Artist Jobs in Fontana, CA

- 68 Jobs
All
Artist
Senior Artist
3D Artist
Makeup Artist
Production Artist
  • Prepress Production Artist

    Arrowmac

    Artist Job 31 miles from Fontana

    THIS ROLE IS ONSITE, AND A 4-6 WEEK TEMP CONTRACT MUST BE ABLE TO START IMMEDIATELY We are looking for a detail-oriented Prepress Production Artist to join our client's team! In this role, you will be responsible for preparing graphic design materials for print production. You'll work closely with designers, printers, and clients to ensure high-quality, print-ready files are delivered on time. Responsibilities: Prepare and edit digital artwork for various print projects (brochures, flyers, magazines, etc.) Perform image editing tasks like color correction, retouching, and resizing Ensure layouts adhere to brand guidelines and printing specifications Create high-resolution PDFs and manage file versions for prepress Proofread final files for any errors or inconsistencies Communicate effectively with designers, printers, and clients regarding project needs and revisions Maintain an organized and efficient workflow to meet deadlines Requirements: 1+ years of experience in prepress production Proficiency in Adobe Creative Suite (Photoshop, Illustrator, InDesign) is a must Excellent understanding of printing processes (CMYK, bleeds, trapping, etc.) Strong attention to detail and a keen eye for visual accuracy Ability to work independently and manage multiple projects simultaneously Excellent communication and interpersonal skills Familiarity with prepress software (optional, a plus) If this sounds like a great fit, please send your resume to ******************** For more information about Arrowmac and all of our jobs, please visit ****************
    $57k-92k yearly est. 6d ago
  • Insomniac - Beyond Wonderland SoCal 2025 Seasonal Artist Relations

    Insomniac Holdings

    Artist Job 9 miles from Fontana

    WHO ARE YOU? Do you enjoy dance music? Do you excel at artist relations? Then you're in luck! We are looking for a highly motivated self-starter who embodies both a passion for dance culture and a love of the live event space. Is this you? Read on… WHO ARE WE? Insomniac produces some of the most innovative, immersive music festivals and events in the world. Enhanced by state-of-the-art lighting, pyrotechnics and sound design, large-scale art installations, theatrical performers and next generation special effects, our events captivate the senses and inspire a unique level of fan interaction. The quality of the Headliner experience is our top priority. Insomniac produces 10,000 concerts, club nights and festivals for seven million attendees annually across the globe. Since its inception, Insomniac's events have taken place in 13 countries across five continents. The company's premiere annual event, Electric Daisy Carnival Las Vegas, is the world's largest dance music festival and attracts more than 525,000 fans over three days. The company was founded by Pasquale Rotella and has been based in Los Angeles since it was formed in 1993. THE ROLE Insomniac is looking for Artist Relations support. This position will report to the Artist Relations Manager. RESPONSIBILITIES Greet artists/crew upon arrival of the stage Radio artist compound staff in appropriate time to gather the artist from their dressing rooms Be readily available and visible to tour manager on stage should he/she need anything Communicate with hospitality if rider needs to be adjusted or brought to stage Bring hospitality items back from your stage each night Communicate with stage manager on what credentials should be allowed on stage at different times (this changes throughout the day) Ensure photographers and videographers have proper satin credentials to shoot on stage Communicate with artist relations manager if you have issue with personnel saying they should be on stage Maintain positive and helpful attitude toward all artists, crew and their guests on the stage and in the backstage area QUALIFICATIONS 2+ years of experience in Artist Relations 1+ years of management experience is preferred, including managing, developing and leading teams as well as optimizing and reorganizing teams to most effectively meet business needs Intermediate technical skills in Microsoft Office WORK ENVIRONMENT Must be able to tolerate loud noise levels & busy environments May work in drastic temperature climates Must be willing to frequently travel to work events during holidays, evening and weekend hours, as required, to meet deadlines Applicants for employment in the U.S. must possess work authorization, which does not require sponsorship by Insomniac for a visa. EQUAL EMPLOYMENT OPPORTUNITY We aspire to build teams that reflect and support the fans and artists we serve. Every day we aim to promote environments where everyone can be themselves, contribute fully, and thrive within our company and at our events. As a growing business we will encourage you to develop your professional and personal aspirations, enjoy new experiences, and learn from the talented people you will be working with. Insomniac strongly supports equal employment opportunity for all applicants regardless of age (40 and over), ancestry, color, religious creed (including religious dress and grooming practices), family and medical care leave or the denial of family and medical care leave, mental or physical disability (including HIV and AIDS), marital status, domestic partner status, medical condition (including cancer and genetic characteristics), genetic information, military and veteran status, political affiliation, national origin (including language use restrictions), citizenship, race, sex (including pregnancy, childbirth, breastfeeding and medical conditions related to pregnancy, childbirth or breastfeeding), gender, gender identity, and gender expression, sexual orientation, intersectionality, or any other basis protected by applicable federal, state or local law, rule, ordinance or regulation. We will consider qualified applicants with criminal histories in a manner consistent with the requirements of the Los Angeles Fair Chance Ordinance, San Francisco Fair Chance Ordinance and the California Fair Chance Act and consistent with other similar and / or applicable laws in other areas. We also afford equal employment opportunities to qualified individuals with a disability. For this reason, Insomniac will make reasonable accommodations for the known physical or mental limitations of an otherwise qualified individual with a disability who is an applicant consistent with its legal obligations to do so, including reasonable accommodations related to pregnancy in accordance with applicable local, state and / or federal law. As part of its commitment to make reasonable accommodations, Insomniac also wishes to participate in a timely, good faith, interactive process with a disabled applicant to determine effective reasonable accommodations, if any, which can be made in response to a request for accommodations. Applicants are invited to identify reasonable accommodations that can be made to assist them to perform the essential functions of the position they seek. Any applicant who requires an accommodation in order to perform the essential functions of the job should contact a Human Resources Representative to request the opportunity to participate in a timely interactive process. Insomniac will also provide reasonable religious accommodations on a case-by-case basis. HIRING PRACTICES The preceding job description has been designed to indicate the general nature and level of work performed by employees within this classification. It is not designed to contain or be interpreted as a comprehensive inventory of all duties, responsibilities, and qualifications required of employees assigned to this job. Insomniac recruitment policies are designed to place the most highly qualified persons available in a timely and efficient manner. Insomniac may pursue all avenues available, including promotion from within, employee referrals, outside advertising, employment agencies, internet recruiting, job fairs, college recruiting and search firms. Hiring Salary Range: $16.50-$25.00 an hour Please note that the compensation information provided is a good faith estimate for this position only and is provided pursuant to the California Salary Transparency in Job Advertisements Law. It is estimated based on what a successful California applicant might be paid. It assumes that the successful candidate will be in California or perform the position from California. Similar positions located outside of California will not necessarily receive the same compensation. Insomniac takes into consideration a candidate's education, training, and experience, as well as the position's work location, expected quality and quantity of work, required travel (if any), external market and internal value, including seniority and merit systems, and internal pay alignment when determining the salary level for potential new employees. In compliance with the California Law, a potential new employee's salary history will not be used in compensation decisions. ---------- The expected compensation for this position is: $16.50 USD Hourly ** Pay is based on a number of factors including market location, qualifications, skills, and experience.
    $16.5-25 hourly 60d+ ago
  • UI Artist

