Artist Jobs in Carlsbad, CA

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  • Lighting Artist

    Intrepid Studios

    Artist Job 26 miles from Carlsbad

    Intrepid is looking for a Lighting Artist who can work with initial guidance on lighting areas of the map. They have a strong understanding of lighting in UE5 and how to setup lighting for different scenarios. This lighting artist should be open to critiques and be able to take that information and apply it to their scenes. They should have at least 1 shipped AAA title. The candidate should also have strong communication skills and the ability to work closely with other departments in a team environment. Qualifications: Professional experience in game development as an Associate Lighting Artist Knows how to communicate complicated Lighting issues with different audiences: artists, engineers, managers, designers, etc. Experience with standard industry tools, Unreal, Photoshop, Houdini, etc Experience with real-time GI based lighting systems. Preferably Unreal Engine 5 and Lumen Strong knowledge of lighting in real-time engines Strong understanding of atmospherics, fog systems and how to use them in engine to enhance the look of what you are lighting Experience with Lumen, PBR, materials, identifying problems with materials and use of the buffer visualization tools to identify these problems How to work within the EV100 system and HDR lighting pipelines Understanding of how color grading works and using to establish a feeling or mood Basic understanding of lighting optimization Strong understanding of the fundamentals of lighting, color theory, form, and value Responsibilities: Strong background in real-time game lighting, including a good grasp of performance considerations and gameplay dynamics. Thorough expertise in lighting principles, color theory, form, and value, essential for crafting impactful visual experiences. Demonstrated proficiency in composition and color grading techniques, adept at realizing the desired aesthetic vision. At least 1 AAA game shipped Interview Overview: Below you'll find an outline of the interview plan for this role. Please note that while this is what we expect the process to look like; we may ask you for supplemental information or require an additional step before making a final decision. 30 min interview with a member of our Talent Team 60 min interview with the Hiring Manager and Team Final interview with the Executive Team References calls & a background check The Legal Bits: We offer competitive pay based on market standards plus a significant annual bonus structure. The base salary for this role is between $66,000 - $99,000, depending on skills and experience. Individual compensation decisions are based on a number of factors, including experience level, skillset, and balancing internal equity relative to peers at the company. We expect the majority of the candidates who are offered roles at our company to fall throughout the range based on these factors. Job descriptions are not designed to cover or contain a comprehensive listing of activities, duties, or responsibilities that may be required of the employee. We encourage individuals from all backgrounds, including race, gender identity, sexual orientation, disability status, to apply for positions. We are an equal opportunity employer and we're committed to a fair and consistent interview process and employer experience. About Us: Founded in 2015, Intrepid Studios is the independent developer and publisher of the upcoming and Most Anticipated MMORPG, Ashes of Creation. Based in beautiful Southern California, Intrepid has assembled a veteran AAA team of tremendous talent and experience in the MMORPG industry. The gaming industry can be a turbulent storm of hiring cycles and layoffs. We've set out to do something different, to break this cycle and create an independent studio capable of withstanding the chaos of this industry. We've brought on-board a team of professionals that hold a diverse set of skills, and who all share a singular goal: making fun games. The studio is designed to be an open place for collaboration and communication, a place that is conducive to team building and success. Our goal is to build a family that will laugh together, play together, succeed together, and stay together. All posted positions are full-time with generous medical benefit options covered 100% by employer for employees and dependents plus paid vacation & sick days, and 401k with matching. We're proud to be an Equal Opportunity Employer. We are committed to the principle of equal employment opportunity for all employees and to providing employees with a work environment free of discrimination and harassment. All employment decisions are based on business needs, job requirements and individual qualifications, without regard to race, color, religion or belief, national, social or ethnic origin, sex (including pregnancy), age, physical, mental or sensory disability, HIV Status, sexual orientation, gender identity and/or expression, marital, civil union or domestic partnership status, past or present military service, family medical history or genetic information, family or parental status, or any other status protected by the laws or regulations in the locations where we operate. Intrepid Studios will not tolerate discrimination or harassment based on any of these characteristics. Applicants of all ages, identities, and backgrounds are encouraged to apply. Intrepid Studios will provide reasonable accommodation to employees who have protected disabilities consistent with local law. See more details on your right to work here: *************************************************************************************** This employer participates in E-Verify and will provide the federal government with your Form I-9 information to confirm that you are authorized to work in the U.S. See more details here: ********************************************** Contents/E-Verify_Participation_Poster_ES.pdf. Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Unsolicited resumes received will be considered our property and will be processed accordingly.
    $66k-99k yearly 60d+ ago
  • Lash Artist

    Laguna Niguel

    Artist Job 33 miles from Carlsbad

    WHO WE ARE:The Lash Lounge is the premier salon for Lash Extensions with over 100 locations in the United States. We offer a complete menu of services including Perming, Threading, and more. We are proud to create a warm and inviting atmosphere while focusing on the health and care of our guests' natural lashes. It's what we offer to every guest we help look and feel beautiful, and it's how we exemplify ourselves as a community built on love, loyalty, and confidence. WHO WE ARE LOOKING FOR:We are looking for a Stylist who has lash experience and enjoys working with people. You are able to work independently and understand the importance of the safe application of eyelash extensions. You are highly motivated, friendly and responsible! RESPONSIBILITIES: Create excellent experience for every guest through a friendly and helpful attitude Educate guests on proper care of lashes and recommend exclusive after care products Understand and promote products and memberships Perform high quality and consecutive professional eyelash extension services Generate new clientele through our amazing referral programs Maintain clean and sterile work environment REQUIRED SKILLS: Active Cosmetology or Esthetics license Work authorization(required) 1+ years as a Lash Stylist preferred but (NOT REQUIRED) Customer service focused Strong work ethic Initiates self-learning and is comfortable with educating clients on products and services offered WHY JOIN OUR TEAM? Continued investment in your training Industry-leading compensation Commission and Bonus opportunities Generous discounts on services and retail products Opportunities for career growth and advancement FREE LASHES Compensation: $17.00 - $25.00 per hour WHAT WE DO: The Lash Lounge is a world-class destination for semi-permanent eyelash extensions. We offer a complete menu of services, including eyelash extensions, refills, threading and more. When women visit The Lash Lounge, they enter a retreat designed to rejuvenate from the inside out, so that they can step out and face the world with confidence. WHY JOIN OUR TEAM: We developed a proprietary training program to provide you with the latest, most innovative lashing and guest care courses. Whether new or experienced, you'll get both intensive theory-based and hands-on education to further your professional careers. Finessed over decades with a focus on beautiful, consistent results and the safety of our guests, our curriculum is highly regarded industry-wide and rivals the best in the business.
    $17-25 hourly 60d+ ago
  • Production Artist/ Animator

