[WEBTOON] 2D Animator
Remote Animator Job
WEBTOON Entertainment is a leading global entertainment company and home to some of the world's largest storytelling platforms. As the global leader and pioneer of the mobile webcomic format, WEBTOON Entertainment has transformed comics and visual storytelling for fans and creators.
With its CANVAS UGC platform empowering anyone to become a creator, and a growing roster of superstar WEBTOON Originals creators and series, WEBTOON Entertainment's passionate fandoms are the new face of pop culture. WEBTOON Entertainment adaptations are available on Netflix, Prime Video, Crunchyroll, and other screens around the world, and the company's content partners include Discord, HYBE and DC Comics, among many others.
We are looking for an exceptional 2D Animator and Content Creator to join WEBTOON's growing creative team, collaborating to create fun, relevant, and breakthrough social and digital ad content. This unique opportunity offers the chance to work closely with the Marketing, Advertising, and Content Publishing teams. You will develop and execute animated video content that resonates and engages our Gen-Z and Millennial audience across multiple social channels. This role straddles concept development and production-requiring rapid creative ideation in a fast-paced, international environment. The ideal candidate also brings exceptional skills in visual composition, attention to detail, and a deep understanding of character animation principles and object/scene animation techniques.
REQUIRED: You must include a portfolio of professional 2D animation work to be considered for this role.
What You'll DoPartner with copywriters, visual designers and art directors to create fun, compelling, and sometimes socially native animated content promoting WEBTOON's exciting library of webcomics.Be equally comfortable collaborating with others and running your own projects end-to-end.Elevate WEBTOON's characters and series with breakthrough animation treatments that are relevant, on-trend, and resonate with digital natives.Work efficiently, maintaining high animation quality while adapting to the fast pace of social media when the project demands. Our creative team balances producing polished, high-quality animations with quick, agile content that feels authentic to social platforms.Understand digital and social products and placements and make channel-specific creative content that embodies best practices for each platform.Stay on top of industry animation/advertising trends, as well as WEBTOON fan culture.Work with the Project Manager so that deliverables and deadlines are met within budget.
Who You AreYou have 4+ years of professional experience in animation production, either within a creative agency, an in-house creative team, or at a studio focusing on advertising animations. The ideal candidate should have a strong portfolio showcasing a range of projects, including animated content for social media. Experience in creating advertising for entertainment is a plus, but not a requirement. We value specialists who can bring depth to our team and are also open to learning and collaborating on a variety of projects.You have the illustration and drawing skills to create storyboards for animation, concept art, and illustrations that align with the project's artistic direction.You are a self-starter who equally enjoys working with minimal supervision as well as collaborating closely with teammates.You are action-oriented and adaptable to changes in priorities or schedule.You have a proven record of bringing your and others' ideas to life in animation.You're a good teammate who communicates effectively, brings positive vibes and makes creative from the heart-not the ego.
Nice To HaveYou are an After Effects user with proficiency in other Adobe Suite products (Photoshop, Illustrator, Premiere Pro) or other professional VFX or animation software.Bonus points if you are experienced in animation software such as Clip Studio or Procreate Dreams, or have character rigging skills in After Effects, Adobe Animate, ToonBoom Harmony, or Moho Animation.You are passionate about comics, gaming, WEBTOON, 2D/3D animtion, entertainment media or all of the above!
With approximately 170 million monthly active users, WEBTOON Entertainment's IP & Creator Ecosystem of aligned brands and platforms include WEBTOON, Wattpad--the world's leading webnovel platform--Wattpad WEBTOON Studios, Studio N, Studio LICO, WEBTOON Unscrolled, LINE MANGA, and eBookJapan, among others.
Join us and work with some of the biggest artists, IP, and fandoms in comics!
Animator
Remote Animator Job
Eighty30 Creative is looking for Animators to develop excellent visual frames with 2D/3D or other techniques. Your work will give life to storylines and characters in films, games, or videos.
Position Part-time, Contract (By Project)
Location LA, OC, San Diego, San Francisco, New York
Potential remote work
Job Summary
· Read scripts and storylines to understand animation requirements
· Prepare presentations with raw designs to customers
· Develop storyboards for the initial stages of production
· Create models, drawings and illustrations by hand or electronically
· Join images with background graphics and special effects
· Ensure synchronization of frames and audio
· Participate in editing process
· Direct the work of animation assistants
· Collaborate with production crew (designers, directors etc.)
