CONTRACT - UI Artist III (NST)
Artist Job In Redmond, WA
CONTRACT - UI Artist III (NST) (2500000013) Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
** This is a CONTRACT position
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.
As an Associate UI Artist III, you will have a passion for creating game content utilizing UI/UX Designer principals. Developing wireframe designs is also a great plus. If this sounds like you, then we'd love to see your portfolio!
DESCRIPTION OF DUTIES:
Creates exceptional user interface visual assets for digital entertainment products that meet required direction and quality specifications.
Establishes and drives product-quality UI art assets, including icons, buttons, fonts, and animations.
Creates concepts, mockups, and prototypes for UI art.
Works directly with project leads to help visualize and develop game designs.
Supports the growth of new or enhanced art development tools and techniques
Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools
SUMMARY OF REQUIREMENTS
5 or more years of professional experience in a UI artist role having shipped at least 2 games.
Proven artistic and technical skills in both 2D and 3D UI art production.
Strong iconography and 2D vector art skills.
Effective at studying and adapting UX design based on player behaviors and player features.
Understanding of interactive entertainment methodologies, production pipelines, and Nintendo franchise art quality standards.
Proven proficiency with commercial 2D/3D art production software (E.g. Photoshop, Illustrator, etc.).
Effective verbal and written communication skills.
Undergraduate degree in art or related field; or equivalent education and experience.
** This is a CONTRACT position
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This contract position has a base pay range of $43.00 - $64.00 per hour and is eligible for benefits through the employing agency. Agency benefits may include medical, dental and vision, 401(k), basic/supplemental life and AD&D insurance, short- and long-term disability insurance, health and dependent care spending accounts, transportation benefits, employee assistance program, paid sick leave, and up to 6 paid holidays per year. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
#LI-Hybrid Job: Game DevelopmentPrimary Location: WA-RedmondOrganization: Nintendo Software Technology CorporationSchedule: ContingentNumber of Openings: 1Work Days: M-FHours/Week: 40Salary: DOE
2D/UI Artist, Wearables
Artist Job In Seattle, WA
We are seeking an experienced UI Artist to join our Wearables team. As a UI Artist, you will be responsible for conceptualizing, illustrating visually stunning and user-friendly interfaces for our wearable devices. You will collaborate with cross-functional teams, including design, engineering, and product management, to bring our wearable products to life.
**Required Skills:**
2D/UI Artist, Wearables Responsibilities:
1. Design and develop high-quality polished designs across wearable devices
2. Collaborate with designers and other artists on interaction patterns
3. Collaborate with designers, engineers, and product managers to ensure design consistency and feasibility
4. Develop and maintain design guidelines, standards, and best practices for wearable UI design
5. Create interactive prototypes to demonstrate and test UI design concepts
6. Work closely with the engineering team to ensure design implementation meets design intent
7. Stay up-to-date with industry trends, technologies, and design patterns for wearable devices
8. Participate in critiques and feedback sessions to continuously improve quality
**Minimum Qualifications:**
Minimum Qualifications:
9. 5+ years of experience in UI design, preferably with a focus on wearable devices or mobile applications
10. Portfolio showcasing your UI design work, including experience with wearable devices or mobile applications
11. Experience with design systems and design languages
12. Proficiency in design tools such as Sketch, Figma, Adobe XD, Maya or equivalent design tools
13. Proven visual design skills, with a experience understanding of color theory, typography, and composition
14. Proven collaboration skills, with experience working with cross-functional teams
15. Proven communication skills with the experience to articulate opinions, while remaining open to feedback and alternative perspectives
16. Experience working in a fast-paced environment, with multiple projects and deadlines
**Preferred Qualifications:**
Preferred Qualifications:
17. Experience designing UI for wearables devices
18. Experience designing UI for cross-device systems
**Public Compensation:**
$126,000/year to $175,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Specialty Artist - MAC
Artist Job In Auburn, WA
Experience a place of energy, passion, and excitement. A place where the joy of discovery and uncommon artistry blend to create exhilarating buying experiences-for true beauty enthusiasts. At Ulta Beauty, we're transforming the world one shade, one lash, one cut at a time. Because beauty is powerful.
If you seek greater purpose-a place of vision, mission, and lived values-where voices are heard, contributions valued and recognized and growth opportunities abound, consider Ulta Beauty. Nowhere else are the possibilities quite this beautiful.
GENERAL SUMMARY & SCOPE
The Specialty Artist - MAC is responsible for maximizing sales in the MAC brand (including color cosmetics, skincare, and fragrance) by engaging guests to determine their individual needs, assisting guests in the selection and purchase of merchandise, and maintaining overall store standards, including cleanliness and replenishment. They represent the image, products, and culture of Ulta Beauty and the MAC brand to the Ulta Beauty guest and support the Experience Manager (EM) through a focus on performance (service/retail sales and in-store events), people (guest service and associate culture), and process (operating procedures and compliance standards). This position requires professional caliber makeup artistry skills, exceptional guest service, and the aptitude to learn and communicate product knowledge.
PRINCIPAL DUTIES & RESPONSIBILITIES (*Essential Job Functions)
The Specialty Artist - MAC is a champion of Ulta Beauty's mission, vision and values, and should demonstrate them skillfully and consistently by performing the following duties and responsibilities of the position (as well as all other projects/duties as assigned):
Performance
* Meet or exceed MAC brand sales and service goals and contribute to meeting or exceeding the store's goals related to retail and service sales, guest loyalty (including credit), omni-channel, and retail shrink as set by Ulta Beauty.
* Build and maintain strong customer relationships by interfacing with existing guest base, maintaining active contact with a growing preferred guest list, and following up on guest inquiries.
* Ensure that each guest receives exceptional service by greeting and engaging every guest, personalizing service to their needs, offering samples, and recommending complementary products and/or services.
* Conduct personalized, professional caliber makeup demonstrations, applications, and lessons; skincare analyses; and product demonstrations with guests to MAC and Ulta Beauty brand standards.