    Collabera 4.5company rating

    Artist Job 44 miles from Carlsbad

    Established in 1991, Collabera has been a leader in IT staffing for over 22 years and is one of the largest diversity IT staffing firms in the industry. As a half a billion dollar IT company, with more than 9,000 professionals across 30+ offices, Collabera offers comprehensive, cost-effective IT staffing & IT Services. We provide services to Fortune 500 and mid-size companies to meet their talent needs with high quality IT resources through Staff Augmentation, Global Talent Management, Value Added Services through CLASS (Competency Leveraged Advanced Staffing & Solutions) Permanent Placement Services and Vendor Management Programs. Collabera recognizes true potential of human capital and provides people the right opportunities for growth and professional excellence. Collabera offers a full range of benefits to its employees including paid vacations, holidays, personal days, Medical, Dental and Vision insurance, 401K retirement savings plan, Life Insurance, Disability Insurance. Job Description Responsibilities :- Brings a cinematic eye to convey emotion, weight and momentum in gameplay and cinematics Solid understanding of pose-driven animation design Qualifications Basic Qualifications:- Experience animating creatures (demons, ghosts, animal type creatures) Comfortable animating human or at least have some knowledge on how to animate human figures Gaming industry background is a must - open to Lumberyard / CryEngine, Crytek experience Experience shipping titles for AAA PC/ Console is mandatory Preferred Qualifications:- Solid skills in ancillary animation packages like MotionBuilder Additional Information To get further details or to apply for this position please contact: Minesh Patel ******************************
    $61k-81k yearly est. Easy Apply 60d+ ago
  • Production Artist - Master Builder

    The Upper Deck Company 3.9company rating

    Artist Job In Carlsbad, CA

    The Production Artist II Master Team is an intermediate level master team position; the candidate is expected to possess competent abilities in assembly skill sets. Responsibilities include assessing delivered information and implementation of directions received from Master Team Lead, Project Manager and/or mechanicals and form costing. All personnel are expected to sustain high quality file integrity with meticulous attention to detail. ESSENTIAL DUTIES AND RESPONSIBILITIES The following statements are intended to describe the general nature and level of work being performed by an individual assigned to this job. Other duties may be assigned. Proficient assembly skills, high volume design to print creation, trapping, spot colors, varnish, foil, die cuts, deboss and/or embossing are a big part of our deadline-driven environment. Full-time comprehension of production practices essential as direction is structurally provided via SOP's, design mechanicals, written instruction and department Leads. Unconditional support and adherence of departmental procedures and requirements is mandatory. The ideal candidate will possess print experience, Offset preferred, Digital acceptable. Familiarity with the 4/c process is beneficial, to include, but not limited to: spot colors, varnish, foil, die cuts. Hands-on, energetic and motivated self-starter with the ability to work additional hours as required. Accomplished communication skills requested demonstrate close attention to detail with organized practices. Support and adhere to internal Creative Departmental procedures and requirements to include but not limited to, assisting in other areas during production heavy cycles. Proficiency in the following software or systems: Adobe Creative Suite and MS Office. INTERACTION This position will interact closely with the Master Team Lead, Senior Production Artist, Project Managers, Photo and Type Editors, colleagues and other related staff. EDUCATION/YEARS EXPERIENCE High School Diploma or equivalent. College Degree with an emphasis in Graphic Arts a plus. 3+ years of experience in Prepress or related areas, publishing or relevant duties. REQUIREMENTS To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill and/or ability required. Reasonable accommodation may be made to enable individuals with disabilities to perform the essential functions. KNOWLEDGE, SKILLS AND ABILITIES Present understanding of Prepress and Print Industries' standards, competent knowledge of established production tolerances. Familiarity with the 4/c process, to include, but not limited to: spot colors, varnish, foil, die cuts, deboss and/or embossing. Thorough understanding file standards for print production (bleed, trapping, color separation, resolution, dot shapes, screen print angles, FM/Stochastic, plus exposure to a variety of paper and plastic substrates, etc.). The qualified applicant must possess proficient computer skills; a working knowledge of Adobe Creative Suite is required. Plus, intermediate proficiency in the following software: Microsoft Word, Excel, and Outlook. Effective oral and written communication skills demonstrates close attention to detail with organized practices. Ability to articulate clearly with internal partners. Effective organizational skills with the ability to handle multiple, high priority projects with dedicated attention to detail. Demonstrated ability to read, comprehend written instructions and follow pre-established guidelines. Utilize technology and maximize efficiency: Maintain education and software capabilities. Professional demeanor; team player orientation. Ability to perform duties under minimal supervision while exercising reasonable discretion and independent judgment. Manage time effectively, prioritizing duties and meeting deadlines. Ability to maintain flexible work hours. Work hours are mostly consistent, but production requirements require flexibility. Knowledge of the following areas would be desirable: NHL, Football and Basketball, and/or historical knowledge of pop culture, including comics and film spanning a multitude of trends.
    $54k-78k yearly est. 60d+ ago
  • Graphic Artist

    Quantum Dynamics 3.2company rating

    Artist Job 26 miles from Carlsbad

    Quantum Dynamics, Inc. (Quantum) is a Woman-Owned Small Business (WOSB) headquartered in McLean, Virginia. The company is a service-oriented firm with a rich corporate history of quality, responsive service and multi-disciplinary staff having the requisite education, specialized training, and experience to meet the exact needs of all their clients. Quantum focuses on providing quality Engineering, Information Technology, Logistics, Business Management, and Technical Support Services to professional, government, and scientific organizations. Job Description The Graphic Artist will have expert knowledge of current design software and be skilled in every step of the design process, from concept to final deliverable. Collaborating with multiple teams across the company, the graphic designer should be able to take written or spoken ideas and convert them into a design that connects. The successful candidate will have a thorough understanding of branding and marketing, and be able to find the right style and layout for every project. Qualifications Creating layouts for print publications, websites, and other visual media. Developing visual concepts to effectively communicate messages and ideas. Using design software like Adobe Creative Suite (Photoshop, InDesign, Illustrator). Collaborating with clients, copywriters, and other team members to bring designs to life. Addressing design challenges and finding creative solutions. Managing design projects from concept to completion. Effectively communicating design ideas and receiving feedback. Staying up-to-date with design trends, technologies, and best practices. Adapting designs to different media and platforms. Qualifications: Bachelor's degree (or equivalent) in graphic design, art, or related discipline Have a minimum of three (3) years' experience professional graphic design, preferably with a creative or marketing agency. SECRET security clearance minimum Additional Information Must be a U.S. Citizen and eligible to work on Government contracts. Must be able to obtain a Common Access Card (CAC). All your information will be kept confidential according to EEO guidelines.
    $61k-85k yearly est. 3d ago
  • UI Artist - Diablo IV | Irvine, CA or Albany, NY