    Visual Concepts Entertainment, Inc. 4.0company rating

    Artist Job 33 miles from Fontana

    At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and ambitious. Our studios in Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul and Parksville, Canada are committed to artistry and ground breaking technology, offering top candidates the opportunity to learn and grow with some of the hardest working and most creative minds in the industry. What We Need: Can you speak in images and design... from layout to typography, shape, color, visual language and iconography. When it comes to UI, are you never quite finished streamlining, polishing, and improving that pixel perfect clarity? If you're passionate about crafting beautiful user experiences, with art and design that seems to anticipate the player's next move, we have a role that might interest you! We're looking for a UI Artist to help create/polish the UI, player status and overall presentation of the next installment of the WWE 2K franchise. You'll work with a large and versatile team to craft assets and implement a striking and intuitive user experience across every mode of the game, from in-ring wrestling, to story modes, simulations, and a spectacular variety of user content creation tools. WWE 2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on innovative technology. We are committed to building the most diverse team possible, so while a list of qualifications is provided below, please do not hesitate to apply if you don't meet 100% of the qualifications. What You Will Do: * Direct creation of UI assets from concept to finish * Implement UI assets using proprietary tools * Receive feedback, implement improvements, polish and bugfixes to UI/flows * Work across functions to develop the full scope of game needs * Anticipate challenges; build relationships with Tools and UI leads and engineers to improve functionality and visual fidelity. Who Will Be a Great Fit: * 3+ years of professional experience in a UI/UX role * Portfolio of UI/UX work * Experience with Photoshop, Illustrator, game engine and UI tooling * Strong understanding of UI/UX design * Strong understanding of graphic design principles such as layout, typography, and color theory application * Ability to create high-quality work in a fast-paced environment and able to incorporate feedback from multiple stakeholders from multiple teams * Organized, excellent communication skills, passion for games, collaborative demeanor * Attention to detail and completeness, ability to see around corners, anticipate issues * Able to work hybrid * Love for video games (not just ours!) Nice to Have: * Experience working in 3D with motion including Maya, Cinema 4D, Element 3D, or other industry standard software * Game Industry experience with multiple shipped titles * Knowledge of the WWE brand and style The pay range for this position in California at the start of employment is expected to be between $73,820 and $98,400 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. To learn more about Visual Concepts and our studio locations, check out our website at *********************** #LI-DW1 #LI-hybrid
    $73.8k-98.4k yearly 50d ago
  • Production Artist/ Animator

    Collabera 4.5company rating

    Artist Job 33 miles from Fontana

    Established in 1991, Collabera has been a leader in IT staffing for over 22 years and is one of the largest diversity IT staffing firms in the industry. As a half a billion dollar IT company, with more than 9,000 professionals across 30+ offices, Collabera offers comprehensive, cost-effective IT staffing & IT Services. We provide services to Fortune 500 and mid-size companies to meet their talent needs with high quality IT resources through Staff Augmentation, Global Talent Management, Value Added Services through CLASS (Competency Leveraged Advanced Staffing & Solutions) Permanent Placement Services and Vendor Management Programs. Collabera recognizes true potential of human capital and provides people the right opportunities for growth and professional excellence. Collabera offers a full range of benefits to its employees including paid vacations, holidays, personal days, Medical, Dental and Vision insurance, 401K retirement savings plan, Life Insurance, Disability Insurance. Job Description Responsibilities :- Brings a cinematic eye to convey emotion, weight and momentum in gameplay and cinematics Solid understanding of pose-driven animation design Qualifications Basic Qualifications:- Experience animating creatures (demons, ghosts, animal type creatures) Comfortable animating human or at least have some knowledge on how to animate human figures Gaming industry background is a must - open to Lumberyard / CryEngine, Crytek experience Experience shipping titles for AAA PC/ Console is mandatory Preferred Qualifications:- Solid skills in ancillary animation packages like MotionBuilder Additional Information To get further details or to apply for this position please contact: Minesh Patel ******************************
    $61k-81k yearly est. Easy Apply 60d+ ago
  • Lash Artist

    Laguna Niguel

    Artist Job 40 miles from Fontana

    WHO WE ARE:The Lash Lounge is the premier salon for Lash Extensions with over 100 locations in the United States. We offer a complete menu of services including Perming, Threading, and more. We are proud to create a warm and inviting atmosphere while focusing on the health and care of our guests' natural lashes. It's what we offer to every guest we help look and feel beautiful, and it's how we exemplify ourselves as a community built on love, loyalty, and confidence. WHO WE ARE LOOKING FOR:We are looking for a Stylist who has lash experience and enjoys working with people. You are able to work independently and understand the importance of the safe application of eyelash extensions. You are highly motivated, friendly and responsible! RESPONSIBILITIES: Create excellent experience for every guest through a friendly and helpful attitude Educate guests on proper care of lashes and recommend exclusive after care products Understand and promote products and memberships Perform high quality and consecutive professional eyelash extension services Generate new clientele through our amazing referral programs Maintain clean and sterile work environment REQUIRED SKILLS: Active Cosmetology or Esthetics license Work authorization(required) 1+ years as a Lash Stylist preferred but (NOT REQUIRED) Customer service focused Strong work ethic Initiates self-learning and is comfortable with educating clients on products and services offered WHY JOIN OUR TEAM? Continued investment in your training Industry-leading compensation Commission and Bonus opportunities Generous discounts on services and retail products Opportunities for career growth and advancement FREE LASHES Compensation: $17.00 - $25.00 per hour WHAT WE DO: The Lash Lounge is a world-class destination for semi-permanent eyelash extensions. We offer a complete menu of services, including eyelash extensions, refills, threading and more. When women visit The Lash Lounge, they enter a retreat designed to rejuvenate from the inside out, so that they can step out and face the world with confidence. WHY JOIN OUR TEAM: We developed a proprietary training program to provide you with the latest, most innovative lashing and guest care courses. Whether new or experienced, you'll get both intensive theory-based and hands-on education to further your professional careers. Finessed over decades with a focus on beautiful, consistent results and the safety of our guests, our curriculum is highly regarded industry-wide and rivals the best in the business.
    $17-25 hourly 60d+ ago
  • Rigging & Simulation Artist - Temp (SFD / Cinematics)

    Blizzard Entertainment 4.6company rating

    Artist Job 33 miles from Fontana

    Team Name: CinematicsJob Title:Rigging & Simulation Artist - Temp (SFD / Cinematics) Requisition ID:R024953Job Description: Blizzard Entertainment's Animation team is looking for a motivated and experienced character technical artist to join its award-winning cinematics department. Are you a highly motivated artist who has built complex rigs and is capable of maintaining a high level of visual and technical quality for all characters? Do you have a passion for character CFX and a diligent technical mind to bring them to their full potential? We have a wide range of projects and we are looking for a multifaceted artist with that can help round out our team. This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA. We have multiple temporary roles starting in April and May 2025. One is a 6-month term, two are 4-month terms, and one is a 3-month term. What You Bring to the Table Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities: You must have a strong understanding of anatomy, muscles, cloth/hair behavior, and be comfortable in a scripted environment. Experience with simulation rigs and directable shot sims for hair and cloth are a necessity. You must be attuned to the needs of a production pipeline and those of the animators we support. Our team works in an intensely art-driven environment, so you must be able to work collaboratively with other departments including modeling, animation, FX, and lighting. Minimum Requirements: Experience 3+ years' experience rigging characters in Maya, or similar software Previous experience working in feature film or a TV animation pipeline Experience in Python, MEL, C/C++, or other programming languages Strong communication skills Knowledge & Skills Strong communication skills Ability to manage, share knowledge and experience Strong knowledge of character kinematics, deformations, and topology Knowledge of cutting-edge character pipeline and workflow techniques High proficiency in technical problem solving Extra Points: History of generating cloth/hair rigs and creating art directed shot simulations Thorough knowledge of layout, modeling, rigging, simulations, and animation tools and workflows currently used in the industry Knowledge on subjects such as Maya tool development and pipeline design Experience working in Houdini Experience rigging in Unreal Ability to generate tools to facilitate the rigging and simulation pipeline Passion for Blizzard Games and Cinematics Required Application Materials Resume (PDF Preferred) Demo Reel and Shot Breakdown showing rigging/simulation and technical proficiency Your Platform Best known for iconic video game universes including Warcraft , Overwatch , Diablo , and StarCraft , Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net , Xbox, PlayStation, Nintendo Switch, iOS, and Android. Our World Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty , World of Warcraft , Overwatch , Diablo , Candy Crush ™ and Bubble Witch ™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet! Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered! The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply. We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest. We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics. Rewards We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including: Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others; If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance. Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting *************************************** In the U.S., the standard base pay range for this role is $62,000.00 - $114,700.00 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
    $62k-114.7k yearly 23d ago
  • Environment Artist (Senior/Principal)