* Study and practice the Skill Certification requirements and complete as many skill sets as appropriate, within the specified time frame as set by Ulta Beauty and MAC brand.
* Remain informed, participate in, and inform guests about promotions and marketing initiatives within the brand and throughout all categories/departments of the Ulta Beauty store.
* Book appointments for and support the execution of services and in-store events that deliver an unrivaled guest experience while delivering on sales goals for the MAC brand and the store.
* Take the initiative to stay informed regarding new and existing industry trends, products, and services during work time, and be knowledgeable about the ingredients and benefits of these trends, products, and services to better serve guests.
* Maintain prompt, regular attendance.
People
* Contribute to an inclusive environment that supports teammates, peers, and the internal and external guests served.
* Share the benefits of the guest loyalty program, including credit and the Ulta Beauty app, with guests on the salesfloor.
* Maintain and update an active clientele portfolio for MAC brand sales.
* Serve as an Ulta Beauty and MAC brand ambassador with all store associates, brand partners, and guests by sharing product knowledge, makeup application techniques, information on makeup trends, and MAC consciousness programs and philosophies, including the "Back to MAC" program.
* Maintain strong relationships with MAC brand partners through participation in required trainings and the execution of in-store events and promotions.
* Regularly participate in ongoing training, including brand and category education, to enable continuous professional development and drive MAC brand sales performance.
* Collaborate with managers and associates throughout the store to help grow the business.
Process
* Be knowledgeable of and ensure adherence to Ulta Beauty's policies, procedures, and standards.
* Adhere to the Ulta Beauty and MAC brand dress code, including wearing brand assets as directed.
* Drive sales by keeping assigned work area replenished, signed, and faced and ensuring testers are available and maintained in compliance with hygiene standards.
* Maintain outstanding store and MAC operational standards, including participation in MAC recycling program and maintaining cleanliness of the MAC brand area and any additional assigned area, including the salesfloor, restrooms, cashwrap, backroom, and break area.
* Participate in completing merchandise resets, planograms, marketing displays, physical inventory procedures, and processing shipment using Ulta Beauty and MAC brand provided technology and best practices.
* Protect company assets by following loss prevention best practices and providing exceptional guest service.
* Execute other operational tasks as directed.
JOB QUALIFICATIONS
Education
* High school diploma is preferred
* Cosmetology or demonstrator license where required by state law
Experience
* Cosmetics artistry experience preferred
Skills
* Demonstrates significant competency in sales, products, and service.
* Ability to build and maintain strong customer relationships
* Ability to work independently and as part of a team
* Ability to positively and proactively handle guest concerns and prioritize multiple tasks in a fast-paced environment
* Strong verbal communication and interpersonal skills
SPECIAL POSITION REQUIREMENTS
* Work a flexible schedule to include days, evenings, weekends, and holidays
* Attend brand sponsored trainings
WORKING CONDITIONS
* Frequent mobility during shift
* Frequent standing, bending, reaching, pulling, pushing, and twisting during shift
* Continuous lifting and/or moving up to 10 lbs. during shift
* Continuous coordination and manipulation of objects during shift
If an associate has a disability that prevents them from performing an essential function of the job, the Company will engage in the interactive process with the associate to determine whether there is a reasonable accommodation that will enable the associate to perform the essential functions of the job.
Ulta Beauty is proud to be an Equal Opportunity employer, and we encourage people from underrepresented backgrounds to apply. We do not discriminate based upon race (including traits associated with race, such as hair texture and protective hairstyles like braids, locks, and twists), color, religion, creed, sex (including pregnancy, childbirth, and medical conditions related to pregnancy, childbirth, or breastfeeding), sex stereotyping (including assumptions about a person's appearance or behavior, gender roles, gender expression, or gender identity), gender, gender identity, gender expression, status as a transgender or transsexual individual, national origin, age, mental or physical disability, ancestry, medical condition, marital status, military or veteran status (including honorable discharge from military service), reproductive health decisions, familial status, refugee status, citizenship status, sexual orientation, genetic information, or any other legally protected status of an individual.
The pay range for this position is $20.00 - $30.00 / Hour. Exact pay will be based on factors including, but not limited to relevant education, qualifications, certifications, experience, level, shift, geographic location, and business and organizational needs. Eligible associates may also earn overtime pay as required by applicable law. Full-time positions are eligible for paid time off, health, dental, vision, life, and disability benefits. Part-time positions are eligible for dental, vision, life, and disability benefits. For additional information concerning our benefits, visit our Benefits and Career Development page: *****************************
ABOUT
At Ulta Beauty (NASDAQ: ULTA), the possibilities are beautiful. Ulta Beauty is the largest North American beauty retailer and the premier beauty destination for cosmetics, fragrance, skin care products, hair care products and salon services. We bring possibilities to life through the power of beauty each and every day in our stores and online with more than 25,000 products from approximately 500 well-established and emerging beauty brands across all categories and price points, including Ulta Beauty's own private label. Ulta Beauty also offers a full-service salon in every store featuring-hair, skin, brow, and make-up services.
We will consider for employment all qualified applicants, including those with arrest records, conviction records, or other criminal histories, in a manner consistent with the requirements of any applicable state and local laws, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance, the San Francisco Fair Chance Ordinance, and the New York City Fair Chance Act.
Graphic Artist - On Site in Kent WA
Artist Job In Kent, WA
Wilmar LLC, proud owner of Performance Tool and other brands, is a leading supplier of quality tools to major retailers and distributors throughout North America and internationally. We're growth oriented, customer obsessed, and proud of our history while being focused on building an even better team for tomorrow. Come grow with us!
We are looking for a Graphic Artist to join our design team to help deliver designs for various products. As a member of our design team, you will contribute to the creation of packaging designs that not only meet company guidelines but also resonate with the target audience, comply with regulations, and enhance the overall brand image.