    Blizzard Entertainment, Inc. 4.6company rating

    Artist Job 44 miles from Carlsbad

    Your Mission Lilith is here and minions of Hell are growing stronger... As a UI Artist, you will dive into the realm of Sanctuary where you'll collaborate closely with a talented team of game designers, product managers, engineers, and artists to conceptualize, design, and iterate across all social gameplay features and systems. You will bring your experience with graphic design, visual development, and game interaction to help our team produce high-fidelity UI Art assets. Location flexible : This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA or Albany, NY. What you bring to the table: Priorities can often change in a fast-paced environment like ours, so this role includes but is not limited to, the following responsibilities: * Working with UI Art lead to ensure style is consistent with established DIV guidelines. * Produce UI assets such as icons, splash screens, panels, and frames for existing and upcoming features. * Implement assets into proprietary engine under the guidance of the UI team. * Find opportunities to improve implementation standards, process, and collaborative workflows. Minimum Requirements Experience * 3+ years of experience as a UI Artist, with 1+ shipped titles having owned UI-related features. * Previous experience working in UI engines preferred Knowledge & Skills * Proficiency with Adobe Creative Suite - Photoshop, Illustrator, After Effects. * An understanding of color theory, typography, composition, and visual hierarchy. * Knowledge of layout principles and grid systems for creating structured, balanced designs. Key Attributes * A collaborative mentality and ability to receive and iterate based on feedback. * An ability to work within existing style guidelines. * Ability to manage time effectively to meet project deadlines. Bonus Points Key Attributes * Passion for the Diablo franchise and ARPG genre. * Flexibility and interest in learning new tools and software. Your Platform Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android. Our World Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet! Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply. We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest. We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics. Rewards We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including: * Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; * 401(k) with Company match, tuition reimbursement, charitable donation matching; * Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; * Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others; * If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance. Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting *************************************** In the U.S., the standard base pay range for this role is $29.81 - $55.14 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
    $29.8-55.1 hourly 60d+ ago
  • Senior VFX Artist

    Lightspeed La 4.6company rating

    Artist Job 44 miles from Carlsbad

    About the Hiring TeamWelcome to Lightspeed LA, the first U.S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling. We are developing the first in a series of genre-defining titles. Why join Lightspeed LA? For us, it's not only about the exciting, new AAA open world game we're developing but also about team values and studio culture. We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of our games. ● We encourage the showing of work that's still in progress. ● We don't attack or question unfinished work, we celebrate its promise. ● We have a No Blame Culture where we blame the problem, not the person. This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things. We create together. We face Challenges Together. We succeed together.What the Role Entails Responsibilities: Collaborate with VFX Director and Lead on the visual style of all effects in the game, through verbal and written communication, concepts, or reference images/videos. Able to demonstrate strong communication skills within and across depts. Create optimized and performant visual effects for real-time rendering within a PBR environment using Unreal Engine. Create weather, atmospheric, and ambient environment effects using Niagara and other Unreal tools. Create effects required for gameplay like impact decals, explosions, muzzle flashes and other related weapons and breakable effects in using various systems in Unreal Engine. Create Post Process, Materials, Blueprints, etc. in Unreal Engine. Demonstrate a strong eye for lighting details, and the capability to use them in crafting top notch visual effects that support gameplay and cinematography. Understanding of best real-time practices, pipelines and workflows. Collaborate with Engineers and Tech Art to create and/or modify pipelines. Troubleshoot technical and workflow issues. Who We Look For 5+ years of VFX development experience. Autonomous and have the ability to communicate to get task to finish line. Strong understanding of Unreal Engine's tool and pipelines like Niagara, Materials, Post Process, and Blueprints. Strong working knowledge of particle driven effects. Strong knowledge of node-based shaders and their creation. Experience creating realistic simulations using Houdini and other simulation packages then making them into Unreal Assets. Strong knowledge of Photoshop and AfterEffects for texture creation. Keen artistic eye and exceptional attention to detail. Used to fast paced moving production and making adjustments along the way. The capability to view visual reference of an effect, deconstruct it and then re-create it in a real-time game engine is vital. Good understanding of and appreciation for milestones, schedules, deadlines, and efficient game development processes. Nice to have: Understanding of CGFX and/or HLSL shader languages. Texturing, modeling, skinning, animation, or lighting experience is a plus. Substance Painter & Designer experience. Knowledge of MEL/Python/VEX. And Houdini. Why Join Us?Perks and Benefits: Just some of the benefits of working with us here at our newly built studio in Irvine, CA. ● Free daily lunch ● Beverages, fresh fruit, and snacks ● 401k with employer match ● Monthly Cell phone bill reimbursement ● Financial wellness sessions ● Flexible spending account ● Team building and company outings ● Parental leave for new parents ● Company paid health insurance ● Life and disability insurance ● Employee assistance program ● Wellness training ● Travel insurance ● Preventive care If the above sounds like you, or if you'd like to know more about the role, we'd love to hear from you to see if we might be a good fit for each other! Contact us for more information about this exciting opportunity. Location State(s) CaliforniaThe base pay range for this position in the state(s) above is $89,640.0 to $186,840.0 per year. Actual pay is based on market location and may vary depending on job-related knowledge, skills, and experience. A sign on payment, relocation package, and restricted stock units may be provided as part of the compensation package, as well as other medical, financial, and/or other benefits, dependent on the specific position offered.Equal Employment Opportunity at Tencent As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
    $89.6k-186.8k yearly 5d ago
  • Graphic Artist

    Trinity It

    Artist Job 26 miles from Carlsbad

    Graphic Artist Job Type: Hourly (Non-Exempt) Clearance: SECRET Salary Range: $66,248 - $70,000 About the Role: Trinity IT is seeking a skilled and creative Graphic Artist to support our contract with the US Navy. This role involves producing high-quality visual content for official presentations, reports, training materials, and other mission-critical deliverables. The ideal candidate will be detail-oriented, comfortable working in a fast-paced, structured environment, and capable of translating complex information into engaging graphics. This position is contingent on contract award. This position requires a Department of Defense (DoD) Secret security clearance, which requires US citizenship. Key Responsibilities: Design and produce graphics for digital and print media to support Navy communications and documentation. Create visual elements such as charts, infographics, illustrations, and presentation layouts. Collaborate with subject matter experts and team members to develop creative concepts that meet project requirements. Ensure visual content is consistent with branding guidelines and classification requirements. Support the preparation of materials for briefings, training, and technical publications. Revise and update graphics as needed throughout the project lifecycle. Required Qualifications: High school diploma or GED. Active DoD Secret clearance. 0-2 years of experience in graphic design (academic/internship experience is accepted) Strong working knowledge of graphic design software (Adobe Illustrator, Photoshop, InDesign, etc.). Ability to manage multiple projects and meet tight deadlines. Excellent attention to detail and strong visual communication skills. Preferred Qualifications: Experience supporting military or government contracts. Familiarity with U.S. Navy standards and requirements for visual communication. Knowledge of Microsoft Office products and presentation tools (e.g., PowerPoint). Basic understanding of print production and file formatting. Trinity IT offers a competitive salary, an extensive benefits package and a work environment that encourages excellence. Applicants selected will be subject to a government security investigation and must meet eligibility requirements for access to classified information. Trinity IT is an equal opportunity employer that does not discriminate in employment. All qualified applicants will receive consideration for employment without regard to their race, color, religion, creed, sex, sexual orientation, gender identity, marital status, national origin, age, veteran status, disability, or protected class.
    $66.2k-70k yearly 8d ago
  • Senior VFX Artist