Qualifications
· Must be highly skilled in CGI and storytelling
· Proven experience as animator
· Knowledge of 2D/3D, stop motion and computer-generated animation
· Experience in project management
· Proficient in CGI software (Photoshop, 3ds Max, Maya etc.)
· A creative storyteller with presentation abilities
· Comfortable working with deadlines and budget restrictions
· Teamwork and excellent communication skills
· Degree in computer animation, 3D/graphic design, fine arts or relevant field
· Must be authorized to work in the US.
Salary DOE
To apply:
Apply on-line . Resume and Demo Reel / Portfolio required.
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Senior Cinematic Animator
Remote Animator Job
As a member of the internal cinematic team, you will create high-quality cinematic animations that tell stories about the Bazaar world and characters. You will collaborate with talented artists and storytellers to produce high-quality videos similar in style The Bazaar: Introducing Vanessa.
Responsibilities:
Sequence and iterate on storyboards to establish narrative flow, emotion, atmosphere, and pacing.
Animate character and background illustrations into dynamic sequences with engaging motion and effects.
Work closely with artists, writers, and sound designers to align the animation with the creative vision.
Assemble animated sequences with accompanying voiceovers, music, and sound effects to create a cohesive final products.
Requirements:
Proven experience in animation and video editing, with a portfolio showcasing cinematic work.
Proficiency in industry-standard tools such as After Effects, Blender, Cinema 4D, DaVinci Resolve or similar.
Strong understanding of keyframe animation, timing, and principles of motion.
Excellence in collaboration and communication skills, with the ability to interpret creative briefs and give/receive constructive feedback.
Benefits:
Competitive salary
Remote work model
Unlimited paid time off and sick leave
Career growth opportunities in a dynamic, rapidly growing company
Collaborate with a highly skilled team
Animator
Remote Animator Job
About the Company:
Coelement.inen is an innovative and dynamic company that specializes in creating visually stunning and captivating digital content for various industries. Our team of talented and creative individuals is dedicated to pushing the boundaries of animation and storytelling to bring our clients' visions to life. We are currently looking for an Animator to join our growing team.
Job Overview:
We are seeking a passionate and experienced Animator to join our team and help create unique and engaging animations for our clients. As an Animator at Coelement.inen, you will be responsible for bringing characters, objects, and environments to life through the use of various animation techniques. Your role will be crucial in enhancing the overall visual quality and storytelling of our projects.
Key Responsibilities:
- Collaborate with the creative team to understand project requirements and provide input on potential animation solutions
- Create 2D or 3D animations using various software, such as Adobe After Effects, Maya, or Cinema 4D
- Develop and maintain characters and assets libraries for future use
- Ensure that all animation assets are of the highest quality and align with the project's artistic direction
- Incorporate feedback and make revisions as required
- Meet project deadlines while maintaining the highest level of quality
- Continuously research and implement new animation techniques and tools to improve workflow and efficiency
Requirements:
- Bachelor's degree in Animation, Film, or a related field
- Minimum of 3 years of experience as an Animator in the animation or film industry
- Strong portfolio showcasing your skills in animation, character design, and storytelling
- Excellent knowledge of animation principles, including timing, motion, and weight
- Proficiency in animation software such as Adobe After Effects, Maya, or Cinema 4D
- Strong understanding of 2D and 3D animation techniques
- Ability to work in a fast-paced environment and manage multiple projects simultaneously
- Excellent communication and teamwork skills
- Passion for staying updated with the latest animation trends and techniques
What We Offer:
- Competitive salary and benefits package
- The opportunity to work on exciting and diverse projects for renowned clients
- A collaborative and creative work environment
- Flexible work hours and remote work options
- Professional development and growth opportunities
If you have a passion for animation and want to be a part of a dynamic and innovative team, then we want to hear from you! Please submit your application, including your resume and portfolio, for review. Only shortlisted candidates will be contacted. Thank you for your interest in joining the Coelement.inen team!
Senior Cinematic Animator
Remote Animator Job
Playground Games is looking for a Senior Cinematic Animator to join our talented Fable team here in Leamington Spa
ABOUT US:
As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We're expanding our diverse team to create outstanding experiences in the gaming industry.
ABOUT THE ROLE:
As a Senior Cinematic Animator, you'll work closely with our cinematics team to produce top-tier cutscenes and bespoke animation content. You will drive creative vision from previsualization through final polish, enhance narrative through cinematic storytelling, and ensure your animations are seamlessly integrated within our proprietary engine.