This position is 100% on site in Kent, WA.
Responsibilities
Ensure packaging artwork aligns with the company's established brand guidelines, including logo usage, color schemes, and typography.
Work closely with design teams to bring conceptual designs to fruition while maintaining brand consistency.
Understand and implement packaging specifications, including dimensions, bleed, and any unique requirements such as die lines and fold lines.
Conduct thorough quality checks on artwork to identify and rectify errors, ensuring a high level of accuracy before production.
Coordinate with print houses, manufacturers, or packaging suppliers to align production capabilities and specifications.
Work within specified timelines to deliver packaging artwork according to production schedules, product launches, or marketing campaigns.
Be adaptable to changes in project scope, timelines, or design directions, while maintaining a focus on delivering high-quality packaging artwork.
Other duties as assigned.
Requirements
High school diploma or GED; 2+ year design degree preferred.
Strong knowledge of graphic design, creative design, production artwork and print services
Proficiency in Mac OSX, Adobe Creative Suite software and Microsoft Office.
Knowledge of photography techniques and equipment.
Strong time management, organizational and multitasking skills.
Creativity and innovative thinking with attention to detail.
Able to work cross-functionally with various internal teams.
Wilmar, LLC. benefits include:
Annual incentive plan
Medical insurance (United Health Care NexusACO base plan with 2 PPO buy up options)
Delta Dental insurance (up to $2,000 annual benefit)
Vision (United Healthcare)
Company paid Long Term Disability
Company Paid Group Life Insurance ($20,000 benefit)
Company Paid AD&D
Employee Assistance Program (EAP)
Voluntary Group Term Life Insurance/AD&D
Voluntary Accident Insurance
401(k) profit sharing plan with employer match
Paid time off: vacation and sick time
Seven paid holidays
Employee discount on Wilmar, LLC products
Wilmar, LLC is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances.
#LI-ONSITE
Lash Artist
Artist Job In Kirkland, WA
Qualified candidates must have a current cosmetology, esthetician, or eyelash extension license. Bring your positive attitude and Lash Extension skills to us for a huge opportunity. Not sure of your skills? Don't worry, we offer an extensive training program for those who have the proper licensing but need lash training. Main Responsibilities include:
Lash Artistry and Tinting
Upselling products and services
Checking Clients in and out
Engaging customers with world class service
Sanitation and Industry standards
Performing additional duties as required
Requirements include:
Willing to learn lash application technique specific to Deka Lash
Markets skills in the community and promotes Deka Lash
Books lash models during training period
Discusses lash membership and product options to clients and maintains monthly sales goals
Monitors client book and is prompt & present for appointments
Is available to work weekends and evenings
Shares with team in all studio cleaning activities
Is willing to learn and grow and continues to develop and perfect skills
Is able to consult and design appropriate lash designs based on client preference and need
Is knowledgeable on all Deka Lash retail products to promote and educate clients on home care of their eyelash extensions
Provides frequent education and recommendations to clients with a friendly and helpful attitude to ensure client satisfaction
Benefits
Competitive compensation - Make ($20-$24/hour) ~$40K to $50K per year, which includes Service, Membership, and Product commissions plus 100%
tips
!!!
Quarterly team-building events
Rapid internal promotion potential
Continuous training specific to Deka Lash and uniforms provided
Family-Friendly work environment
Flexible work schedule
Free eyelash extensions and discounts on retail products
Compensation: $20.00 - $24.00 per hour
At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community.
We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients.
This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
Environment Artist 2
Artist Job In Kirkland, WA
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Welcome to EA, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. We create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. We are looking for an Environment Artist II to join a new multi-genre third person open world game team. The ideal candidate is someone who has extensive world building and object modeling experience and can support development across both disciplines as needed.
Responsibilities:
● You will work closely with studio leadership to create 3D levels and assets based on visual, technical and gameplay requirements
● You will ensure all asset types have established budgets and are optimized for the engine
● Active participant in team discussions, critiques and reviews
● Perform as an important contributor of the world production process to create believable and engaging environments .
● You will actively share progression and knowledge within area of expertise and influence related disciplines
● Active participant in team discussions, critiques and reviews
● You will have the ability to keep your team updated on your work when operating remotely.
● You will own your work, able to balance artistic direction and technical constraints
Qualifications:
● Minimum 7+ years of experience combined as an Environment Artist and Object Modeler in game development
● Strong understanding of scene composition, layout, materials, color, and lighting
● Ability to balance art quality and performance optimizations
● A passion for video games
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
BASE SALARY RANGES
* California (depending on location e.g. Los Angeles vs. Sacramento)
* $103,200 - $145,600 USD
* Colorado (depending on location e.g. Denver vs. Colorado Springs)
* $111,800 - $151,800 USD
* Illinois (depending on location e.g. Chicago vs Illinois City)
* $92,600 - $121,700 USD
* Minnesota (depending on location e.g. Minneapolis vs Saint Paul)
* $92,600 - $121,700 USD
* Jersey City, NJ
* $117,300 - $145,600 USD
* New York (depending on location e.g. Manhattan vs. Buffalo)
* $92,600 - $145,600 USD
* Washington (depending on location e.g. Seattle vs. Spokane)
* $92,600 - $135,600 USD
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Senior Environment Artist
Artist Job In Bellevue, WA
We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! PUBG Studios Seattle is a small, skilled team with a wide range of game dev experience, coming together with a strong focus on quality and cross discipline collaboration.
Our office is located in Bellevue, Washington. We are at the heart of a vibrant game development scene, surrounded by top-tier studios and industry talent. We pride ourselves on pushing the boundaries of creativity, storytelling, and visual artistry. Our team of talented artists, designers, and developers work collaboratively to build immersive worlds that captivate players.
The person we're looking for:
We are looking for an experienced Environment Artist to join our team and help bring immersive, visually stunning worlds to life. This role requires a strong artistic vision, technical expertise, and leadership skills to help guide a team of artists. The ideal candidate has a deep understanding of composition, lighting, materials, and environmental storytelling, with a proven track record of creating high-quality game environments.
