minimal supervision
REQUIREMENTS
Must pass background check (not required for virtual programming)
Adhere to STG Minor Policy
The work environment characteristics described here are representative of those an employee encounters while performing the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
Senior UI Artist
Artist Job 6 miles from Kirkland
WHAT MAKES US EPIC?
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
ART What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
As a Senior UI Artist, you will collaborate with UX designers to design features and UX/UI systems by generating high-fidelity mockups, prototypes, design systems, and style guides. You will assist the UI Technical Designers and UI Engineers to build out the designs into rapid prototypes and shippable UI to players. In this role, you will have the ability to take wireframes and bring them to life while improving the UX with visuals. You will also implement final art in Unreal Editor using UMG, animations, materials, etc.
In this role, you will
Work collaboratively with UX Design, Tech UI Design, and Engineering to create AAA-quality UI experiences
Actively participate in the creation and implementation of design systems, game menus, HUD elements, Iconography, UI materials and shaders, UI animation, and motion design
Create new material effects, implement basic logic in blueprints, and/or create 2D effects
Contribute to shipping high-quality features on time
Collaborate with the greater UXUI Department to ensure consistency and quality are maintained across the project
Execute at a high-quality bar, work autonomously, and tackle complex features and systems
Work in Photoshop, Illustrator, and/or Figma to create concept UI art
What we're looking for
You have 7+ years of experience working collaboratively to see complex UI features through to completion across multiple platforms (mobile, pc, consoles)
You have 7+ years of experience working in Agile environments and on multi-disciplinary teams
Excellent visual design skills with a strong portfolio
You are skilled with Figma, Adobe Suite, or other comparable software
A strong portfolio of work showcasing your skills and your process
Experience with UI Art implementation, in Unreal Engine (UMG) or equivalent game engine
Experience with building UI materials & shaders for game engines, or equivalent 3d packages and FX tools; motion design & UI animation, preferably for games or interaction design
You have the ability to see features through to completion and rapidly modify work as information changes
You have a passion for making and playing games and have a strong sense of player empathy
You are a proactive individual who naturally leans into owning outcomes and is able to deal with ambiguity well and adapt to changes of plan quickly
This role is open to multiple locations across North America & Europe (including WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
Washington Base Pay Range$141,010—$206,814 USDABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Environment Artist III (NST)
Artist Job 3 miles from Kirkland
Environment Artist III (NST) (22000000EN) Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES:
Works directly with art leadership to help visualize and develop visual targets.
Takes ownership of a specialized artistic area of a product's development.
May lead members of the art production team in the assigned project.
Creates visual assets for game development products that meet required direction and quality specifications.
Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual assets.
Supports the growth of new or enhanced art development tools and techniques.
Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
Mentors less experienced members of the team.
Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS:
5 or more years of professional experience in game development.
Proven artistic and technical skills in 3D and or 2D art production.
Strong communication skills to effectively communicate technique to other members of the team.
Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc.)
Undergraduate degree in art or related field; or equivalent education and experience.
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This position includes a base salary range of $86,290 - $129,434 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our Benefits & Perks page for more benefits information
For more information about NST, click here.
#LI-Hybrid
Job: Game DevelopmentPrimary Location: WA-RedmondOrganization: NSTSchedule: Full-time Hours/Week: 40Employee Referral Bonus: 500.00 US Dollar (USD) Refer a friend for this job Tell us about a friend who might be interested in this job. All privacy rights will be protected.Refer a friend
STG AileyCamp Teaching Artist
Artist Job 9 miles from Kirkland
Through guidance, patience and clarity, the AileyCamp Teaching Artist teaches and empowers campers to be the best they can be in their participation at STG AileyCamp. They are passionate, committed, and motivated about their job and can reach out to campers and create relationships of mutual trust. They know how to organize their daily responsibilities and make learning a meaningful process. They support the campers with their focus, motivation, and learning in class. They are a dedicated ally in the campers' process of learning and development. This temporary, part-time position reports to STG AileyCamp Director & Associate Director of Education and earns $75/hour teaching rate; $25/hour planning rate, $25/hour support staff rate (when not teaching), $25/hour staff orientation rate
Specific Training/Teaching Experience in the following dance styles: Ballet, Tap, Jazz, Horton/Modern, Percussionist
Responsibilities include but are not limited to
Attend all daily classes and activities with assigned group, Monday - Friday, 8:00AM. - 3:30PM from June 25
th
through August 1
st
, 2025.
Attend Mandatory AileyCamp Staff Orientation on June 23rd & 24th from 10AM - 3:00PM.
Create class content for the five weeks of camp.