    Tencent Ltd. 4.5company rating

    Artist Job 44 miles from Carlsbad

    About the Hiring Team Welcome to Lightspeed LA, the first U.S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling. We are developing the first in a series of genre-defining titles. Why join Lightspeed LA? For us, it's not only about the exciting, new AAA open world game we're developing but also about team values and studio culture. We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of our games. ● We encourage the showing of work that's still in progress. ● We don't attack or question unfinished work, we celebrate its promise. ● We have a No Blame Culture where we blame the problem, not the person. This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things. We create together. We face Challenges Together. We succeed together. What the Role Entails Responsibilities: * Collaborate with VFX Director and Lead on the visual style of all effects in the game, through verbal and written communication, concepts, or reference images/videos. * Able to demonstrate strong communication skills within and across depts. * Create optimized and performant visual effects for real-time rendering within a PBR environment using Unreal Engine. * Create weather, atmospheric, and ambient environment effects using Niagara and other Unreal tools. * Create effects required for gameplay like impact decals, explosions, muzzle flashes and other related weapons and breakable effects in using various systems in Unreal Engine. * Create Post Process, Materials, Blueprints, etc. in Unreal Engine. * Demonstrate a strong eye for lighting details, and the capability to use them in crafting top notch visual effects that support gameplay and cinematography. * Understanding of best real-time practices, pipelines and workflows. * Collaborate with Engineers and Tech Art to create and/or modify pipelines. * Troubleshoot technical and workflow issues. Who We Look For * 5+ years of VFX development experience. * Autonomous and have the ability to communicate to get task to finish line. * Strong understanding of Unreal Engine's tool and pipelines like Niagara, Materials, Post Process, and Blueprints. * Strong working knowledge of particle driven effects. * Strong knowledge of node-based shaders and their creation. * Experience creating realistic simulations using Houdini and other simulation packages then making them into Unreal Assets. * Strong knowledge of Photoshop and AfterEffects for texture creation. * Keen artistic eye and exceptional attention to detail. * Used to fast paced moving production and making adjustments along the way. * The capability to view visual reference of an effect, deconstruct it and then re-create it in a real-time game engine is vital. * Good understanding of and appreciation for milestones, schedules, deadlines, and efficient game development processes. Nice to have: * Understanding of CGFX and/or HLSL shader languages. * Texturing, modeling, skinning, animation, or lighting experience is a plus. * Substance Painter & Designer experience. * Knowledge of MEL/Python/VEX. And Houdini. Why Join Us? Perks and Benefits: Just some of the benefits of working with us here at our newly built studio in Irvine, CA. ● Free daily lunch ● Beverages, fresh fruit, and snacks ● 401k with employer match ● Monthly Cell phone bill reimbursement ● Financial wellness sessions ● Flexible spending account ● Team building and company outings ● Parental leave for new parents ● Company paid health insurance ● Life and disability insurance ● Employee assistance program ● Wellness training ● Travel insurance ● Preventive care If the above sounds like you, or if you'd like to know more about the role, we'd love to hear from you to see if we might be a good fit for each other! Contact us for more information about this exciting opportunity. Location State(s) California The base pay range for this position in the state(s) above is $89,640.0 to $186,840.0 per year. Actual pay is based on market location and may vary depending on job-related knowledge, skills, and experience. A sign on payment, relocation package, and restricted stock units may be provided as part of the compensation package, as well as other medical, financial, and/or other benefits, dependent on the specific position offered. Equal Employment Opportunity at Tencent As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
    $89.6k-186.8k yearly 48d ago
  • Lead 3D Environment Artist - Virtual Reality

    Immersive Entertainment

    Artist Job 44 miles from Carlsbad

    We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen. Job Description Creation of high quality game assets in collaboration with concept artists and CCO. Maintaining the production pipeline and meeting deadlines. Working closely with the implementation and gameplay departments. Prototyping new technologies on the given platforms. Leading the environment modellers team Setting the quality targets and bar for 3D environments on the projects Sharing knowledge and techniques across the studio Mentoring 3D environment artists Qualifications 5+ years of experience in game development Experience with Unreal Engine and or Unity. Perfect knowledge of 3ds Max (or Maya) & Photoshop High texturing and Zbrush skills Ability to create realistic looking objects & environments, being limited by technological frames High texturing and Zbrush skills Excellent communication skills Good eye for details English language A strong team player and leader by example Additional Information Pluses Shipped AAA PC or console titles as a Senior 3D Environment Artist Work experience with Unreal Engine 4 Understanding the difference between developing for VR compared to traditional game development. A passion for developing and playing virtual reality experiences
    $64k-109k yearly est. 60d+ ago
  • FX Artist

    Epic Games 4.8company rating

    Artist Job 26 miles from Carlsbad

    WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic is looking for a FX Artist to join our team working on Rocket League. A successful candidate should have a strong sense of dramatic effects and an understanding of how to recreate them in a real-time particle editor. They will be first and foremost a team player, while also having the ability to be self-motivated and work autonomously. If you have a strong sense of weight, timing, motion, and you demonstrate technical aptitude with Materials and Logic, then we are ready for you to bring those abilities to execute outstanding FX in our games. In this role, you will Execute outstanding effects for our games by bringing dramatic effects to life Create all art needed for the visual effects, including FX concept, prototype, and final FX Execute across a range of visual effects styles from realistic to stylized What we're looking for Must have a strong reel/portfolio showing executed Real-Time FX work Experience with Unreal is preferred You have a critical eye for the timing, animation, and motion of real-world objects and visual FX with an ability to bring dramatic FX to life with flair Ability to create all art needed for the FX Desire to work with a team, share knowledge, and grow together Shipped multiple titles within the game industry Strong desire to learn new techniques, and grow tools and pipeline Experience working on a live-service game is a plus This role is open to multiple locations in North America (including CA & WA). Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). EPIC GAMES + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. California Base Pay Range$120,254—$176,373 USDWashington Base Pay Range$109,322—$160,339 USDABOUT US Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here. Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
    $109.3k-176.4k yearly 11d ago
  • Senior UI Artist - WWE 2K