As a Senior Environment Artist, you will collaborate with Art Directors, Leads, Designers, and Technical Artists to establish and maintain the visual direction for environments while ensuring assets meet both artistic and technical standards. Additionally, you will mentor and support other artists, helping to refine workflows and ensure smooth production pipelines.
This is an in-office position in Bellevue WA and reports to the Lead Environment Artist.
Key Responsibilities:
Create high-quality 3D environments that align with the game's artistic and technical vision.
Lead efforts and mentor a team of artists, providing quality bar-setting examples, constructive feedback and fostering professional growth.
Work closely with Art Directors, Leads, Designers, and Technical Artists to ensure visual consistency and technical feasibility.
Develop and refine environmental storytelling techniques to create immersive game worlds.
Optimize assets for performance and memory constraints while maintaining high visual fidelity.
Assist in managing art production pipelines to ensure deadlines and quality expectations are met.
Work with engineers and level designers to ensure seamless asset integration into the game engine.
Stay up to date with industry trends and push the boundaries of game environment art.
A Typical Day May Include:
Reviewing hourly or daily builds with an eye to maintaining a high-quality bar while respecting project or technical requirements
Communicating with leadership to align on various topics like art direction and project timelines
Creating high-quality game art content
Providing constructive feedback to other artists to establish best practices and document workflows
Qualifications:
5-7+ years of experience as an Environment Artist in the video game industry
At least one shipped title on a major platform
Strong leadership and mentorship skills, with experience guiding and supporting a team of artists
Proficiency in industry-standard tools such as Blender, Substance Suite, and Photoshop
Experience with game engines such as Unreal Engine, including material and shader creation
Deep understanding of PBR workflows, composition, lighting, and environmental storytelling
Experience with terrain systems, modular asset workflows, and foliage creation
Strong understanding of real-world architecture, set dressing and infrastructure
Ability to balance artistic vision with technical constraints for optimized performance
Strong communication and problem-solving skills, with the ability to work collaboratively across teams
Portfolio Requirements:
High-quality environment art for video games, including examples of realistic work and demonstrated understanding of composition, lighting, and asset pipelines.
Personal Attributes:
Proactive, self-motivated, and able to work independently.
Passion for video games and interactive entertainment.
Strong desire to learn and stay updated with the latest industry trends and technologies.
Ability to work in-person at our Bellevue office
What we offer:
A highly competitive total compensation package
Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
Generous benefits include 20 days PTO, 12 paid holidays and a studio-wide holiday break annually
15 sick leave days annually to prioritize your well-being
Health & wellness, video game, and continuing education reimbursements
Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
Enjoy meal reimbursements, and snacks and beverages for in office staff
401K with a company match for your financial well-being
Option to work remotely 1 day a week
In Washington, the expected salary range for this position is $120,000-$165,000. The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job-related factors that can include experience, education, skills, and location.
PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.
Localization Production Artist
Artist Job In Bellevue, WA
Who is Blueprint?
We are a technology solutions firm headquartered in Bellevue, Washington, with a strong presence across the United States. Unified by a shared passion for solving complicated problems, our people are our greatest asset. We use technology as a tool to bridge the gap between strategy and execution, powered by the knowledge, skills, and the expertise of our teams, who all have unique perspectives and years of experience across multiple industries. We're bold, smart, agile, and fun.
What does Blueprint do?
Blueprint helps organizations unlock value from existing assets by leveraging cutting-edge technology to create additional revenue streams and new lines of business. We connect strategy, business solutions, products, and services to transform and grow companies.
Why Blueprint?
At Blueprint, we believe in the power of possibility and are passionate about bringing it to life. Whether you join our bustling product division, our multifaceted services team or you want to grow your career in human resources, your ability to make an impact is amplified when you join one of our teams. You'll focus on solving unique business problems while gaining hands-on experience with the world's best technology. We believe in unique perspectives and build teams of people with diverse skillsets and backgrounds. At Blueprint, you'll have the opportunity to work with multiple clients and teams, such as data science and product development, all while learning, growing, and developing new solutions. We guarantee you won't find a better place to work and thrive than at Blueprint.
We are looking for a Localization Production Artist to join us as we build cutting-edge technology solutions! This is your opportunity to be part of a team that is committed to delivering best in class service to our customers.
In this role, you'll plays a vital role in the success of the Blueprint Localization Team by producing localized images for clients and their customers. As an individual contributor, you will collaborate with a large team of highly skilled professionals passionate about making a difference in the gaming industry. The position calls for proficiency in standard graphic design tools and the ability to thrive in a fast-paced, culturally diverse environment. This role provides a rare opportunity to work in a quality-driven setting, sharpen your skills, advance your career, and join the crème de la crème of our industry!
Responsibilities:
Produce localized images for all target languages, triaging art localization requests to determine the extent of localization required
Ensure the accuracy and quality of files before delivery to meet the highest standards of digital content
Collaborate with stakeholders, including clients, Translation & Localization Specialists, Localization Engineers, and leadership.
Qualifications:
A bachelor's degree in graphic design or equivalent relevant experience
Solid art production skills with an exceptionally keen eye for detail
Exceptional organization skills
Proficiency with Adobe Creative Cloud and a strong command of Adobe Photoshop
Proficiency with the Windows operating system and standard office applications
Exceptional written, verbal, interpersonal, organizational and relationship building skills
Proven ability to drive collaboration and engagement with multiple internal and external stakeholders
Thrives in a fluid, multicultural, close-working, diverse environment
Maintain poise, diplomacy, and professionalism in all interactions with internal and external clients
Ability to manage multiple concurrent and often competing priorities, while maintaining high-quality standards and deliverables
Ability to maintain strict confidentiality of sensitive content.
Preferred Qualifications:
Prior localization experience
Proficiency in more than one language
A passion for PC gaming.