    Bonfire Studios 4.1company rating

    Artist Job 30 miles from Fontana

    Bonfire Studios is seeking an exceptional Senior/Principal Environment Artist to help craft the immersive world of Arkheron, our latest original IP. The ideal candidate is a highly skilled world builder with a proven track record of creating AAA-quality environment art assets, including architectural kits, materials, vistas, props, and set dressing. This is a fantastic opportunity for a creative and collaborative artist who has a developer / product first mindset, and deep experience in concept and level design to make a significant impact on our gameplay experience. Bonfire Studios is a highly collaborative, cross-disciplinary environment where every developer's voice shapes the company, the game, and our day-to-day work. As an Environment Artist on a small, focused team, you will have the opportunity to help define our new IP and create amazing experiences for our players.About the role… You will use your skills in modeling and sculpting, texturing, UV Layout, and material creation to develop high quality 3D environment assets that will help build out our worlds. Our expectations are that you are capable of being self-sufficient and taking initiative when needed. While you'll have the support of a highly collaborative team, we operate as a small, focused group where success often means pushing ideas forward independently and adapting to evolving needs. If you do your best work in large teams with highly specialized roles, this may not be the best fit. You will be responsible for creating fully flushed out architectural kits from existing concept/block out to completion. You will ensure that environment art assets are of the highest artistic quality and uphold the integrity of the game's visual aesthetic and work in service of the game's design. You will collaborate within multi-disciplinary teams focused on world building and visual storytelling. You will have the opportunity to conduct research for reference materials and push the overall quality. Your ideas and input are welcomed and valued; our team members inspire each other. You will collaborate with other disciplines to make sure artwork delivers visual fidelity and gameplay needs. You'll wear many hats, have ample opportunity to utilize your prior experience creating worlds, and also be supported in experimenting with new areas of interest to you. Contribute beyond your core responsibilities, helping shape the game, studio culture, and creative process. We're excited about you because you… Believe, as we do, that great games are the product of great teams that put their people first. Are self-driven and can operate effectively even if there is ambiguity-you can take an idea from a whiteboard sketch to a finished in-game asset without needing every detail spelled out. Ideally have 5+ years of experience as a 3D Environment Artist, with at least one shipped AAA game. You have an eye for architecture, material definition, color theory, 2D & 3D design. Have proficiency in Maya (or any 3D modeling package), Photoshop, ZBrush and Texture creation/Material editing (Substance Painter/Unreal/Unity). Have familiarity with video game development including, but not limited to workflow, tools, lighting, high and low poly modeling, texture painting, PBR material setup, mapping techniques, UV layout, and engine parameters/optimizations. Want to have a large impact while collaborating with other talented developers in a tight knit AAA studio, rolling up your sleeves and using your passions and interests to shape your role at the company. Thrive on collaboration and communicate well with developers of all disciplines. Are open, humble, eager, and excited about learning and contributing in multiple areas of the studio. Your curiosity propels you to jump in and dive deep on new problems. Value building trust with the people you work with. Value working with a diverse team and welcome different perspectives. Have a growth mindset and also care about helping others develop. Are as passionate about the creative process and developing games as we are! You'll love working at Bonfire because we… Are proud of the game we're building! We're excited to playtest it daily as a team and can't wait to share it with the world. Are dedicated to excellence and love pushing the limits of what we can create together. Care about building an environment for people to have meaningful impact and ownership of their work. Prioritize building strong, authentic relationships and regularly bring people together through meaningful gatherings. Offer opportunities to learn and contribute beyond your focused discipline in areas of interest or passion. The base salary for this position as a Senior is $196,500 annually. If your experience is more (principal level) or less (mid-level), your salary will be more/less than that rate (based on market data). We consider candidates' potential impact holistically, not just their years of experience or skill level. There is also more to our total comp package than salary, we offer equity to every new hire as well as a comprehensive benefits package and more. We will be happy to share more about our compensation opportunities when we chat with you!You can learn more about Bonfire's studio culture, team, benefits, and perks on our website: *********************** Any information you submit is used for recruiting purposes only, and is never shared. You can learn more in our privacy policy.
    $196.5k yearly 42d ago
  • Senior VFX Artist

    Tencent Ltd. 4.5company rating

    Artist Job 33 miles from Fontana

    About the Hiring Team Welcome to Lightspeed LA, the first U.S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling. We are developing the first in a series of genre-defining titles. Why join Lightspeed LA? For us, it's not only about the exciting, new AAA open world game we're developing but also about team values and studio culture. We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of our games. ● We encourage the showing of work that's still in progress. ● We don't attack or question unfinished work, we celebrate its promise. ● We have a No Blame Culture where we blame the problem, not the person. This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things. We create together. We face Challenges Together. We succeed together. What the Role Entails Responsibilities: * Collaborate with VFX Director and Lead on the visual style of all effects in the game, through verbal and written communication, concepts, or reference images/videos. * Able to demonstrate strong communication skills within and across depts. * Create optimized and performant visual effects for real-time rendering within a PBR environment using Unreal Engine. * Create weather, atmospheric, and ambient environment effects using Niagara and other Unreal tools. * Create effects required for gameplay like impact decals, explosions, muzzle flashes and other related weapons and breakable effects in using various systems in Unreal Engine. * Create Post Process, Materials, Blueprints, etc. in Unreal Engine. * Demonstrate a strong eye for lighting details, and the capability to use them in crafting top notch visual effects that support gameplay and cinematography. * Understanding of best real-time practices, pipelines and workflows. * Collaborate with Engineers and Tech Art to create and/or modify pipelines. * Troubleshoot technical and workflow issues. Who We Look For * 5+ years of VFX development experience. * Autonomous and have the ability to communicate to get task to finish line. * Strong understanding of Unreal Engine's tool and pipelines like Niagara, Materials, Post Process, and Blueprints. * Strong working knowledge of particle driven effects. * Strong knowledge of node-based shaders and their creation. * Experience creating realistic simulations using Houdini and other simulation packages then making them into Unreal Assets. * Strong knowledge of Photoshop and AfterEffects for texture creation. * Keen artistic eye and exceptional attention to detail. * Used to fast paced moving production and making adjustments along the way. * The capability to view visual reference of an effect, deconstruct it and then re-create it in a real-time game engine is vital. * Good understanding of and appreciation for milestones, schedules, deadlines, and efficient game development processes. Nice to have: * Understanding of CGFX and/or HLSL shader languages. * Texturing, modeling, skinning, animation, or lighting experience is a plus. * Substance Painter & Designer experience. * Knowledge of MEL/Python/VEX. And Houdini. Why Join Us? Perks and Benefits: Just some of the benefits of working with us here at our newly built studio in Irvine, CA. ● Free daily lunch ● Beverages, fresh fruit, and snacks ● 401k with employer match ● Monthly Cell phone bill reimbursement ● Financial wellness sessions ● Flexible spending account ● Team building and company outings ● Parental leave for new parents ● Company paid health insurance ● Life and disability insurance ● Employee assistance program ● Wellness training ● Travel insurance ● Preventive care If the above sounds like you, or if you'd like to know more about the role, we'd love to hear from you to see if we might be a good fit for each other! Contact us for more information about this exciting opportunity. Location State(s) California The base pay range for this position in the state(s) above is $89,640.0 to $186,840.0 per year. Actual pay is based on market location and may vary depending on job-related knowledge, skills, and experience. A sign on payment, relocation package, and restricted stock units may be provided as part of the compensation package, as well as other medical, financial, and/or other benefits, dependent on the specific position offered. Equal Employment Opportunity at Tencent As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
    $89.6k-186.8k yearly 22d ago
  • Lead 3D Environment Artist - Virtual Reality