We're looking for an expert animator who is passionate about storytelling, excels at conveying emotion through performance, and has a deep understanding of both facial and body performance. The ideal candidate has extensive experience with motion capture and hand-keyed animation, as well as familiarity with implementing cinematics in-engine.
This is a permanent position at our state-of-the-art facilities in Royal Leamington Spa, operating under a hybrid work model. Relocation assistance is available for qualified candidates.
WHAT YOU'LL DO:
Capture, solve, retarget, and polish both facial and full-body mocap data for cutscenes, ensuring high-quality, believable performances.
Iterate rapidly on cinematic layout to enhance visual storytelling, refine pacing, and support narrative impact.
Work closely with the Lead, Director, and cinematic team to incorporate feedback and align animations with the overall creative vision.
Implement cinematics into our proprietary engine, ensuring seamless integration with gameplay and overall flow.
WHAT YOU'LL BRING:
Impressive animation portfolio showcasing high-quality, realistic facial and body animations across multiple projects, ideally from AAA titles. A link to the portfolio website or an attachment with your CV is acceptable.
Five or more years in animation, with a proven track record on at least two published titles.
Proficient in body, facial and camera animation, motion capture clean-up and industry-standard animation software.
A genuine enthusiasm for video games, narrative, and the creative process.
Experience in cinematography, editing, or game engine implementation is highly desirable and will set you apart.
This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios.
Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment.
We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.
At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work.
If you require any reasonable accommodation to apply for this position, please contact us on [email protected]
Unity Animator
Remote Animator Job
Zillion Technologies Inc. - (ZTI) is a global business consulting and technology solutions provider. Zillion delivers innovative business solutions that give clients a competitive edge.
Job Description
Job Title: Unity Animator
Fully Remote - Six Month Project with possible extension
Mobile/Tablet animation experience
Experience working with programs for Children
Key responsibilities of a Unity Animator:
Animation Creation:
Design and create high-quality animations for characters, including walking, running, jumping, attacking, idle poses, facial expressions, and other necessary actions.
Utilize motion capture data or hand-key animation techniques to achieve desired movement quality.
Optimize animations for performance within the game engine.
Animator Controller Setup:
Build complex state machine animations using Unity's Animator Controller to manage transitions between different animation states based on game logic and player input.
Set up triggers and parameters within the Animator Controller to dynamically control animation playback.
Collaboration:
Work closely with character artists to ensure animations align with the visual design of characters and environments.
Collaborate with game designers to implement gameplay mechanics through animation.
Communicate animation needs and provide feedback to other team members.
Qualifications
Required Skills:
Proficient in Unity Animation System:
Deep understanding of the Unity Animator component, state machines, transitions, and animation blending techniques.
3D Animation Skills:
Strong foundation in 3D animation principles, including keyframing, timing, weight distribution, and character articulation.
Artistic Vision:
Ability to translate design concepts into compelling and expressive animations
Technical Skills:
Knowledge of animation optimization techniques to maintain performance in real-time gaming environments.
Additional Information
Thanks & Regards,
Praveen Kumar,
Sr. Recruiter
Zillion Technologies Inc
E-mail: **************************************
Phone: ************
Animator
Animator Job In Columbus, OH
Meta Reality Lab's mission is to build tools that help people feel connected, anytime, anywhere. Lifelike, interactive characters are an important part of this mission. As an Animator on the team, you'll be working with a talented group of industry professionals leading the way in this emergent and creative space. If you're excited about forging into new territory and pushing the boundaries of real-time character animation across a variety of media and genres, this may be the place for you.
**Required Skills:**
Animator Responsibilities:
1. Create and push the craft of real-time and prerendered character animation through hand-authored, tracked, and procedural methodologies.
2. Create emotion and expressivity through facial animations.
3. Create believable and visually appealing full-body character animations and poses.
4. Work with the Art Director, Animation Leadership, Product Team, Design, UXR and the immediate creative team to collaborate, previsualize, and create great animation for VR/AR and 2D media.
5. Communicate with the Engineers, Tech Artists and Character Artists to develop and improve animation systems (facial, cinematic, move-tree, procedural) that will raise the bar within the required technical constraints.
6. Work with multiple vendors, collaborating and giving feedback on technical and artistic solutions.
7. Proactively identify areas in the production pipelines and execution to improve and actively participate in cross functional settings to create solutions.