Salary Range
Pay ranges vary based on multiple factors including, without limitation, skill sets, education, responsibilities, experience, and geographical market. The pay range for this position reflects geographic based ranges for Washington state: $30.77 to $35.58 USD/hourly. The salary/wage and job title for this opening will be based on the selected candidate's qualifications and experience and may be outside this range.
Equal Opportunity Employer
Blueprint Technologies, LLC is an equal employment opportunity employer. Qualified applicants are considered without regard to race, color, age, disability, sex, gender identity or expression, orientation, veteran/military status, religion, national origin, ancestry, marital, or familial status, genetic information, citizenship, or any other status protected by law.
If you need assistance or a reasonable accommodation to complete the application process, please reach out to: *******************
Blueprint believe in the importance of a healthy and happy team, which is why our comprehensive benefits package includes:
Medical, dental, and vision coverage
Flexible Spending Account
401k program
Competitive PTO offerings
Parental Leave
Opportunities for professional growth and development
Location: Remote
FX Artist
Artist Job In Bellevue, WA
WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
Epic is looking for a FX Artist to join our team working on Rocket League. A successful candidate should have a strong sense of dramatic effects and an understanding of how to recreate them in a real-time particle editor. They will be first and foremost a team player, while also having the ability to be self-motivated and work autonomously. If you have a strong sense of weight, timing, motion, and you demonstrate technical aptitude with Materials and Logic, then we are ready for you to bring those abilities to execute outstanding FX in our games.
In this role, you will
* Execute outstanding effects for our games by bringing dramatic effects to life
* Create all art needed for the visual effects, including FX concept, prototype, and final FX
* Execute across a range of visual effects styles from realistic to stylized
What we're looking for
* Must have a strong reel/portfolio showing executed Real-Time FX work
* Experience with Unreal is preferred
* You have a critical eye for the timing, animation, and motion of real-world objects and visual FX with an ability to bring dramatic FX to life with flair
* Ability to create all art needed for the FX
* Desire to work with a team, share knowledge, and grow together
* Shipped multiple titles within the game industry
* Strong desire to learn new techniques, and grow tools and pipeline
* Experience working on a live-service game is a plus
This role is open to multiple locations in North America (including CA & WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
EPIC GAMES + EPIC BENEFITS = EPIC LIFE
We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.
California Base Pay Range
$120,254-$176,373 USD
Washington Base Pay Range
$109,322-$160,339 USD
ABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Technical Artist (Contract)
Artist Job In Seattle, WA
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century's most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.
ABOUT THE JOB
We build Lattice - the foundation for everything we do as a defense technology company. Our engineers are talented, hard-working and above all, motivated by the prospect of seeing their work rapidly deployed on the front lines. Our team is not just building an experiment in waiting - we deploy what we build on the Southern border, Iraq, Ukraine and more.
You will be responsible for bridging the gap between art and programming, ensuring that our game assets are optimally integrated into our game engine without sacrificing artistic vision or exceeding technical limits. You will be producing assets along side 3D artists and animators and helping to identify areas of improvement in the asset pipeline.
WHAT YOU'LL DO
Convert and import CAD models into 3D modeling software, optimizing and r
efining them for use in our engine
Guide the production of clean and optimized topology suitable for both high-end rendering and real-time performance
Work with other technical artists and animators to ensure models meet specifications for movement and interactivity
Create and maintain asset pipelines, ensuring efficient processing and organization of game assets
Troubleshoot technical issues related to asset performance and visual fidelity
Develop and maintain scripts using Python to automate repetitive tasks and improve efficiency in Blender, Maya and other tools
Maintain a consistent style under the direction of the Art Director, while also contributing creatively to the overall design of the project
REQUIRED QUALIFICATIONS
Proven experience as a Technical Artist or similar role within the game development industry
Expert knowledge in industry-standard 3D modeling and rendering software such as Blender or Maya
Strong working knowledge of Python tooling for game development workflows and other relevant pipelines
Strong understanding of game engine requirements and limitations, with experience in a commercial game engine (e.g., Unreal Engine, Unity, Godot)
Proficiency in asset optimization techniques for both performance and visual quality
U.S. Person status is required as this position needs to access export controlled data
This role is in office in Seattle or Costa Mesa, CA
PREFERRED QUALIFICATIONS
VR or AR development experience and the unique challenges presented by these platforms
Basic understanding of the animation pipeline and rigging principles
Knowledge of general military application and authenticity is a plus
Benefits listed below is for full time employees only.
US Hourly Range $59.62—$111 USD
The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary offer may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are included in the majority of full time offers; and are considered part of Anduril's total compensation package. Additionally, Anduril offers top-tier benefits for full-time employees, including:
Platinum Healthcare Benefits: For U.S. roles, we offer comprehensive medical, dental, and vision plans at little to no cost to you.
For UK roles, Private Medical Insurance (PMI): Anduril will cover the full cost of the insurance premium for an employee and dependents.
For AUS roles, Private health plan through Bupa: Coverage is fully subsidized by Anduril.
Basic Life/AD&D and long-term disability insurance 100% covered by Anduril, plus the option to purchase additional life insurance for you and your dependents.
Extremely generous company holiday calendar including a holiday hiatus in December, and highly competitive PTO plans.
16 weeks of paid Caregiver & Wellness Leave to care for a family member, bond with your baby, or tend to your own medical condition.
Family Planning & Parenting Support: Fertility (eg, IVF, preservation), adoption, and gestational carrier coverage with additional benefits and resources to provide support from planning to parenting.
Mental Health Resources: We provide free mental health resources 24/7 including therapy, life coaching, and more. Additional work-life services, such as free legal and financial support, available to you as well.
A professional development stipend is available to all Andurilians.
Daily Meals and Provisions: For many of our offices this means breakfast, lunch and fully stocked micro-kitchens.
Company-funded commuter benefits available based on your region.