    Immersive Entertainment

    Artist Job 33 miles from Fontana

    We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen. Job Description Creation of high quality game assets in collaboration with concept artists and CCO. Maintaining the production pipeline and meeting deadlines. Working closely with the implementation and gameplay departments. Prototyping new technologies on the given platforms. Leading the environment modellers team Setting the quality targets and bar for 3D environments on the projects Sharing knowledge and techniques across the studio Mentoring 3D environment artists Qualifications 5+ years of experience in game development Experience with Unreal Engine and or Unity. Perfect knowledge of 3ds Max (or Maya) & Photoshop High texturing and Zbrush skills Ability to create realistic looking objects & environments, being limited by technological frames High texturing and Zbrush skills Excellent communication skills Good eye for details English language A strong team player and leader by example Additional Information Pluses Shipped AAA PC or console titles as a Senior 3D Environment Artist Work experience with Unreal Engine 4 Understanding the difference between developing for VR compared to traditional game development. A passion for developing and playing virtual reality experiences
    $64k-109k yearly est. 28d ago
  • Sr. Character Artist, Irvine

    Blind Squirrel Entertainment 4.3company rating

    Artist Job 33 miles from Fontana

    Description Blind Squirrel Games (BSG) is a proud, independent studio that joins forces with developers and publishers seeking an innovative partner in creating quality games. At BSG, people are our purpose, so we prioritize an inquisitive, proactive, and collaborative work environment for all our squirrels. We currently have studio locations in Irvine, California; Austin, Texas; and Auckland, New Zealand. Skills and experience are highly valued at BSG, but we recognize that talent is a product of hard-work, resilience, and a growth-mindset. We champion individuals who have demonstrated they have the grit necessary to overcome challenges and subscribe to the notion that inclusion breeds synergy and innovation. To us, diversity isn't a metric-it's a must! This is a full-time hybrid position based in Irvine, CA with an onsite requirement of three days per week. The salary range being considered for this role is $93,000-$110,000. The specified salary range pertains to Southern California, and the actual amounts may differ based on experience, performance, and location. These salary ranges do not apply to locations outside the United States. Senior Character Artists at BSG… You have a deep understanding of the character artist pipeline, complemented by a refined skillset, honed through experience on numerous AAA titles. You are recognized as a dependable developer with the insight to know when to seek feedback. You welcome challenges, setting high standards for yourself and delivering high-quality work consistently. While your influence is vital to the department's success and you provide mentorship to junior developers, modeling characters, creatures, and assets remains your core focus. You excel in independent work but also value collaboration through teamwork. Role and Responsibilities Blind Squirrel Games (BSG) is looking for a Senior Character Artist to join us in creating compelling and immersive character art for an upcoming project. Supported by the Art Director and project Leads, you will help realize the character-centric aesthetic goals of the project and execute high-quality assets for both character design and organic modeling in a collaborative environment. As a Senior Character Artist at BSG, you will contribute to the project by creating realistic, high-quality character assets, collaborating with the art and design teams to ensure consistency and adherence to the visual style. The ideal candidate for this role can translate a thorough understanding of industry standard software and methods into detailed, game-ready assets that meet project expectations and deadlines. Responsibilities Develop and oversee the creation of realistic, highly detailed character art and organic assets, terrain and assets using current industry standard software and methods. Design and model realistic hair with Xgen/Hair/Fur, optimizing for natural movement and performance. Generate clean, animation-ready topology optimized for performance across platforms. Collaborate with production to define tasks, set realistic schedules, and ensure timely delivery of assets. Optimize character assets for performance, implementing LODs and other techniques. Manage and organize character assets within project directories and version control systems. Contribute to the development and optimization of the character art pipeline, defining and documenting processes, workflows, and best practices for reference and training purposes. Collaborate with multidisciplinary teams to achieve visual and functional goals. Provide mentorship and guidance to junior artists, helping to elevate the overall quality of the team's output. Qualifications and Education Requirements 4+ years of industry experience in game development specializing in character art. At least two shipped title as a Character Artist. Portfolio demonstrating ability to design and craft realistic, highly detailed characters, creatures, and assets. Preferred Skills Extensive experience in character creation and character systems for AAA first and third-person action games. Exceptional understanding of human anatomy, proportion, silhouette, and topology. Proficiency in industry-standard 3D software such as Maya, ZBrush, Substance Suite, Marvelous Designer, and Photoshop. Deep knowledge of shader capabilities and render techniques. Solid understanding of texturing, material creation, and PBR workflows. Strong problem-solving skills with an ability to identify, troubleshoot, and provide solutions for issues as they relate to the character art pipeline. Excellent communication skills necessary to articulate personal creative processes and receive critical feedback in style and technique to ensure project consistency. Strong time management and ability to deliver assets within project deadlines with minimal input from senior staff. A team player with a strong work ethic and positive attitude. Maintain a positive attitude in a highly collaborative and iterative team environment. Experience in providing mentorship and feedback to junior artists. Blind Squirrel Entertainment, Inc. is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability. Eligibility to participate in benefits and perks may vary depending on position term and location. Notice to Job Applicants that certain personal information is collected as a part of this application process and submission of your application is considered your acknowledgment that you have read and understand our policies applicable to such process and consent to the collection and processing of your personal information in accordance with our Privacy Policy. To review our policies, please visit our [website] and click [“Privacy”].
    $93k-110k yearly 60d+ ago
  • Make Up Artist

    Thirteenth Floor Entertainment Group

    Artist Job 48 miles from Fontana

    div name="main"div class="cl HeadSecondary"h2Job Details/h2/divdiv aria-label="Job Details" class="row" name="local_row"div class="col-md-6 local-tax-col local-ee" id="job DetailsLeftColumn" name="local_left"div class="row form RowStandard" id="Job Location-row" div class="form Line"div aria-label="Job Location" name="Job Location"span aria-label="Job Location" class="" name="level"Long Beach, CA/span/div/div/divdiv class="row form RowStandard" id="Position Type-row" div class="form Line"div aria-label="Position Type" name="Position Type"span aria-label="Position Type" class="" name="level"Seasonal/span/div/div/div/divdiv class="col-md-6 local-tax-col local-client" name="local_right"/div/divdiv class="cl HeadSecondary"h2Description/h2/divdiv aria-label="Description" class="row" name="description" style="word-wrap: break-word;"div class="row form RowStandard" id="job Desc-row" div class="form Line"span class="fb Text ignore-global-css" name="job Desc"p dir="ltr"strong Makeup artists use airbrush, prosthetics, and hair styling on actors throughout the event to help create the final look of the event's characters. Makeup artists will work on several actors a night, typically producing the designated look in under 10 minutes. Airbrush experience is preferred but not required. Free training and workshops designed and taught by highly experienced MUA professionals will be available to all artists. All supplies needed to create the designated looks will be provided. /strong/p /span/div/div/divdiv class="cl HeadSecondary"h2Qualifications/h2/divdiv aria-label="Qualifications" class="row" name="qualifications" style="word-wrap: break-word;"div class="row form RowStandard" id="job Qualifications-row" div class="form Line"span class="fb Text ignore-global-css" name="job Qualifications"p dir="ltr"strong Physical Requirements/strong/p p dir="ltr"strong Be able to stand, walk, and work in varying environments for up to 6 hours at a time./strong/p p dir="ltr"strong Ability to work a varying schedule in terms of days and hours, as dictated by business needs./strong/p p dir="ltr"strong Ability to lift 25 lbs./strong/p p dir="ltr" /p p dir="ltr"strong Perks /strong/p p dir="ltr"strong 20% off discount in the gift shop /strong/p p dir="ltr"strong Free, unlimited admission to all Thirteenth Floor Entertainment Group events on select nights throughout the Halloween season /strong/p p dir="ltr"strong 2 comp tickets to share with family and friends. Valid on select nights throughout the Halloween season for any Thirteenth Floor Entertainment Group event /strong/p p dir="ltr"strong Weekly pay /strong/p p dir="ltr"strong Flexible schedule /strong/p p dir="ltr" /p p dir="ltr"strong Equal Opportunity Employment /strong/p p dir="ltr"strong Thirteenth Floor Entertainment Group is an Equal Opportunity Employer that does not discriminate based on actual or perceived race, creed, color, religion, alienage or national origin, ancestry, citizenship status, age, disability or handicap, sex, marital status, veteran status, sexual orientation, gender identity, gender expression, arrest record or any other characteristic protected by applicable federal, state, or local laws. Our management team is dedicated to this policy with respect to recruitment, hiring, placement, promotion, transfer, training, compensation, benefits, employee activities and general treatment during employment. /strong/p p dir="ltr" /p p dir="ltr"strong This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee. Duties, responsibilities and activities may change, or new ones may be assigned at any time with or without notice./strong/p p dir="ltr"strong All applicants must be 18 years old or older and sign a non-disclosure agreement. Thirteenth Floor Entertainment Group is an Equal Opportunity / Affirmative Action employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status, or other status protected by law or regulation. Thirteenth Floor Entertainment Group participates in E-Verify as required by law. /strong/p /span/div/div/div/div
    $36k-74k yearly est. 60d+ ago
  • Insomniac - Beyond Wonderland SoCal 2025 Seasonal Artist Transportation