    Visual Concepts 4.0company rating

    Artist Job 44 miles from Carlsbad

    At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and ambitious. Our studios in Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul and Parksville, Canada are committed to artistry and ground breaking technology, offering top candidates the opportunity to learn and grow with some of the hardest working and most creative minds in the industry. What We Need: Can you perceive the meaning behind every design choice... from layout to typography, shape, color, visual language and iconography. When it comes to UX, are you never quite finished streamlining, polishing, and improving usability? If you're passionate about crafting beautiful user experiences, with art and design that seems to anticipate the player's next move, we have a role that might interest you! We're looking for a Senior UI Artist to help shape the UI, wrapper, player status and overall presentation of the next installment of the WWE 2K franchise. You'll work with a large and versatile team to craft flows and wireframes, develop a consistent visual language, and implement a striking and intuitive user experience across every mode of the game, from in-ring wrestling, to story modes, simulations, and a spectacular variety of user content creation tools. WWE2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on innovative technology. We are committed to building the most diverse team possible, so while a list of qualifications is provided below, please do not hesitate to apply if you don't meet 100% of the qualifications. What You Will Do: Direct creation of UI assets Implement UI assets using proprietary tools Build wireframes, provide feedback, and propose improved UX/flows Create and provide feedback for mockups, ensuring stylistic consistency and strong UX fundamentals Work across functions to develop the full scope of game needs Catalog, assign and track UI screens and accompanying 2D assets and animations in Shotgun Establish standard processes and shared literacy for organization, screen, and component construction Anticipate challenges; build relationships with Tools and UI engineers to improve functionality Who Will Be a Great Fit: 5+ years of professional experience in a UX role Portfolio of UI/UX work Experience on multi-sku, multi-resolution console and PC projects Experience with Photoshop, 3D packages, Illustrator, game engine and UI tooling Strong understanding of UI/UX conventions Ability to create high-quality work in a fast-paced environment and able to incorporate feedback from multiple stakeholders from multiple teams Organized, excellent communication skills, passion for games, collaborative demeanor Attention to detail and completeness, ability to see around corners, anticipate issues Love for video games (not just ours!) Might Be Nice: Experience working in 3D with motion including Maya, Cinema 4D, Element 3D, or other industry standard software Game Industry experience with multiple shipped titles Knowledge of the WWE brand and style The pay range for this position in California at the start of employment is expected to be between $112,200 and $144,200 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. To learn more about Visual Concepts and our studio locations, check out our website at ***********************
    $112.2k-144.2k yearly 60d+ ago
  • Sr. Character Artist, Irvine

    Blind Squirrel 4.3company rating

    Artist Job 44 miles from Carlsbad

    Description Blind Squirrel Games (BSG) is a proud, independent studio that joins forces with developers and publishers seeking an innovative partner in creating quality games. At BSG, people are our purpose, so we prioritize an inquisitive, proactive, and collaborative work environment for all our squirrels. We currently have studio locations in Irvine, California; Austin, Texas; and Auckland, New Zealand. Skills and experience are highly valued at BSG, but we recognize that talent is a product of hard-work, resilience, and a growth-mindset. We champion individuals who have demonstrated they have the grit necessary to overcome challenges and subscribe to the notion that inclusion breeds synergy and innovation. To us, diversity isn't a metric-it's a must! This is a full-time hybrid position based in Irvine, CA with an onsite requirement of three days per week. The salary range being considered for this role is $93,000-$110,000. The specified salary range pertains to Southern California, and the actual amounts may differ based on experience, performance, and location. These salary ranges do not apply to locations outside the United States. Senior Character Artists at BSG… You have a deep understanding of the character artist pipeline, complemented by a refined skillset, honed through experience on numerous AAA titles. You are recognized as a dependable developer with the insight to know when to seek feedback. You welcome challenges, setting high standards for yourself and delivering high-quality work consistently. While your influence is vital to the department's success and you provide mentorship to junior developers, modeling characters, creatures, and assets remains your core focus. You excel in independent work but also value collaboration through teamwork. Role and Responsibilities Blind Squirrel Games (BSG) is looking for a Senior Character Artist to join us in creating compelling and immersive character art for an upcoming project. Supported by the Art Director and project Leads, you will help realize the character-centric aesthetic goals of the project and execute high-quality assets for both character design and organic modeling in a collaborative environment. As a Senior Character Artist at BSG, you will contribute to the project by creating realistic, high-quality character assets, collaborating with the art and design teams to ensure consistency and adherence to the visual style. The ideal candidate for this role can translate a thorough understanding of industry standard software and methods into detailed, game-ready assets that meet project expectations and deadlines. Responsibilities Develop and oversee the creation of realistic, highly detailed character art and organic assets, terrain and assets using current industry standard software and methods. Design and model realistic hair with Xgen/Hair/Fur, optimizing for natural movement and performance. Generate clean, animation-ready topology optimized for performance across platforms. Collaborate with production to define tasks, set realistic schedules, and ensure timely delivery of assets. Optimize character assets for performance, implementing LODs and other techniques. Manage and organize character assets within project directories and version control systems. Contribute to the development and optimization of the character art pipeline, defining and documenting processes, workflows, and best practices for reference and training purposes. Collaborate with multidisciplinary teams to achieve visual and functional goals. Provide mentorship and guidance to junior artists, helping to elevate the overall quality of the team's output. Qualifications and Education Requirements 4+ years of industry experience in game development specializing in character art. At least two shipped title as a Character Artist. Portfolio demonstrating ability to design and craft realistic, highly detailed characters, creatures, and assets. Preferred Skills Extensive experience in character creation and character systems for AAA first and third-person action games. Exceptional understanding of human anatomy, proportion, silhouette, and topology. Proficiency in industry-standard 3D software such as Maya, ZBrush, Substance Suite, Marvelous Designer, and Photoshop. Deep knowledge of shader capabilities and render techniques. Solid understanding of texturing, material creation, and PBR workflows. Strong problem-solving skills with an ability to identify, troubleshoot, and provide solutions for issues as they relate to the character art pipeline. Excellent communication skills necessary to articulate personal creative processes and receive critical feedback in style and technique to ensure project consistency. Strong time management and ability to deliver assets within project deadlines with minimal input from senior staff. A team player with a strong work ethic and positive attitude. Maintain a positive attitude in a highly collaborative and iterative team environment. Experience in providing mentorship and feedback to junior artists. Blind Squirrel Entertainment, Inc. is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability. Eligibility to participate in benefits and perks may vary depending on position term and location. Notice to Job Applicants that certain personal information is collected as a part of this application process and submission of your application is considered your acknowledgment that you have read and understand our policies applicable to such process and consent to the collection and processing of your personal information in accordance with our Privacy Policy. To review our policies, please visit our [website] and click [“Privacy”].
    $93k-110k yearly 11d ago
  • Senior UI Artist - WWE 2K