Relocation assistance (depending on role eligibility).
401(k) retirement savings plan - both a traditional and Roth 401(k).
(US roles only)
The recruiter assigned to this role can share more information about the specific compensation and benefit details associated with this role during the hiring process.
Anduril is an equal-opportunity employer committed to creating a diverse and inclusive workplace. The Anduril team is made up of incredibly talented and unique individuals, who together are disrupting industry norms by creating new paths towards the future of defense technology. All qualified applicants will be treated with respect and receive equal consideration for employment without regard to race, color, creed, religion, sex, gender identity, sexual orientation, national origin, disability, uniform service, Veteran status, age, or any other protected characteristic per federal, state, or local law, including those with a criminal history, in a manner consistent with the requirements of applicable state and local laws, including the CA Fair Chance Initiative for Hiring Ordinance. We actively encourage members of recognized minorities, women, Veterans, and those with disabilities to apply, and we work to create a welcoming and supportive environment for all applicants throughout the interview process. If you are someone passionate about working on problems that have a real-world impact, we'd love to hear from you!
To view Anduril's candidate data privacy policy, please visit **********************************************
Tech Artist
Artist Job In Bellevue, WA
Blueprint is a technology solutions firm that helps companies accelerate their success through digital transformation.
Blueprint was named Washington State's #1 Fastest-Growing Company in 2015 and 2016. We placed 161st on the Inc. 500 and were named Consulting Magazine's #1 Fastest-Growing Firm in 2017.
Job Description
*****This is a fulltime position with Blueprint with 100% paid health insurance for employee and other perks*****
Troubleshoot and triage artist issues with tools and art creation workflow
Work with dev and tools teams to prioritize and develop tools/scripts/plugins to streamline art processes, workflows and pipelines.
Author shaders and maintain stability and performance of material library.
Prototype new techniques to facilitate more efficient content production.
Strive to maximize art production performance and predictability.
Qualifications
BS/BA degree in Computer Science, Engineering, Graphic Arts, Art or a related field.
Computer programming/scripting experience.
Strong knowledge of one or more major 3D animation packages, 3D Studio Max preferred.
Understanding of 3D graphics principles and procedures
Experience with next-generation content creation techniques
Excellent communication skills
Work well under deadlines and multi-tasks
Additional Information
100% paid health insurance for employee
Vacation Days
Paid Holidays
Associate Technical Artist, Game Production
Artist Job In Renton, WA
At Wizards of the Coast, we connect people around the world through play and imagination. From our genre-defining games like Magic: The Gathering and Dungeons & Dragons to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That's where you come in!
Are you a creative professional with the ability to build and finalize large files, coupled with a passion for delivering a quality product? If so, this may be the role for you! We're looking for an Associate Technical Artist to join our team working on Magic and other games.
What You'll Do:
* Produce print files for cards, packaging, product shots, and other assets.
* Work within a high-efficiency, heavily scripted XML workflow (Apple Script, JavaScript).
* Collaborate to ensure that all printed materials are produced to a consistently high standard.
* Preflight and troubleshoot native files.
* Coordinate final approval on assets and make file updates as needed.
* Deliver print files to partner teams within established timelines.
* Participate in project kickoff and team meetings.
* Continually help test and improve workflow.
What You'll Bring:
* 1-2 years of experience and knowledge of print production standards and packaging design, including die and cut lines.
* InDesign expertise.
* Strong skills in Photoshop, Illustrator, and Acrobat.
* Ability to take direction and shift quickly between tasks.
* Japanese language and typesetting familiarity is a plus. (N4 proficiency or better)
Compensation Range, Currency USD:
* Starting Pay Range: $31.00 hourly
* Pay Range End: $46.50 hourly
We are an Equal Opportunity / Affirmative Action Employer
The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.
We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know.
In compliance with local law, we are disclosing the compensation range for this role. The range listed is just one component of Wizards of the Coast's total compensation package for employees. Employees may also be eligible for annual and long-term incentives. In addition, Wizards of the Coast provides a variety of benefits to employees. Here's a look at what your benefits package may include: Medical, Dental & Vision Insurance, Paid Vacation Time & Holidays, Generous 401(k) match, Paid Parental Leave, Volunteer Program, Employee Giving & Matching Gifts Programs, Tuition Reimbursement, Product Discounts, and more.
#Wizards
Sandwich Artist
Artist Job In Tacoma, WA
WE'RE HIRING! LOOKING FOR AN OUTGOING SANDWICH ARTIST TO JOIN OUR TEAM! But first… what is a Sandwich Artist ? The Sandwich Artist is the face of our brand. They are responsible for greeting and serving guests, preparing food, maintaining food safety and sanitation standards, and handling light paperwork. Exceptional customer service is a fundamental of this position.
OPPORTUNITIES FOR GROWTH::
Individuals that display business aptitude, a desire to learn and an ability to handle responsibility will be considered for management and positions at the corporate level.
PREREQUISITES::
• Education: Some high school or equivalent.
• Experience & Skills: No previous experience required. That being said a proven ability to understand written and verbal instruction is needed.
• Physical: Must be able to work any area of the restaurant when needed and to operate a computerized Point of Sale system/cash register. Position requires bending, standing, and walking the entire workday. Must have the ability to lift 10 pounds frequently and up to 30 pounds occasionally.
TASKS AND RESPONSIBILITIES::
Exhibits a cheerful and helpful manner while greeting guests and preparing their orders.
Demonstrates a complete understanding of menu items and explains them to guests accurately.
Uses Point of Sale system/cash register to record the order and compute the amount of the bill. Collects payment from guests and makes change.
Performs Cash-In Procedure- accounting for all forms of money, bread, etc., during the shift.
Prepares food neatly, according to formula, and in a timely manner.
Checks products in sandwich unit area and restocks items to ensure a sufficient supply throughout the shift.
Understands and adheres to proper food handling, safety and sanitation standards during food preparation, service and clean up.