    Insomniac Holdings

    Artist Job 9 miles from Fontana

    WHO ARE YOU? Do you enjoy dance music? Do you excel at transportation coordination? Then you're in luck! We are looking for a highly motivated self-starter who embodies both a passion for dance culture and a love of the transportation realm. Is this you? Read on… WHO ARE WE? Insomniac produces some of the most innovative, immersive music festivals and events in the world. Enhanced by state-of-the-art lighting, pyrotechnics and sound design, large-scale art installations, theatrical performers and next generation special effects, our events captivate the senses and inspire a unique level of fan interaction. The quality of the Headliner experience is our top priority. Insomniac produces 10,000 concerts, club nights and festivals for seven million attendees annually across the globe. Since its inception, Insomniac's events have taken place in 13 countries across five continents. The company's premiere annual event, Electric Daisy Carnival Las Vegas, is the world's largest dance music festival and attracts more than 525,000 fans over three days. The company was founded by Pasquale Rotella and has been based in Los Angeles since it was formed in 1993. THE ROLE Insomniac is looking for an Artist Transportation crew member. This position will report to the Artist Transportation Manager. RESPONSIBILITIES Drive artists to and from artist compound to stages Drive artist to and from site, hotel, and sometimes airport or helipad (if offsite driver) Reports to Artist Transportation Manager Some travel may be required (economy) QUALIFICATIONS Must be 18 or older Clean and presentable attire (show blacks) Must be motivated with an “Everything is possible” attitude Must be an active problem solver, instilled with a sense of urgency for projects large and small. WORK ENVIRONMENT Must be able to tolerate loud noise levels & busy environments May work in drastic temperature climates Must be willing to frequently travel to work events during holidays, evening and weekend hours, as required, to meet deadlines Applicants for employment in the U.S. must possess work authorization, which does not require sponsorship by Insomniac for a visa. EQUAL EMPLOYMENT OPPORTUNITY We aspire to build teams that reflect and support the fans and artists we serve. Every day we aim to promote environments where everyone can be themselves, contribute fully, and thrive within our company and at our events. As a growing business we will encourage you to develop your professional and personal aspirations, enjoy new experiences, and learn from the talented people you will be working with. Insomniac strongly supports equal employment opportunity for all applicants regardless of age (40 and over), ancestry, color, religious creed (including religious dress and grooming practices), family and medical care leave or the denial of family and medical care leave, mental or physical disability (including HIV and AIDS), marital status, domestic partner status, medical condition (including cancer and genetic characteristics), genetic information, military and veteran status, political affiliation, national origin (including language use restrictions), citizenship, race, sex (including pregnancy, childbirth, breastfeeding and medical conditions related to pregnancy, childbirth or breastfeeding), gender, gender identity, and gender expression, sexual orientation, intersectionality, or any other basis protected by applicable federal, state or local law, rule, ordinance or regulation. We will consider qualified applicants with criminal histories in a manner consistent with the requirements of the Los Angeles Fair Chance Ordinance, San Francisco Fair Chance Ordinance and the California Fair Chance Act and consistent with other similar and / or applicable laws in other areas. We also afford equal employment opportunities to qualified individuals with a disability. For this reason, Insomniac will make reasonable accommodations for the known physical or mental limitations of an otherwise qualified individual with a disability who is an applicant consistent with its legal obligations to do so, including reasonable accommodations related to pregnancy in accordance with applicable local, state and / or federal law. As part of its commitment to make reasonable accommodations, Insomniac also wishes to participate in a timely, good faith, interactive process with a disabled applicant to determine effective reasonable accommodations, if any, which can be made in response to a request for accommodations. Applicants are invited to identify reasonable accommodations that can be made to assist them to perform the essential functions of the position they seek. Any applicant who requires an accommodation in order to perform the essential functions of the job should contact a Human Resources Representative to request the opportunity to participate in a timely interactive process. Insomniac will also provide reasonable religious accommodations on a case-by-case basis. HIRING PRACTICES The preceding job description has been designed to indicate the general nature and level of work performed by employees within this classification. It is not designed to contain or be interpreted as a comprehensive inventory of all duties, responsibilities, and qualifications required of employees assigned to this job. Insomniac recruitment policies are designed to place the most highly qualified persons available in a timely and efficient manner. Insomniac may pursue all avenues available, including promotion from within, employee referrals, outside advertising, employment agencies, internet recruiting, job fairs, college recruiting and search firms. Hiring Salary Range: $16.50-$25.00 USD Please note that the compensation information provided is a good faith estimate for this position only and is provided pursuant to the California Salary Transparency in Job Advertisements Law. It is estimated based on what a successful California applicant might be paid. It assumes that the successful candidate will be in California or perform the position from California. Similar positions located outside of California will not necessarily receive the same compensation. Insomniac takes into consideration a candidate's education, training, and experience, as well as the position's work location, expected quality and quantity of work, required travel (if any), external market and internal value, including seniority and merit systems, and internal pay alignment when determining the salary level for potential new employees. In compliance with the California Law, a potential new employee's salary history will not be used in compensation decisions. ---------- The expected compensation for this position is: $16.50 USD Hourly ** Pay is based on a number of factors including market location, qualifications, skills, and experience.
    $16.5-25 hourly 60d+ ago
  • UI Artist