    2K 4.0company rating

    Artist Job 44 miles from Carlsbad

    At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and ambitious. Our studios in Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul and Parksville, Canada are committed to artistry and ground breaking technology, offering top candidates the opportunity to learn and grow with some of the hardest working and most creative minds in the industry. What We Need: Can you perceive the meaning behind every design choice... from layout to typography, shape, color, visual language and iconography. When it comes to UX, are you never quite finished streamlining, polishing, and improving usability? If you're passionate about crafting beautiful user experiences, with art and design that seems to anticipate the player's next move, we have a role that might interest you! We're looking for a Senior UI Artist to help shape the UI, wrapper, player status and overall presentation of the next installment of the WWE 2K franchise. You'll work with a large and versatile team to craft flows and wireframes, develop a consistent visual language, and implement a striking and intuitive user experience across every mode of the game, from in-ring wrestling, to story modes, simulations, and a spectacular variety of user content creation tools. WWE2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on innovative technology. We are committed to building the most diverse team possible, so while a list of qualifications is provided below, please do not hesitate to apply if you don't meet 100% of the qualifications. What You Will Do: Direct creation of UI assets Implement UI assets using proprietary tools Build wireframes, provide feedback, and propose improved UX/flows Create and provide feedback for mockups, ensuring stylistic consistency and strong UX fundamentals Work across functions to develop the full scope of game needs Catalog, assign and track UI screens and accompanying 2D assets and animations in Shotgun Establish standard processes and shared literacy for organization, screen, and component construction Anticipate challenges; build relationships with Tools and UI engineers to improve functionality Who Will Be a Great Fit: 5+ years of professional experience in a UX role Portfolio of UI/UX work Experience on multi-sku, multi-resolution console and PC projects Experience with Photoshop, 3D packages, Illustrator, game engine and UI tooling Strong understanding of UI/UX conventions Ability to create high-quality work in a fast-paced environment and able to incorporate feedback from multiple stakeholders from multiple teams Organized, excellent communication skills, passion for games, collaborative demeanor Attention to detail and completeness, ability to see around corners, anticipate issues Love for video games (not just ours!) Might Be Nice: Experience working in 3D with motion including Maya, Cinema 4D, Element 3D, or other industry standard software Game Industry experience with multiple shipped titles Knowledge of the WWE brand and style The pay range for this position in California at the start of employment is expected to be between $112,200 and $144,200 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. To learn more about Visual Concepts and our studio locations, check out our website at ***********************
    $112.2k-144.2k yearly 11d ago
  • Gaming Artist, Senior|13269 Gaming Artist, Senior|13269

    ACL Digital

    Artist Job 26 miles from Carlsbad

    Job Description: Qualcomm's in-house Game Studio is seeking an experienced Unity environment artist to help create cutting edge graphic environments for AR VR XR games and experience demos. Ideal candidates should have an excellent understanding architecture, construction techniques and materials, and various natural features. The ideal artist for this role has an expert level creating 3D models, Zbrush sculpts, PBR textures and materials for both, geometric and organic environments. Must have a solid understanding of LODs, draw calls, occlusion, and optimization techniques. Minimum Qualifications 5+ years experience modeling/texturing environments in Maya, 3DS Max, or Blender on a shipped, mobile, VR, PC, or console game. Solid understanding of architecture and construction techniques/materials to create realistic assets. Strong understanding of mechanical design and assemblies. Solid grasp of lighting for games, both static & dynamic real-time. Experience creating 3D models for games: props, vehicles, foliage, and using Photoshop to create textures. Ability to create art content that is performant for runtime and appropriate for modern game hardware, mobile or VR a plus. Strong Unity experience with ability to debug and optimize: occlusion, draw calls, LODs & materials. Strong ability to work independently and communicate and collaborate with multiple disciplines. Demo materials to include sample level or models and texture files is required. Preferred Qualifications Solid understanding of environment modeling and UV material application in Maya, 3DS Max, or Blender. Experience with ZBrush. Experience with Substance or Quixel to create photo realistic PBR materials. Experience working on AAA games as an environment artist. Understanding of VR and AR mobile limitations and requirements. Education Requirements Preferred: A BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience. Keywords Artist, Environment, Generalist, 3D, Model, LOD, AR, VR, XR, UV, Gaming, Game Design, Gameplay, Virtual Reality, Augmented Reality, Unreal, Unity, UE4, Unreal Engine 4, Adobe, Photoshop, After Effects, XD, Maya, 3DS Max, Blender, Level, World, Design About the Company Qualcomm Game Studios is a highly independent team of innovators who thrive on a fun, laid backed startup environment. We are family of engineers, product managers, producers, animators, 3D & 2D artists, building the next generation of technology and content for gaming on Snapdragon enabled platforms that impact hundreds of millions of consumers. Our collaborative environment is dynamic, fast-paced, and requires cross-functional interaction with a wide array of both internal and external teams and disciplines. Each artist is encouraged to take on a generalist mindset and multiple disciplines to complete various projects. All Qualcomm employees are expected to actively support diversity on their teams, and in the Company. COVID-19 Hiring Update Weve temporarily transitioned to a Work-From-Home model and were continuing to interview and hire during this time. This role is expected to begin as a remote WFH position within the USA. We understand each persons circumstances may be unique and will work with you to explore other options as we transition back into the San Diego office. Comments for Suppliers: Onboarding request for Angelo Vildasol. Position will be working remotely until WFH policy is lifted.
    $70k-119k yearly est. 41d ago
  • Concept Artist