Cleans and maintains all areas of the restaurant to promote a clean image. Understands and adheres to the 3-step method for cleaning.
Understands and adheres to all quality standards, formulas and procedures as outlined in the SUBWAY Operations Manual.
Maintains a professional appearance and grooming standards as outlined in the SUBWAY Operations Manual.
Performs light paperwork duties as assigned.
Completes University of SUBWAY courses as directed.
CONTRACT - UI Artist III (NST)
Artist Job In Redmond, WA
CONTRACT - UI Artist III (NST) (2500000013) Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
** This is a CONTRACT position
DESCRIPTION OF DUTIES:
Creates exceptional user interface visual assets for digital entertainment products that meet required direction and quality specifications.
Establishes and drives product-quality UI art assets, including icons, buttons, fonts, and animations.
Creates concepts, mockups, and prototypes for UI art.
Works directly with project leads to help visualize and develop game designs.
Supports the growth of new or enhanced art development tools and techniques
Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools
SUMMARY OF REQUIREMENTS
5 or more years of professional experience in a UI artist role having shipped at least 2 games.
Proven artistic and technical skills in both 2D and 3D UI art production.
Strong iconography and 2D vector art skills.
Effective at studying and adapting UX design based on player behaviors and player features.
Understanding of interactive entertainment methodologies, production pipelines, and Nintendo franchise art quality standards.
Proven proficiency with commercial 2D/3D art production software (E.g. Photoshop, Illustrator, etc.).
Effective verbal and written communication skills.
Undergraduate degree in art or related field; or equivalent education and experience.
** This is a CONTRACT position
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This contract position has a base pay range of $43.00 - $64.00 per hour and is eligible for benefits through the employing agency. Agency benefits may include medical, dental and vision, 401(k), basic/supplemental life and AD&D insurance, short- and long-term disability insurance, health and dependent care spending accounts, transportation benefits, employee assistance program, paid sick leave, and up to 6 paid holidays per year. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
#LI-Hybrid Job: Game DevelopmentPrimary Location: WA-RedmondOrganization: NSTSchedule: ContingentRecruiter: Kate RoetemeyerHours/Week: 40
2D/UI Artist, Wearables
Artist Job In Seattle, WA
We are seeking an experienced UI Artist to join our Wearables team. As a UI Artist, you will be responsible for conceptualizing, illustrating visually stunning and user-friendly interfaces for our wearable devices. You will collaborate with cross-functional teams, including design, engineering, and product management, to bring our wearable products to life.
5+ years of experience in UI design, preferably with a focus on wearable devices or mobile applications Portfolio showcasing your UI design work, including experience with wearable devices or mobile applications Experience with design systems and design languages Proficiency in design tools such as Sketch, Figma, Adobe XD, Maya or equivalent design tools Proven visual design skills, with a experience understanding of color theory, typography, and composition Proven collaboration skills, with experience working with cross-functional teams Proven communication skills with the experience to articulate opinions, while remaining open to feedback and alternative perspectives Experience working in a fast-paced environment, with multiple projects and deadlines Experience designing UI for wearables devices Experience designing UI for cross-device systems
Senior UI Artist
Artist Job In Bellevue, WA
WHAT MAKES US EPIC?
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
ART What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
As a Senior UI Artist, you will collaborate with UX designers to design features and UX/UI systems by generating high-fidelity mockups, prototypes, design systems, and style guides. You will assist the UI Technical Designers and UI Engineers to build out the designs into rapid prototypes and shippable UI to players. In this role, you will have the ability to take wireframes and bring them to life while improving the UX with visuals. You will also implement final art in Unreal Editor using UMG, animations, materials, etc.
In this role, you will
Work collaboratively with UX Design, Tech UI Design, and Engineering to create AAA-quality UI experiences
Actively participate in the creation and implementation of design systems, game menus, HUD elements, Iconography, UI materials and shaders, UI animation, and motion design
Create new material effects, implement basic logic in blueprints, and/or create 2D effects
Contribute to shipping high-quality features on time
Collaborate with the greater UXUI Department to ensure consistency and quality are maintained across the project
Execute at a high-quality bar, work autonomously, and tackle complex features and systems
Work in Photoshop, Illustrator, and/or Figma to create concept UI art
What we're looking for
You have 7+ years of experience working collaboratively to see complex UI features through to completion across multiple platforms (mobile, pc, consoles)
You have 7+ years of experience working in Agile environments and on multi-disciplinary teams
Excellent visual design skills with a strong portfolio
You are skilled with Figma, Adobe Suite, or other comparable software
A strong portfolio of work showcasing your skills and your process
Experience with UI Art implementation, in Unreal Engine (UMG) or equivalent game engine
Experience with building UI materials & shaders for game engines, or equivalent 3d packages and FX tools; motion design & UI animation, preferably for games or interaction design
You have the ability to see features through to completion and rapidly modify work as information changes
You have a passion for making and playing games and have a strong sense of player empathy
You are a proactive individual who naturally leans into owning outcomes and is able to deal with ambiguity well and adapt to changes of plan quickly
This role is open to multiple locations across North America & Europe (including WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
Washington Base Pay Range$141,010-$206,814 USD ABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Tech Artist
Artist Job In Bellevue, WA
Blueprint is a technology solutions firm that helps companies accelerate their success through digital transformation. Blueprint was named Washington State's #1 Fastest-Growing Company in 2015 and 2016. We placed 161st on the Inc. 500 and were named Consulting Magazine's #1 Fastest-Growing Firm in 2017.
Job Description
*****This is a fulltime position with Blueprint with 100% paid health insurance for employee and other perks*****
Troubleshoot and triage artist issues with tools and art creation workflow
Work with dev and tools teams to prioritize and develop tools/scripts/plugins to streamline art processes, workflows and pipelines.
Author shaders and maintain stability and performance of material library.
Prototype new techniques to facilitate more efficient content production.