    Visual Concepts 4.0company rating

    Artist Job 33 miles from Fontana

    At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and ambitious. Our studios in Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul and Parksville, Canada are committed to artistry and ground breaking technology, offering top candidates the opportunity to learn and grow with some of the hardest working and most creative minds in the industry. What We Need: Can you speak in images and design... from layout to typography, shape, color, visual language and iconography. When it comes to UI, are you never quite finished streamlining, polishing, and improving that pixel perfect clarity? If you're passionate about crafting beautiful user experiences, with art and design that seems to anticipate the player's next move, we have a role that might interest you! We're looking for a UI Artist to help create/polish the UI, player status and overall presentation of the next installment of the WWE 2K franchise. You'll work with a large and versatile team to craft assets and implement a striking and intuitive user experience across every mode of the game, from in-ring wrestling, to story modes, simulations, and a spectacular variety of user content creation tools. WWE 2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on innovative technology. We are committed to building the most diverse team possible, so while a list of qualifications is provided below, please do not hesitate to apply if you don't meet 100% of the qualifications. What You Will Do: Direct creation of UI assets from concept to finish Implement UI assets using proprietary tools Receive feedback, implement improvements, polish and bugfixes to UI/flows Work across functions to develop the full scope of game needs Anticipate challenges; build relationships with Tools and UI leads and engineers to improve functionality and visual fidelity. Who Will Be a Great Fit: 3+ years of professional experience in a UI/UX role Portfolio of UI/UX work Experience with Photoshop, Illustrator, game engine and UI tooling Strong understanding of UI/UX design Strong understanding of graphic design principles such as layout, typography, and color theory application Ability to create high-quality work in a fast-paced environment and able to incorporate feedback from multiple stakeholders from multiple teams Organized, excellent communication skills, passion for games, collaborative demeanor Attention to detail and completeness, ability to see around corners, anticipate issues Able to work hybrid Love for video games (not just ours!) Nice to Have: Experience working in 3D with motion including Maya, Cinema 4D, Element 3D, or other industry standard software Game Industry experience with multiple shipped titles Knowledge of the WWE brand and style The pay range for this position in California at the start of employment is expected to be between $73,820 and $98,400 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. To learn more about Visual Concepts and our studio locations, check out our website at *********************** #LI-DW1 #LI-hybrid
    $73.8k-98.4k yearly 3d ago
  • Senior VFX Artist

    Tencent 4.5company rating

    Artist Job 33 miles from Fontana

    About the Hiring TeamWelcome to Lightspeed LA, the first U.S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling. We are developing the first in a series of genre-defining titles. Why join Lightspeed LA? For us, it's not only about the exciting, new AAA open world game we're developing but also about team values and studio culture. We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of our games. ● We encourage the showing of work that's still in progress. ● We don't attack or question unfinished work, we celebrate its promise. ● We have a No Blame Culture where we blame the problem, not the person. This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things. We create together. We face Challenges Together. We succeed together.What the Role Entails Responsibilities: Collaborate with VFX Director and Lead on the visual style of all effects in the game, through verbal and written communication, concepts, or reference images/videos. Able to demonstrate strong communication skills within and across depts. Create optimized and performant visual effects for real-time rendering within a PBR environment using Unreal Engine. Create weather, atmospheric, and ambient environment effects using Niagara and other Unreal tools. Create effects required for gameplay like impact decals, explosions, muzzle flashes and other related weapons and breakable effects in using various systems in Unreal Engine. Create Post Process, Materials, Blueprints, etc. in Unreal Engine. Demonstrate a strong eye for lighting details, and the capability to use them in crafting top notch visual effects that support gameplay and cinematography. Understanding of best real-time practices, pipelines and workflows. Collaborate with Engineers and Tech Art to create and/or modify pipelines. Troubleshoot technical and workflow issues. Who We Look For 5+ years of VFX development experience. Autonomous and have the ability to communicate to get task to finish line. Strong understanding of Unreal Engine's tool and pipelines like Niagara, Materials, Post Process, and Blueprints. Strong working knowledge of particle driven effects. Strong knowledge of node-based shaders and their creation. Experience creating realistic simulations using Houdini and other simulation packages then making them into Unreal Assets. Strong knowledge of Photoshop and AfterEffects for texture creation. Keen artistic eye and exceptional attention to detail. Used to fast paced moving production and making adjustments along the way. The capability to view visual reference of an effect, deconstruct it and then re-create it in a real-time game engine is vital. Good understanding of and appreciation for milestones, schedules, deadlines, and efficient game development processes. Nice to have: Understanding of CGFX and/or HLSL shader languages. Texturing, modeling, skinning, animation, or lighting experience is a plus. Substance Painter & Designer experience. Knowledge of MEL/Python/VEX. And Houdini. Why Join Us?Perks and Benefits: Just some of the benefits of working with us here at our newly built studio in Irvine, CA. ● Free daily lunch ● Beverages, fresh fruit, and snacks ● 401k with employer match ● Monthly Cell phone bill reimbursement ● Financial wellness sessions ● Flexible spending account ● Team building and company outings ● Parental leave for new parents ● Company paid health insurance ● Life and disability insurance ● Employee assistance program ● Wellness training ● Travel insurance ● Preventive care If the above sounds like you, or if you'd like to know more about the role, we'd love to hear from you to see if we might be a good fit for each other! Contact us for more information about this exciting opportunity. Location State(s) CaliforniaThe base pay range for this position in the state(s) above is $89,640.0 to $186,840.0 per year. Actual pay is based on market location and may vary depending on job-related knowledge, skills, and experience. A sign on payment, relocation package, and restricted stock units may be provided as part of the compensation package, as well as other medical, financial, and/or other benefits, dependent on the specific position offered.Equal Employment Opportunity at Tencent As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
    $89.6k-186.8k yearly 19d ago
  • Lead 3D Artist - Virtual Reality

    Immersive Entertainment

    Artist Job 33 miles from Fontana

    We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen. Job Description Creation of high quality game assets in collaboration with concept artists and CCO Maintaining the production pipeline and meeting deadlines. Working closely with the implementation and gameplay departments. Prototyping new technologies on the given platforms. Leading the 3D Artists team Setting the quality targets and bar for 3D assets and textures on the projects Sharing knowledge and techniques across the studio Mentoring 3D Artists Qualifications 5+ years of experience in game development Expert knowledge of creating realistic creatures and assets Expert knowledge of Max/Maya or equivalent package Expert knowledge of Photoshop Expert Knowledge of games development pipeline/environment/engines Expert Knowledge of ZBrush/Mudbox or equivalent Expert knowledge of texturing Ability to create highpoly and lowpoly models and textures Experience creating/tuning surface shaders a plus Excellent communication skills Good eye for details English language A strong team player & leader by example Additional Information Pluses Shipped AAA PC or console titles as a Senior 3D Character Artist Work experience with Unreal Engine 4 Understanding the difference between developing for VR compared to traditional game development. A passion for developing and playing virtual reality experiences
    $64k-109k yearly est. 28d ago
  • Sr. Character Artist, Irvine