    Insight Global

    Artist Job 5 miles from Carlsbad

    The Reality Labs Art Organization brings together experts to pioneer the future of social, virtual, and augmented reality applications. Reality Labs is currently seeking a Concept Artist to help build and scale our Economy Art team and its related experiences across our portfolio of products. Concept Artist Responsibilities Execute concept art for Economy, fitting into the artistic strategy created by the Art Director and Creative Director Craft clear, appealing, and emotive concepts that represent a global audience Collaborate with Art Directors, Technical Art Leads, Animation Leads, and other cross-functional partners to design, produce, and direct the quality of final produced assets Provide artistic direction and high production standard in the creation of high-quality promotional content Collaborate on the creation of style guides and related materials for internal and external teams Create three-dimensional assets supporting Economy deliverable efforts Forge partnerships with external vendors to scale up production We are a company committed to creating inclusive environments where people can bring their full, authentic selves to work every day. We are an equal opportunity employer that believes everyone matters. Qualified candidates will receive consideration for employment opportunities without regard to race, religion, sex, age, marital status, national origin, sexual orientation, citizenship status, disability, or any other status or characteristic protected by applicable laws, regulations, and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or recruiting process, please send a request to ******************** . The EEOC "Know Your Rights" Poster is available here (*********************************************************************************************** . To learn more about how we collect, keep, and process your private information, please review Insight Global's Workforce Privacy Policy: *************************************************** . Skills and Requirements 5+ years of industry experience in games or other three-dimensional media Proficient in industry-standard art tools such as Photoshop, Maya, Blender, Modo, Zbrush, or similar Experience and hands-on working knowledge of character-based art processes and two-dimensional/three-dimensional production pipelines Experience leading and pitching artistic projects and collaborating with cross-functional teams Hands-on concept development experience High-craft concept art displaying a knack for fashion, storytelling, and character appeal Experience operating in a fast iteration environment, and a commitment to high artistic quality Functional knowledge of 3D character art tools Knowledgeable about current fashion trends and previous experience designing content for fashion brands Rendering skills via Digital Content Creation Industry leader in their area of specialization Previous experience designing and producing content for avatars Virtual Reality development experience a plus null We are a company committed to creating diverse and inclusive environments where people can bring their full, authentic selves to work every day. We are an equal employment opportunity/affirmative action employer that believes everyone matters. Qualified candidates will receive consideration for employment without regard to race, color, ethnicity, religion,sex (including pregnancy), sexual orientation, gender identity and expression, marital status, national origin, ancestry, genetic factors, age, disability, protected veteran status, military oruniformed service member status, or any other status or characteristic protected by applicable laws, regulations, andordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request to ********************.
    $74k-123k yearly est. 16d ago
  • Technical Artist (Contract)

    Anduril Industries 4.1company rating

    Artist Job 48 miles from Carlsbad

    Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century's most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years. ABOUT THE JOB We build Lattice - the foundation for everything we do as a defense technology company. Our engineers are talented, hard-working and above all, motivated by the prospect of seeing their work rapidly deployed on the front lines. Our team is not just building an experiment in waiting - we deploy what we build on the Southern border, Iraq, Ukraine and more. You will be responsible for bridging the gap between art and programming, ensuring that our game assets are optimally integrated into our game engine without sacrificing artistic vision or exceeding technical limits. You will be producing assets along side 3D artists and animators and helping to identify areas of improvement in the asset pipeline. WHAT YOU'LL DO Convert and import CAD models into 3D modeling software, optimizing and refining them for use in our engine Guide the production of clean and optimized topology suitable for both high-end rendering and real-time performance Work with other technical artists and animators to ensure models meet specifications for movement and interactivity Create and maintain asset pipelines, ensuring efficient processing and organization of game assets Troubleshoot technical issues related to asset performance and visual fidelity Develop and maintain scripts using Python to automate repetitive tasks and improve efficiency in Blender, Maya and other tools Maintain a consistent style under the direction of the Art Director, while also contributing creatively to the overall design of the project REQUIRED QUALIFICATIONS Proven experience as a Technical Artist or similar role within the game development industry Expert knowledge in industry-standard 3D modeling and rendering software such as Blender or Maya Strong working knowledge of Python tooling for game development workflows and other relevant pipelines Strong understanding of game engine requirements and limitations, with experience in a commercial game engine (e.g., Unreal Engine, Unity, Godot) Proficiency in asset optimization techniques for both performance and visual quality Must be a U.S. Person due to required access to U.S. export controlled information or facilities This role is in office in Seattle or Costa Mesa, CA PREFERRED QUALIFICATIONS VR or AR development experience and the unique challenges presented by these platforms Basic understanding of the animation pipeline and rigging principles Knowledge of general military application and authenticity is a plus Benefits below is for full time employees only. US Hourly Range $59.62—$111 USD The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary offer may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are included in the majority of full time offers; and are considered part of Anduril's total compensation package. Additionally, Anduril offers top-tier benefits for full-time employees, including: Platinum Healthcare Benefits: For U.S. roles, we offer comprehensive medical, dental, and vision plans at little to no cost to you. For UK roles, Private Medical Insurance (PMI): Anduril will cover the full cost of the insurance premium for an employee and dependents. For AUS roles, Private health plan through Bupa: Coverage is fully subsidized by Anduril. Basic Life/AD&D and long-term disability insurance 100% covered by Anduril, plus the option to purchase additional life insurance for you and your dependents. Extremely generous company holiday calendar including a holiday hiatus in December, and highly competitive PTO plans. 16 weeks of paid Caregiver & Wellness Leave to care for a family member, bond with your baby, or tend to your own medical condition. Family Planning & Parenting Support: Fertility (eg, IVF, preservation), adoption, and gestational carrier coverage with additional benefits and resources to provide support from planning to parenting. Mental Health Resources: We provide free mental health resources 24/7 including therapy, life coaching, and more. Additional work-life services, such as free legal and financial support, available to you as well. A professional development stipend is available to all Andurilians. Daily Meals and Provisions: For many of our offices this means breakfast, lunch and fully stocked micro-kitchens. Company-funded commuter benefits available based on your region. Relocation assistance (depending on role eligibility). 401(k) retirement savings plan - both a traditional and Roth 401(k). (US roles only) The recruiter assigned to this role can share more information about the specific compensation and benefit details associated with this role during the hiring process. Anduril is an equal-opportunity employer committed to creating a diverse and inclusive workplace. The Anduril team is made up of incredibly talented and unique individuals, who together are disrupting industry norms by creating new paths towards the future of defense technology. All qualified applicants will be treated with respect and receive equal consideration for employment without regard to race, color, creed, religion, sex, gender identity, sexual orientation, national origin, disability, uniform service, Veteran status, age, or any other protected characteristic per federal, state, or local law, including those with a criminal history, in a manner consistent with the requirements of applicable state and local laws, including the CA Fair Chance Initiative for Hiring Ordinance. We actively encourage members of recognized minorities, women, Veterans, and those with disabilities to apply, and we work to create a welcoming and supportive environment for all applicants throughout the interview process. If you are someone passionate about working on problems that have a real-world impact, we'd love to hear from you! To view Anduril's candidate data privacy policy, please visit **********************************************
    $59.6-111 hourly 11d ago
  • Makeup Artist - San Diego

    Priv 3.9company rating

    Artist Job 26 miles from Carlsbad

    Priv is the leading on-demand beauty and wellness service app that delivers professionals straight to our client's door for hairstyling, makeup, massage, nail, facial, spray tan, ear piercing, and fitness services. We currently serve 30+ markets in the United States! We are seeking talented and professional Makeup Artists to join our community of freelance pros in your area. Be a part of our loyal team of professionals, committed to transforming the beauty and wellness industry by delivering clients a luxury experience anywhere, anytime. We work with YOUR availability; you never have to take an appointment that doesn't fit into your busy life. Earn additional income doing what you love and meeting new clients! Why Priv? “I've been with Priv for 4 years and love the team, flexibility and company. Would never work anywhere else!” - Prv Professional Be an independent contractor and work when and where you want Have the freedom to work for other apps or salons Priv is a one-stop-shop to offer all of your services We offer competitive rates and compensation Attend professional development workshops to help you grow in the industry Build lasting relationships with clients and other beauty and wellness professionals Participate in industry level events, premiers, trade shows, and fashion shows Pay: $70 - $100 per hour *******************
    $29k-51k yearly est. 60d+ ago
  • Production Artist II - Packaging