8. Collaborate with the Animation team to create memorable, emotive characters.
9. Find solutions to technical challenges and improve animation methodology within pipelines.
**Minimum Qualifications:**
Minimum Qualifications:
10. 5+ years of experience creating industry leading, key-frame animation for vfx, film, games or real-time applications.
11. Proven capacity to multitask and handle both large-scope projects and execute on granular work simultaneously.
**Preferred Qualifications:**
Preferred Qualifications:
12. Proficiency in Motion Capture Animation in MotionBuilder.
**Public Compensation:**
$126,000/year to $175,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Diseñador(a) Animador(a) Freelance
Remote Animator Job
Who We Are: At VML, we are a beacon of innovation and growth in an ever-evolving world. Our heritage is built upon a century of combined expertise, where creativity meets technology, and diverse perspectives ignite inspiration. With the merger of VMLY&R and Wunderman Thompson, we have forged a new path as a growth partner that is part creative agency, part consultancy, and part technology powerhouse.
Our global family now encompasses over 30,000 employees across 150+ offices in 64 markets, each contributing to a culture that values connection, belonging, and the power of differences. Our expertise spans the entire customer journey, offering deep insights in communications, commerce, consultancy, CRM, CX, data, production, and technology. We deliver end-to-end solutions that result in revolutionary work.
En VML Perú nos encontramos en la búsqueda de un Diseñador(a) Animador(a) - Freelance para que se integre a nuestro equipo:
Descripción:
Elevar el nivel gráfico en las piezas del día a día, con la finalidad asegurar su desarrollo para las campañas.
Funciones:
* Apoyar y desarrollar conceptos de artísticos y creativos (Key visual) para cada producto y/o campaña táctica.
* Desarrollar y ejecutar avisos y adaptaciones en nuevos formatos para prensa y medios digitales.
* Desarrollar ideas coyunturales para reforzar la presencia de marca en los medios tradicionales y digitales.
* Desarrollar la composición con acabados de alta calidad para la presentación de piezas tácticas y estratégicas.
* Desarrollar de manera interna retoques de arte después de la aprobación del boceto.
* Desarrollar encartes, POP, y piezas en general.
* Desarrollar la línea gráfica y cambios de todos los proyectos asignados bajo la supervisión de los directores de arte
* Apoyar en piezas tácticas para presentaciones de campañas.
* Brindar propuestas de construcción de marca de campañas tácticas y estratégicas.
* Proponer mejoras dentro de las piezas tácticas y estratégicas del día a día.
Requerimientos
* Egresados de la carrera de Diseño Gráfico, Diseño, Publicidad, Comunicaciones o afines.
* Contar con experiencia de mínimo 3 años en agencias de publicidad.
* Conocimiento en Photoshop, Illustrator, Adobe Premiere, After Effect y plataforma MAC.
* Experiencia en animación y en elaboración de piezas.
We believe the best work happens when we're together, fostering creativity, collaboration, and connection. That's why we've adopted a hybrid approach, with teams in the office an average of four days a week. If you require accommodations or flexibility, please discuss this with the hiring team during the interview process.
WPP (VML) is an equal opportunity employer and considers applicants for all positions without discrimination or regard to characteristics. We are committed to fostering a culture of respect in which everyone feels they belong and has the same opportunities to progress in their careers.
VML is a WPP Agency. For more information, please visit our website, and follow VML on our social channels via Instagram, LinkedIn, and X.
When you click "Submit Application", this will send any information you add below to VML. Before you do this, we think it's a good idea to read through our Recruitment Privacy Policy. California residents should read our California Recruitment Privacy Notice. This explains what we do with your personal data when you apply for a role with us, and, how you can update the information you have provided us with or how to remove it.
Senior Animator - Temp (SFD / Cinematics)
Remote Animator Job
Blizzard Entertainment is looking for a dedicated 3D animator to assist our Cinematics team in crafting the next generation of Epic animated films. What You Bring to the Table Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
The cinematic animator will be skilled at animating characters at a level that lives up to the ever-increasing Blizzard Entertainment standard of quality. The ideal candidate has a passion for animation and film making, with experience animating a diverse array of characters and creatures in different styles, from cartoony to realistic and anywhere in-between. A solid grasp of body mechanics and character acting with a mastery of the 12 principles of animation are critical. You must enjoy working on a highly collaborative team of peers as passionate about making phenomenal movies and games as we are. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA. However, we understand each person's circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.