    Blind Squirrel 4.3company rating

    Artist Job 33 miles from Fontana

    Description Blind Squirrel Games (BSG) is a proud, independent studio that joins forces with developers and publishers seeking an innovative partner in creating quality games. At BSG, people are our purpose, so we prioritize an inquisitive, proactive, and collaborative work environment for all our squirrels. We currently have studio locations in Irvine, California; Austin, Texas; and Auckland, New Zealand. Skills and experience are highly valued at BSG, but we recognize that talent is a product of hard-work, resilience, and a growth-mindset. We champion individuals who have demonstrated they have the grit necessary to overcome challenges and subscribe to the notion that inclusion breeds synergy and innovation. To us, diversity isn't a metric-it's a must! This is a full-time hybrid position based in Irvine, CA with an onsite requirement of three days per week. The salary range being considered for this role is $93,000-$110,000. The specified salary range pertains to Southern California, and the actual amounts may differ based on experience, performance, and location. These salary ranges do not apply to locations outside the United States. Senior Character Artists at BSG… You have a deep understanding of the character artist pipeline, complemented by a refined skillset, honed through experience on numerous AAA titles. You are recognized as a dependable developer with the insight to know when to seek feedback. You welcome challenges, setting high standards for yourself and delivering high-quality work consistently. While your influence is vital to the department's success and you provide mentorship to junior developers, modeling characters, creatures, and assets remains your core focus. You excel in independent work but also value collaboration through teamwork. Role and Responsibilities Blind Squirrel Games (BSG) is looking for a Senior Character Artist to join us in creating compelling and immersive character art for an upcoming project. Supported by the Art Director and project Leads, you will help realize the character-centric aesthetic goals of the project and execute high-quality assets for both character design and organic modeling in a collaborative environment. As a Senior Character Artist at BSG, you will contribute to the project by creating realistic, high-quality character assets, collaborating with the art and design teams to ensure consistency and adherence to the visual style. The ideal candidate for this role can translate a thorough understanding of industry standard software and methods into detailed, game-ready assets that meet project expectations and deadlines. Responsibilities Develop and oversee the creation of realistic, highly detailed character art and organic assets, terrain and assets using current industry standard software and methods. Design and model realistic hair with Xgen/Hair/Fur, optimizing for natural movement and performance. Generate clean, animation-ready topology optimized for performance across platforms. Collaborate with production to define tasks, set realistic schedules, and ensure timely delivery of assets. Optimize character assets for performance, implementing LODs and other techniques. Manage and organize character assets within project directories and version control systems. Contribute to the development and optimization of the character art pipeline, defining and documenting processes, workflows, and best practices for reference and training purposes. Collaborate with multidisciplinary teams to achieve visual and functional goals. Provide mentorship and guidance to junior artists, helping to elevate the overall quality of the team's output. Qualifications and Education Requirements 4+ years of industry experience in game development specializing in character art. At least two shipped title as a Character Artist. Portfolio demonstrating ability to design and craft realistic, highly detailed characters, creatures, and assets. Preferred Skills Extensive experience in character creation and character systems for AAA first and third-person action games. Exceptional understanding of human anatomy, proportion, silhouette, and topology. Proficiency in industry-standard 3D software such as Maya, ZBrush, Substance Suite, Marvelous Designer, and Photoshop. Deep knowledge of shader capabilities and render techniques. Solid understanding of texturing, material creation, and PBR workflows. Strong problem-solving skills with an ability to identify, troubleshoot, and provide solutions for issues as they relate to the character art pipeline. Excellent communication skills necessary to articulate personal creative processes and receive critical feedback in style and technique to ensure project consistency. Strong time management and ability to deliver assets within project deadlines with minimal input from senior staff. A team player with a strong work ethic and positive attitude. Maintain a positive attitude in a highly collaborative and iterative team environment. Experience in providing mentorship and feedback to junior artists. Blind Squirrel Entertainment, Inc. is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability. Eligibility to participate in benefits and perks may vary depending on position term and location. Notice to Job Applicants that certain personal information is collected as a part of this application process and submission of your application is considered your acknowledgment that you have read and understand our policies applicable to such process and consent to the collection and processing of your personal information in accordance with our Privacy Policy. To review our policies, please visit our [website] and click [“Privacy”].
    $93k-110k yearly 29d ago
  • Senior VFX Artist - Diablo IV | Irvine, CA or Albany, NY

    Blizzard Entertainment 4.6company rating

    Artist Job 33 miles from Fontana

    Team Name: Diablo IVJob Title:Senior VFX Artist - Diablo IV | Irvine, CA or Albany, NYRequisition ID:R024333Job Description: Your mission The minions of Hell are growing stronger... Join us as we write the next chapter in the Diablo universe! Diablo IV is the next-gen action RPG experience with endless evil to slaughter, countless abilities to master, nightmarish Dungeons, and legendary loot. Come work with us, and together we'll create something amazing. Our team of passionate developers is growing. We are looking for a Senior VFX Artist to bring strong artistic fundamentals and knowledge of industry-standard VFX practices to the world of Diablo. Your responsibilities will range from creating textures and geometry needed for VFX to working in complex 2D and 3D pipelines, to collaborating with Art and Design direction to enhance gameplay and bring spectacle to the world of Diablo IV. This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is either Albany, NY, or Irvine, CA. What you bring to the table: Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities: Create player abilities, creature abilities, environmental FX, and more in the Diablo IV VFX style. Ability to contribute to all stages of VFX development, from early R&D to final assets. Work with production to ensure quality FX are delivered according to a schedule. Be a source of knowledge on the team helping to guide and mentor junior artists. Regularly work with multi-disciplinary departments to tackle problems and improve the visual and gameplay experience for players. Minimum requirements Experience 5+ years of demonstrated ability working as a VFX Artist in game development. Knowledge & Skills Portfolio demonstrating a grasp of the principles of motion, anticipation, dynamics, follow-through, lighting, shading, and other facets of animation to create powerful imagery. Expert understanding of next-generation asset creation pipelines, tools, and real-time game development needs. Solid understanding and passion for gameplay. Bonus Points Experience Experience with Houdini and Rigid/Soft Bodies Animation and rigging experience Experience creating shaders 3D Sculpting experience Your Platform Best known for iconic video game universes including Warcraft , Overwatch , Diablo , and StarCraft , Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net , Xbox, PlayStation, Nintendo Switch, iOS, and Android. Our World Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty , World of Warcraft , Overwatch , Diablo , Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet! Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered! The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply. We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest. We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics. Rewards We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including: Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others; If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance. Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting *************************************** In the U.S., the standard base pay range for this role is $80,800.00 - $149,400.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
    $80.8k-149.4k yearly 60d+ ago
  • Make Up Artist

    Thirteenth Floor Entertainment Group

    Artist Job 48 miles from Fontana

    Job Details Long Beach, CA SeasonalDescription Makeup artists use airbrush, prosthetics, and hair styling on actors throughout the event to help create the final look of the event's characters. Makeup artists will work on several actors a night, typically producing the designated look in under 10 minutes. Airbrush experience is preferred but not required. Free training and workshops designed and taught by highly experienced MUA professionals will be available to all artists. All supplies needed to create the designated looks will be provided. Qualifications Physical Requirements Be able to stand, walk, and work in varying environments for up to 6 hours at a time. Ability to work a varying schedule in terms of days and hours, as dictated by business needs. Ability to lift 25 lbs. Perks 20% off discount in the gift shop Free, unlimited admission to all Thirteenth Floor Entertainment Group events on select nights throughout the Halloween season 2 comp tickets to share with family and friends. Valid on select nights throughout the Halloween season for any Thirteenth Floor Entertainment Group event Weekly pay Flexible schedule Equal Opportunity Employment Thirteenth Floor Entertainment Group is an Equal Opportunity Employer that does not discriminate based on actual or perceived race, creed, color, religion, alienage or national origin, ancestry, citizenship status, age, disability or handicap, sex, marital status, veteran status, sexual orientation, gender identity, gender expression, arrest record or any other characteristic protected by applicable federal, state, or local laws. Our management team is dedicated to this policy with respect to recruitment, hiring, placement, promotion, transfer, training, compensation, benefits, employee activities and general treatment during employment. This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee. Duties, responsibilities and activities may change, or new ones may be assigned at any time with or without notice. All applicants must be 18 years old or older and sign a non-disclosure agreement. Thirteenth Floor Entertainment Group is an Equal Opportunity / Affirmative Action employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status, or other status protected by law or regulation. Thirteenth Floor Entertainment Group participates in E-Verify as required by law.
    $36k-74k yearly est. 60d+ ago
  • Lead 3D Environment Artist - Virtual Reality

    Immersive Entertainment

    Artist Job 33 miles from Fontana

    We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen. Job Description Creation of high quality game assets in collaboration with concept artists and CCO. Maintaining the production pipeline and meeting deadlines. Working closely with the implementation and gameplay departments. Prototyping new technologies on the given platforms. Leading the environment modellers team Setting the quality targets and bar for 3D environments on the projects Sharing knowledge and techniques across the studio Mentoring 3D environment artists Qualifications 5+ years of experience in game development Experience with Unreal Engine and or Unity. Perfect knowledge of 3ds Max (or Maya) & Photoshop High texturing and Zbrush skills Ability to create realistic looking objects & environments, being limited by technological frames High texturing and Zbrush skills Excellent communication skills Good eye for details English language A strong team player and leader by example Additional Information Pluses Shipped AAA PC or console titles as a Senior 3D Environment Artist Work experience with Unreal Engine 4 Understanding the difference between developing for VR compared to traditional game development. A passion for developing and playing virtual reality experiences
    $64k-109k yearly est. 60d+ ago
  • Insomniac - Beyond Wonderland SoCal 2025 Seasonal Entertainment Makeup Artist