Strive to maximize art production performance and predictability.
Qualifications
BS/BA degree in Computer Science, Engineering, Graphic Arts, Art or a related field.
Computer programming/scripting experience.
Strong knowledge of one or more major 3D animation packages, 3D Studio Max preferred.
Understanding of 3D graphics principles and procedures
Experience with next-generation content creation techniques
Excellent communication skills
Work well under deadlines and multi-tasks
Additional Information
100% paid health insurance for employee
Vacation Days
Paid Holidays
Environment Artist III (NST)
Artist Job In Redmond, WA
Environment Artist III (NST) (22000000EN) Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.
As an Environment Artist III, you will have proven Substance Designer experience and a deep passion for stylized texture authoring for hard surface and organic subjects. You'll also have a history of working directly with art leadership to visualize and develop visual targets and have mentored less experienced artists on the team. If this sounds like you then we'd love to see your portfolio!
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES:
Works directly with art leadership to help visualize and develop visual targets.
Takes ownership of a specialized artistic area of a product's development.
May lead members of the art production team in the assigned project.
Creates visual assets for game development products that meet required direction and quality specifications.
Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual assets.
Supports the growth of new or enhanced art development tools and techniques.
Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
Mentors less experienced members of the team.
Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS:
5 or more years of professional experience in game development.
Proven artistic and technical skills in 3D and or 2D art production.
Strong communication skills to effectively communicate technique to other members of the team.
Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc.)
Undergraduate degree in art or related field; or equivalent education and experience.
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This position includes a base salary range of $86,290 - $129,434 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our Benefits & Perks page for more benefits information
For more information about NST, click here.
#LI-Hybrid
Job: Game DevelopmentPrimary Location: WA-RedmondOrganization: Nintendo Software Technology CorporationSchedule: Full-time Number of Openings: 1Work Days: M-FHours/Week: 40Salary: DOE
Studio Artist - Games
Artist Job In Bellevue, WA
Meta Platforms, Inc. (Meta), formerly known as Facebook Inc., builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps and services like Messenger, Instagram, and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. To apply, click "Apply to Job" online on this web page.
**Required Skills:**
Studio Artist - Games Responsibilities:
1. Work with video game design, Unity, and Unity canvas components to build the next generation of online multiplayer games for Meta's Oculus Quest.
2. Create clear UX flows and UI designs from layout to prototyping, rapid iteration and review, to final quality for each release.
3. Work with various 2D/3D Software packages.
4. Help drive a consistent visual language within the UI and a standardized approach to implementation.
5. Create core game features, including storylines, role-play mechanics, and character biographies for augmented reality/virtual reality (AR) gameplay.
6. Develop gameplay experiences to ensure the critical and commercial success of the Oculus Quest product.
7. Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.
8. Work in a fast-paced rapidly iterative AAA Studio and on live service titles including A/B testing UI flows and with the art and engineering teams to guide creative and engine-efficient solutions for the UI.
9. Collaborate with tools and engine teams to continually improve upon our custom workflows and technology.
10. Solicit, obtain, and integrate feedback from designers and engineers into original game design.
11. Conduct regular design reviews throughout the game development process.
**Minimum Qualifications:**
Minimum Qualifications:
12. Master's degree(or foreign degree equivalent) in Game Design, Computer Graphics, Computer Science, Computer Software, Computer Engineering, or related field.
13. Requires completion of a university-level course, research project, internship, or thesis in the following:
14. 1. 3D and 2D art creation software such as Maya, Photoshop, Unity, Sketch or Illustrator
15. 2. Coding in one of the following industry-standard languages: C#, C, C++, or Java
16. 3. Game engines such as Unity or Unreal Engine
17. 4. Creating custom shaders using tools such as Shader Graph or HLSL, AND
18. 5. Creating real time UI animations both using code and built-in Unity tools.
**Public Compensation:**
$144,354/year to $170,500/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Senior UI Artist
Artist Job In Bellevue, WA
WHAT MAKES US EPIC?
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
ART What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
As a Senior UI Artist, you will collaborate with UX designers to design features and UX/UI systems by generating high-fidelity mockups, prototypes, design systems, and style guides. You will assist the UI Technical Designers and UI Engineers to build out the designs into rapid prototypes and shippable UI to players. In this role, you will have the ability to take wireframes and bring them to life while improving the UX with visuals. You will also implement final art in Unreal Editor using UMG, animations, materials, etc.
In this role, you will
Work collaboratively with UX Design, Tech UI Design, and Engineering to create AAA-quality UI experiences
Actively participate in the creation and implementation of design systems, game menus, HUD elements, Iconography, UI materials and shaders, UI animation, and motion design
Create new material effects, implement basic logic in blueprints, and/or create 2D effects
Contribute to shipping high-quality features on time
Collaborate with the greater UXUI Department to ensure consistency and quality are maintained across the project
Execute at a high-quality bar, work autonomously, and tackle complex features and systems
Work in Photoshop, Illustrator, and/or Figma to create concept UI art
What we're looking for
You have 7+ years of experience working collaboratively to see complex UI features through to completion across multiple platforms (mobile, pc, consoles)
You have 7+ years of experience working in Agile environments and on multi-disciplinary teams
Excellent visual design skills with a strong portfolio
You are skilled with Figma, Adobe Suite, or other comparable software
A strong portfolio of work showcasing your skills and your process
Experience with UI Art implementation, in Unreal Engine (UMG) or equivalent game engine
Experience with building UI materials & shaders for game engines, or equivalent 3d packages and FX tools; motion design & UI animation, preferably for games or interaction design
You have the ability to see features through to completion and rapidly modify work as information changes
You have a passion for making and playing games and have a strong sense of player empathy
You are a proactive individual who naturally leans into owning outcomes and is able to deal with ambiguity well and adapt to changes of plan quickly
This role is open to multiple locations across North America & Europe (including WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
Washington Base Pay Range$141,010—$206,814 USDABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
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