We have multiple temporary roles open with 5-month and 6-month terms. Start dates will be the beginning of June 2025.
Minimum Requirements
Experience
* 6+ years' experience in game development, television, or film industry using Maya or equivalent 3D program
* Experience working with Directors, Animation Supervisors and Leads developing, defining, and maintaining high-end cinematic animations
Knowledge & Skills
* A demo reel demonstrating high quality hand-keyed animations through solid body mechanics and engaging performances
* A solid grasp of body mechanics and character acting with a mastery of the 12 principles of animation are essential
Key Attributes
* Passion for film, animation, and video games
* Self-motivation, good communication skills, and a great team-player attitude
* Assist in supporting and evolving the Cinematics team with constructive feedback both technically and artistically
Extra Points
* Artistic skills: storyboarding, gesture drawing, 2D animation, composition
* Technical skills: rigging, scripting, and understanding of pipeline
* Physical skills: acting, martial arts, and choreography
* Film making skills: cinematography, pre-visualization, editing, and story writing
* Understanding of FX, particles, cloth, and hair as they contribute to a character's performance and other facets of both 2D and 3D animation is essential
Your Platform
Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
* Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
* 401(k) with Company match, tuition reimbursement, charitable donation matching;
* Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
* Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
* If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $38.85 - $71.83 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
Principal 3D Environment Artist
Remote Animator Job
Who We Are:
Founded by an MMO legend who has led AAA teams for over 20 years, our new studio Fantastic Pixel Castle (FPC) is building an original fantasy IP from scratch. Players will be regularly engaged in our development process from early stages as part of our open and transparent studio culture, and we aim to craft an IP that will be worthy of their passion and dedication for decades to come.
We are committed to being a fully remote and global studio, so that we can hire world-class people and have them live their best lives. We think top-heavy bureaucracy stifles creativity, so we aim to stay small as we focus on delivering a game and a world that players will love. We are fully-funded, and the team will share in all of our studio's successes. We're seeking talented teammates to join us in our journey so we encourage you to apply if you're interested, even if you're not sure you check all the boxes.
Position Overview:
As the first 3D Environment Artist on the team, you will be tasked with bringing our worlds and environments to life in our brand new IP. You will play a crucial role shaping our game's aesthetic for the worlds in Ghost, as well as creating immersive and captivating 3d environment content that leverages the latest and greatest in technology within Unreal Engine. We are not just looking for an artist; we need a collaborative game developer who can contribute innovative ideas, engage in prototyping, have technical understanding to help drive our project from the conceptual stage through implementation, and bring our unique and compelling world to life.
Responsibilities:
You are an extraordinary Environment Artist with a portfolio which reflects proven game development experience, and your portfolio reflects your experience and love for creating new worlds.
Create appealing hand-crafted environment art which is beautiful, practical, and performant.
Utilize modern tools and techniques such as procedural modeling for creating modular, optimized, and game-ready content.
Work alongside Art, Engineering, and Design to evolve areas of development and create prototype assets to help facilitate cross department work as needed.
Help create, and evolve, the look of our in-game worlds through Prototype and the live version of the game.
Build final assets ranging from foliage, tiling materials, and terrain geometry to architecture and hero props.
Implement game-ready assets in UE5 while being mindful of performance.
Create vignettes to demonstrate proper asset use cases for internal and external developers.
Provide feedback to External Development as needed. This role will provide feedback to External Development, but External Development is not the focus of the job.
Requirements:
A bachelor's degree (or equivalent certificate) in Art, Graphic Design, Game Design, or a related field.
Minimum of 10 years experience in a 3d Environment Artist role within a game studio
Experience that includes, but is not limited to, workflows for high and low poly modeling, texture painting, PBR material setup, mapping techniques, UV layout, tools, lighting, and optimizations.
Strong portfolio demonstrating exceptional skills in environment and level creation and a deep understanding of composition, shape & form, architecture, lighting, exterior environment design in a AAA game
Proficiency in using Unreal Engine 4+ for rapid prototyping.
Proficiency in using Substance Tools (Designer & Painter) and PBR workflows.
Proficiency with industry-standard 3D software, Zbrush and Maya (or other 3D modeling tools).
Basic level lighting skills.
An understanding of the impact of Environment Art on Level Design.
Excellent communication skills, with a proven ability to articulate design concepts and rationales to other team members and stakeholders.