    Insomniac Holdings

    Artist Job 9 miles from Fontana

    WHO ARE YOU? Do you enjoy dance music? Do you excel at costume or character makeup styles? Then you're in luck! We are looking for a highly motivated self-starter who embodies both a passion for dance culture and a love of the event operations space. Is this you? Read on… WHO ARE WE? Insomniac produces some of the most innovative, immersive music festivals and events in the world. Enhanced by state-of-the-art lighting, pyrotechnics and sound design, large-scale art installations, theatrical performers and next generation special effects, our events captivate the senses and inspire a unique level of fan interaction. The quality of the Headliner experience is our top priority. Insomniac produces 10,000 concerts, club nights and festivals for seven million attendees annually across the globe. Since its inception, Insomniac's events have taken place in 13 countries across five continents. The company's premiere annual event, Electric Daisy Carnival Las Vegas, is the world's largest dance music festival and attracts more than 525,000 fans over three days. The company was founded by Pasquale Rotella and has been based in Los Angeles since it was formed in 1993. THE ROLE Insomniac Events is seeking a highly motivated and proactive Entertainment Makeup Artist to join our Entertainment team with focus on costume and character makeup. This position reports to the Entertainment Director. RESPONSIBILITIES Execute makeup looks styled to an approved design for performers of events. Duplicate work on a regular basis & within a team to ensure conformity and consistency in look appearance. Cooperate with lead artist or director to achieve the desired end effect when applying makeup. Work closely with a variety of performers in the application of makeup during show run, rehearsals, preparation, and show changes. Read entertainment department look books to ascertain the appropriate materials and the look required. Ensure makeup looks are photo ready and well-applied in day & night settings. Assist fellow team members with looks & quick changes during run of show. Assist in touch ups during events & ensure quality of the overall product throughout. Always maintain a safe working environment, conforming to all established safety policies and procedures. Document specific looks by taking photos or writing makeup sheets that can be referred to for future use. Perform other tasks and carry out projects as assigned by the lead makeup artist or director. Proper clean up, repack, & storage of all makeup & related items at the end of each show. Makeup artists may be asked to use & apply prosthetics or have knowledge of SFX techniques to achieve a desired look for some events. (specified role) Makeup artists may be asked to use an airbrush, supply their own equipment, & have knowledge of airbrush techniques and materials to achieve a desired look for some events. (specified role) EXPECTATIONS Fast pace - artist must be able to move quickly & efficiently in high volume to make show launch times. Attention to Detail - being careful about detail and quality of end product. Cooperation - being pleasant with others on the job and displaying a good-natured, cooperative attitude. Teamwork - working well with others in a team atmosphere. Time Management - managing one's own time and the time of others. Initiative - a willingness to take on responsibilities and challenges. Stress Tolerance - accepting criticism and dealing calmly and effectively with high stress situations. Keeping emotions in check and avoiding aggressive behavior, even in very difficult situations. Independence - guiding oneself with little or no supervision, and depending on oneself to get things done. Dependability - being reliable, responsible, dependable, and fulfilling obligations. Complex Problem Solving - Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions. QUALIFICATIONS Diploma in cosmetology or at least 3 years of relevant experience in all aspects of makeup. Hands on knowledge in appropriate use of makeup & tools. Detailed knowledge of the latest products, services and industry techniques. Good interpersonal and communication skills. Knowledge of live entertainment and Insomniac brands/shows. Experience in entertainment, theater, theme park, & or live events is a plus. Must be able to lift up to 50 pounds occasionally. Ability to stand for long periods of time. Some travel may be requested. WORK ENVIRONMENT Must be able to tolerate loud noise levels & busy environments May work in drastic temperature climates Must be willing to frequently travel to work events during holidays, evening and weekend hours, as required, to meet deadlines Applicants for employment in the U.S. must possess work authorization, which does not require sponsorship by Insomniac for a visa. EQUAL EMPLOYMENT OPPORTUNITY We aspire to build teams that reflect and support the fans and artists we serve. Every day we aim to promote environments where everyone can be themselves, contribute fully, and thrive within our company and at our events. As a growing business we will encourage you to develop your professional and personal aspirations, enjoy new experiences, and learn from the talented people you will be working with. Insomniac strongly supports equal employment opportunity for all applicants regardless of age (40 and over), ancestry, color, religious creed (including religious dress and grooming practices), family and medical care leave or the denial of family and medical care leave, mental or physical disability (including HIV and AIDS), marital status, domestic partner status, medical condition (including cancer and genetic characteristics), genetic information, military and veteran status, political affiliation, national origin (including language use restrictions), citizenship, race, sex (including pregnancy, childbirth, breastfeeding and medical conditions related to pregnancy, childbirth or breastfeeding), gender, gender identity, and gender expression, sexual orientation, intersectionality, or any other basis protected by applicable federal, state or local law, rule, ordinance or regulation. We will consider qualified applicants with criminal histories in a manner consistent with the requirements of the Los Angeles Fair Chance Ordinance, San Francisco Fair Chance Ordinance and the California Fair Chance Act and consistent with other similar and / or applicable laws in other areas. We also afford equal employment opportunities to qualified individuals with a disability. For this reason, Insomniac will make reasonable accommodations for the known physical or mental limitations of an otherwise qualified individual with a disability who is an applicant consistent with its legal obligations to do so, including reasonable accommodations related to pregnancy in accordance with applicable local, state and / or federal law. As part of its commitment to make reasonable accommodations, Insomniac also wishes to participate in a timely, good faith, interactive process with a disabled applicant to determine effective reasonable accommodations, if any, which can be made in response to a request for accommodations. Applicants are invited to identify reasonable accommodations that can be made to assist them to perform the essential functions of the position they seek. Any applicant who requires an accommodation in order to perform the essential functions of the job should contact a Human Resources Representative to request the opportunity to participate in a timely interactive process. Insomniac will also provide reasonable religious accommodations on a case-by-case basis. HIRING PRACTICES The preceding job description has been designed to indicate the general nature and level of work performed by employees within this classification. It is not designed to contain or be interpreted as a comprehensive inventory of all duties, responsibilities, and qualifications required of employees assigned to this job. Insomniac recruitment policies are designed to place the most highly qualified persons available in a timely and efficient manner. Insomniac may pursue all avenues available, including promotion from within, employee referrals, outside advertising, employment agencies, internet recruiting, job fairs, college recruiting and search firms. Hiring Salary Range: $16.50-$32.00 USD Please note that the compensation information provided is a good faith estimate for this position only and is provided pursuant to the California Salary Transparency in Job Advertisements Law. It is estimated based on what a successful California applicant might be paid. It assumes that the successful candidate will be in California or perform the position from California. Similar positions located outside of California will not necessarily receive the same compensation. Insomniac takes into consideration a candidate's education, training, and experience, as well as the position's work location, expected quality and quantity of work, required travel (if any), external market and internal value, including seniority and merit systems, and internal pay alignment when determining the salary level for potential new employees. In compliance with the California Law, a potential new employee's salary history will not be used in compensation decisions. ---------- The expected compensation for this position is: $16.50 USD Hourly ** Pay is based on a number of factors including market location, qualifications, skills, and experience.
    $16.5-32 hourly 60d+ ago

Learn More About Artist Jobs

How much does an Artist earn in Fontana, CA?

The average artist in Fontana, CA earns between $44,000 and $122,000 annually. This compares to the national average artist range of $42,000 to $110,000.

Average Artist Salary In Fontana, CA

$73,000

What are the biggest employers of Artists in Fontana, CA?

The biggest employers of Artists in Fontana, CA are:
  1. Insomniac Holdings
  2. Ulta Beauty
  3. Live Nation Entertainment
Job type you want
Full Time
Part Time
Internship
Temporary