Provide the AileyCamp Manager with a copy of the class two months before camp starts.
Choreograph for the final camp presentation in consultation with the AileyCamp Manager, Ailey Camp Administrator, and other faculty.
Provide onsite support to STG, AC Manager and administrator when not teaching which includes but not limited to:
Setup/cleanup of classroom spaces
Supporting the distribution of snacks and lunches each day
Supporting the distribution of classroom materials, attire and AC gear
Supporting/assisting other faculty in classes as needed
Assist with planning and executing camp related events
Assist with tasks in preparation for the final performance
Participate in free periods, on Fun Fridays, and general supervision of campers during classes, free periods, breaks and lunches, field trips or events
Participate in all rehearsal, preparation, and final share activities to support artistic staff.
Participate in scheduled staff meetings and individual meetings with the AileyCamp Manager.
Provide the AileyCamp Manager with a written evaluation of student's progress at the beginning of camp and at the end.
Experience in age-appropriate choreography
Dedication to racial equity and social justice work in the arts
Strong classroom management skills
Experience working with students of middle school ages 11-14.
Ability to adapt curriculum to meet campers and alumni needs
Provide support to campers during classes
Collaborate with other AileyCamp teachers when necessary
Receptive to ongoing feedback and provide meaningful feedback to AileyCamp Manager and STG with the goal of improving AileyCamp
Dress in the AileyCamp staff uniform and in a neat and clean manner ensuring clothing and/or costumes do not contain inappropriate references for children (alcohol, drugs, profanity, etc.).
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the education, experience, knowledge, skill, and/or abilities required. Reasonable accommodation may be made to enable individuals with disabilities to perform the essential functions.
QUALIFICATIONS
Experience in the arts and arts education with specifically middle school.
Experience choreographing dance pieces that are age appropriate for youth
Experience working with live music in the class setting
Experience in teaching artistry field 8+ years in Ballet, Jazz, Tap, Horton/Modern
Excellent verbal and written communication skills, with strong organizational ability
Able to work independently with minimal supervision
REQUIREMENTS
Must pass background check _ (not required for virtual programming)
Adhere to STG Minor Policy
The work environment characteristics described here are representative of those an employee encounters while performing the essential functions of this job. Reasonable accommodation may be made to enable individuals with disabilities to perform the essential functions.
Seattle Theatre Group is an equal opportunity employer.
Lead UI Artist
Artist Job 6 miles from Kirkland
WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
DESIGN
What We Do
Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic.
What You'll Do
Epic is looking for a passionate Lead UI Artist to join our Fortnite team. In this position you will lead and manage a team of UI Artists (1-4) working on major initiatives of Fortnite (E.g., Quests, Passes, or Social Systems). You will use your experience in generating and implementing pixel-perfect UI Art and guide your team to produce well-thought-out features and systems. You and your team will be responsible for generating high-fidelity mockups, prototypes, and design systems. You'll be responsible for implementing AAA-quality UI Art into Unreal Engine 5 (UE5), and will work with a multidisciplinary team to ship these features to millions of players around the world.
In this role, you will
* Lead UI Art on a product team and inspire, mentor, and manage a team of UI Artists (1-4)
* Be accountable for the quality and consistency of UI Art produced on the product team
* Work collaboratively with UX Design, Tech Design, and Code to create AAA-quality UI experiences
* Actively participate in the creation and implementation of design systems, game menus, iconography, UI materials and shaders, UI animation, and motion design
* Contribute to shipping product team features on time and to quality
* Flag new and emerging design patterns or systems from the product team to UI Art Directors
* Collaborate with the greater UX/UI Department to ensure consistency and quality is maintained across Fortnite as a whole
What we're looking for
* 7+ years of experience designing and implementing in-game UI; working in agile environments, and on multi-disciplinary teams
* 2-4 years of experience managing a team of 1-4 people, or equivalent training
* You are skilled with Figma, Adobe Suite, or other comparable design software
* You have experience implementing AAA-quality UI Art in Unreal Engine or other comparable game engines
* Experience with building shaders and materials in Unreal Engine or comparable game engines
* Portfolio demonstrating a keen eye for UI Art, Visual Design, Motion Design, and Animation
* Experience in creating 3d game assets in software packages like 3ds Max and/or Maya
This role is open to multiple locations in North America (including CA, NYC, & WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
EPIC JOB + EPIC BENEFITS = EPIC LIFE
Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.
New York City Base Pay Range
$158,792-$264,654 USD
California Base Pay Range
$139,737-$232,895 USD
Washington Base Pay Range
$127,034-$211,723 USD
ABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.