Capability for self-directed work and taking a brief prompt and/or idea and pushing the visual boundaries to create something inspiring.
Work well on a highly collaborative team, providing constructive feedback to help steer the efforts of developers in and outside the Art department.
Preferred Qualifications:
Experience working on and shipping AAA titles (Previous work on an MMO is a big plus).
Strong understanding and practical experience with next-generation asset creation workflows.
Proficiency with industry-standard software, including Photoshop, Houdini and/or other procedural tooling skills.
Proficiency with advanced in-game lighting skills.
Ability to create environment VFX
Passion for gaming (especially MMOs), with an awareness of current industry trends and an understanding of player expectations.
Exceptional problem-solving skills, able to adapt quickly to new technologies, workflows, and ideas.
We are an equal opportunity employer that embraces diversity, equity, and inclusion. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other protected status as required by law.
US Salary Band: $124,000 - 180,000 USD
Canada Salary Band: $110,000 - 170,000 CAD
The expected annual base pay ranges reflected in this job description are applicable to individuals residing in or working within a designated location. Any final compensation offer will depend on various factors. As part of an overall package, NetEase employees can take advantage of NetEase's comprehensive benefits and discretionary incentive plans, provided that they comply with the policies and guidelines governing those programs.
We're always on the lookout for talented folks. Go ahead and apply, even if you're not sure you check all the boxes. Our Talent team will review your application and contact you if there is a potential fit.
Freelance Animator & GFX Artist
Remote Animator Job
We have an ambitious mission at Filmless: provide the fastest, easiest, and most affordable way for companies to get professional videos. As a rapidly growing company, we're searching for individuals as determined as us who are ready to step up, take ownership, and wear as many hats as needed to achieve the highest level of success.
Check out our videos on our website before applying so that you know what kind of videos we create: ************************
Job Description
We're looking for the best animators & GFX artists to help us create custom graphics/animations for our client's videos. You are a self-motivated person, with an eye for quality and aesthetics. This is a work from home job so you can work from any city, state, or country. Specifically, you should be able to:
• Conceptualize, visualize and design special effects, animation, or other visual images for our clients videos (explainer, promo and interview style)
• Produce animated graphics ranging from lower thirds, logos, and bumpers to full productions
• Modify/Rework existing motion graphics assets
• Collaborate with clients and team members
Qualifications
•BA in Graphic Design, Animation, Film or a related field is preferred
•5+ years of experience in multimedia design, motion graphics, video editing and animation
•Must have a reel or portfolio of work to demonstrate skills and abilities
•Strong foundational knowledge of layout, color, grids, icons, typography, proportion, photography, and motion/rich media
•Expert knowledge of After Effects, Cinema 4D, Adobe Illustrator, Photoshop
•Must own a Mac or Windows based PC or laptop
•Ability to use screen recording software like Camtasia
•Able to work with After Effects templates and create custom graphics
•Must have experience working on content that appeals to wide audiences
•Ability to manage multiple projects of varying complexities, meet deadlines, and work well under pressure
Additional Information
All your information will be kept confidential according to EEO guidelines.
Machine Learning Engineer, Character Animation & Motion AI
Remote Animator Job
Genies is an AI avatar and games technology company powering the next generation of digital experiences. Genies' technology stack is rooted in empowering user generated content through the company's two main mantras:
“Anyone can create anything” & “Everything works with everything”
By combining these two guiding principles, individuals can craft limitless experiences while IP owners can build dynamic social gaming ecosystems powered by user-generated content (UGC) and AI Avatars-what Genies calls "Parties."
Genies' technology stack features a comprehensive suite of UGC tools that enable anyone to create AI avatars, complete with customizable fashion, props, behaviors, and personalities, as well as immersive AI avatar experiences. At its core is the Genies Avatar Framework, which leverages machine learning and computer graphics to ensure seamless interoperability across all user-generated AI avatars and experiences-unlocking boundless creative potential.
Early adopters of Genies' first gen avatars include icons like Justin Bieber, Rihanna, J Balvin, Migos, and thousands more. With offices in Los Angeles and San Francisco, Genies has raised $200M from notable investors including Silver Lake, BOND, NEA, and Bob Iger.
We are looking for an ML Engineer with a passion for highly configurable digital avatars and intuitive content tools that inspire user creativity. In this role, you will design and implement machine learning models, perform complex data analysis, and develop cutting-edge algorithms that push the boundaries of avatar expression and interactivity. You will be expected to propose innovative, data-driven solutions with minimal guidance, driving informed decision-making. Strong collaboration with cross-functional teams is essential to ensure the seamless deployment and optimization of machine learning systems. Additionally, staying ahead of the latest advancements in machine learning and artificial intelligence will be a key aspect of your role.