    The Upper Deck Company 3.9company rating

    Artist Job In Carlsbad, CA

    The Packaging Production Artist is an intermediate level position. The experienced Packaging Production Artist will be a collaborator who is fast, accurate and organized that can seamlessly join a highly productive and fast-paced Prepress environment. Having a keen eye for design, typography and strong attention to detail, the Packaging Production Artist must feel comfortable following strict branding guidelines as well as be able to manipulate graphics and images creatively when needed. A thorough understanding of die lines is also necessary. The candidate is also expected to possess competent abilities in CMYK color correction and have exceptional Illustrator and Photoshop skills. Responsibilities include taking the requested project from start to finish. Must possess the ability to focus on the details. Effective communication skills are necessary. There will be a lot of interaction between different departments and personnel to achieve a successful project. ESSENTIAL DUTIES AND RESPONSIBILITIES The following statements are intended to describe the general nature and level of work being performed by an individual assigned to this job. Proficient understanding of the packaging environment as well as color correction and outlining capabilities are a big part of our deadline-driven environment. There will be room for growth into the high-end memorabilia department which will require RGB color knowledge and pre-flighting PSD's. The ideal candidate will possess print experience, Offset preferred, Digital acceptable. Familiarity with the 4/C process is beneficial, to include, but not limited to: spot colors, varnish, foil, die cuts, deboss and/or embossing. Hands-on, energetic and motivated initiative-taker with the ability to work additional hours as required. Achieve the highest possible quality of files produced within lithographic pre-production environment. Accomplished communication skills required demonstrate close mindfulness with organized practices. Responsible for interacting daily with Packaging Lead, Project Manager(s), and teammates. Proficiency in the following software or systems: Adobe Creative Suite and MS Office. INTERACTION This position will interact closely with the Senior Packaging Production Lead, Packaging Designers, Project and Brand Managers, Photo and Type Editors, as well as the Marketing Team on occasion. EDUCATION/YEARS EXPERIENCE High School Diploma or equivalent. College Degree with an emphasis in Graphic Arts a plus. 2+ years of experience as a Packaging Production Artist or in a Prepress related area. REQUIREMENTS To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill and/or ability required. Reasonable accommodation may be made to enable individuals with disabilities to perform the essential functions. KNOWLEDGE, SKILLS, AND ABILITIES Have a thorough understanding of various printing processes and manufacturing techniques for boxes, foil packs, collectible tins, and gravity feeds. Have a thorough understanding of packaging die lines. Ability to do photo retouching as well as create 3D packaging renderings in Photoshop from Illustrator files using existing templates. The qualified applicant must possess proficient computer skills; a working knowledge of Adobe Creative Suite is required. Plus, intermediate proficiency in the following software: Microsoft Word, Excel, and Outlook. Effective oral and written communication skills demonstrate close mindfulness with highly organized practices. Ability to articulate clearly with fellow employees. Effective organizational skills with the ability to manage multiple, high priority projects with dedicated attention to detail. Professional demeanor; collaborator orientation. Ability to perform duties under minimal supervision while exercising reasonable discretion and independent judgment. Manage time effectively, prioritizing duties and meeting deadlines. Ability to maintain flexible work hours. Work hours are mostly consistent, but production requirements require flexibility. Knowledge of the following areas would be desirable: NHL Hockey, Professional Wrestling, plus historical knowledge of pop culture, including comics and film spanning a multitude of trends.
    $54k-78k yearly est. 60d+ ago
  • Capture Media Artist - Temp (SFD / Cinematics)

    Blizzard Entertainment 4.6company rating

    Artist Job 44 miles from Carlsbad

    Team Name: Blizzard VideoJob Title:Capture Media Artist - Temp (SFD / Cinematics) Requisition ID:R025097Job Description: Blizzard Video, a division of the award-winning Story and Franchise Development team, is looking for an experienced and dedicated capture artist to help create legendary gameplay trailers! We seek an innovative and technically minded individual with a passion for games and an eye for cinematography. Utilizing the game engines and various tools at your disposal, you'll work closely with our creative, editorial, and production teams to craft exhilarating gameplay moments and sequences - whether it's delivering the payload on Junkertown, combating never-ending hordes of minions in Sanctuary, or dragon riding through the skies of Azeroth. We want someone with the flexibility, intuition, and drive to help us push the envelope in creating some of the best trailers in the industry. Come join us on our quest to develop epic digital content designed to inform, entertain, and engage Blizzard's community and players everywhere! This role is a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, California. It is a 12-month temp position. What You Bring to the Table Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities: Utilize development builds and game engines to compose creative gameplay sequences across all Blizzard IPs Participate in and lead group capture sessions Collaborate with other artists, project directors, and video editors over a variety of projects (including trailers, b-roll, static media) Minimum Requirements Experience Professional experience in game capture or adjacent position/industry Knowledge & Skills Strong understanding and knowledge of Blizzard Entertainment IPs Basic understanding of cinematic principles including shot composition, lighting, and action choreography Key Attributes Ability to work in an environment with rapid project turnaround and frequent priority shifts Able to take direction, as well as learn and implement new processes Excellent communication skills and an ability to work within a collaborative team environment Impeccable attention to detail and the ability to QC your own work Extra Points Interest in photography and cinematography Passion for video games, movies, graphic novels, and other elements of pop culture Working knowledge of media editing software (Adobe Premiere, Photoshop, or equivalent package) Experience in video game engines or an equivalent in-game cinematic tool (Unreal, Unity, etc.) Hobbyist level experience in 3D modeling, animation, and/or modding games Your Platform Best known for iconic video game universes including Warcraft , Overwatch , Diablo , and StarCraft , Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net , Xbox, PlayStation, Nintendo Switch, iOS, and Android. Our World Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty , World of Warcraft , Overwatch , Diablo , Candy Crush ™ and Bubble Witch ™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet! Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered! The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply. We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest. We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics. Rewards We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including: Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others; If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance. Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting *************************************** In the U.S., the standard base pay range for this role is $21.63 - $40.02 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
    $21.6-40 hourly 14d ago

Learn More About Artist Jobs

How much does an Artist earn in Carlsbad, CA?

The average artist in Carlsbad, CA earns between $43,000 and $121,000 annually. This compares to the national average artist range of $42,000 to $110,000.

Average Artist Salary In Carlsbad, CA

$72,000
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