What You'll be Doing:
Develop AI-driven character animation models for body motion, facial expressions, and behavioral AI.
Train reinforcement learning (RL) or deep learning models to generate motion sequences.
Work with game engines (Unity, Unreal) to integrate AI-generated animation.
Collaborate with graphics engineers to blend AI motion with traditional animation.
Optimize character movement for real-time applications (XR, mobile).
What You Should Have:
Bachelor's degree in Computer Science, Data Science, Statistics, or a related field.
5+ years of experience in machine learning or related fields.
Experience with data structures, data modeling, and software architecture.
ML expertise (Deep learning, Reinforcement Learning, Motion AI)
Experience with physics-based animation or motion synthesis
Game engine knowledge (Unreal, Unity) for motion blending
Some 3D geometry understanding (meshes, rigging, skeletons)
Experience with OpenUSD, Houdini (bonus)
Starting Salary Range: $165,000 - $230,000
Here's why you'll love working at Genies:
You'll work with a team that you'll be able to learn from and grow with, including support for your own professional development
You'll be at the helm of your own career, shaping it with your own innovative contributions to a nascent team and product with flexible hours and a work from home policy
You'll enjoy the culture and perks of a startup, with the stability of being well funded
Comprehensive health insurance for you and your family (Anthem + Kaiser Options Available), Dental and Vision Insurance
Competitive salaries for all full time employees
Unlimited paid time off, sick time, and paid company holidays, in addition to paid parental leave, bereavement leave, and jury duty leave for full-time employees
Health & wellness support through programs such as monthly wellness reimbursement
Working in a brand new, bright, open-environment and fun office space - there's even a slide!
Choice of MacBook or windows laptop
Genies is an equal opportunity employer committed to promoting an inclusive work environment free of discrimination and harassment. We value diversity, inclusion, and aim to provide a sense of belonging for everyone.
3D Artist
Remote Animator Job
ABOUT THE JOB We are looking for talented 3D artists with game development experience to join our architecture visualization team and help create high quality environment art assets and materials. Candidates should have an exceptional understanding of material and asset creation within an Unreal Engine pipeline.
We support remote work for this position as well as having formal office space in Atlanta, Durham, and San Francisco.
* Candidates must submit an online portfolio, and may require an art test*
RESPONSIBILITIES:
* Create and refine detailed photo-realistic and representational scenes and assets that are visually and technically industry leading
* Creating and revising models, textures and materials for interactive environments
* Ensure that assets meet the performance and memory requirements
* Contribute to improvement of environment art pipelines and asset quality
SKILL REQUIREMENTS:
* 3+ years professional experience creating high quality, game ready environment assets
* Have shipped at least 1 major project using the Unreal Editor/Engine
* Can demonstrate an incredible portfolio with the best examples of realistic 3D environment creation.
* Able to work independently to a high level of quality solving visual and technical challenges
* Self-driven with strong communication skills and are comfortable working in an environment of honest feedback and iteration
* Detail focused with an eye toward accuracy and consistency with the ability to build assets from physical samples or reference images
* Experienced in hard surface modeling and UV creation using Maya and Zbrush (or equivalent 3D programs)
* Experienced with a standard PBR based realistic texture/material pipeline and toolsets (including Adobe Photoshop, Substance Painter and Designer)
* A passion for interior and architectural design
Senior Narrative Gameplay Animator (Project Hire)
Remote Animator Job
That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future.
We are looking for a Senior Narrative Gameplay Animator with a passion and drive for creating incredible animations for a AAA title. Be the go-to person in supporting immersive, narrative moments throughout the game. The animation will be of the highest quality and in-game functionality. This person will collaborate with other departments and key roles such as the Lead Animator, Camera Layout, Design, Tech Art and Stage. This role will contribute to the unified goal of creating scripted animations that are functional, narrative driven, fluid and will tie into cinematics and gameplay seamlessly.
Responsibilities:
Create and integrate AAA quality animations for scripted moments within the game using Unreal Engine 5
Use motion capture optimally and hand-key appropriately
Support the creation and maintenance of an Unreal pipeline for scripted events
Collaborate and work alongside other animators to ensure that animations are cohesive with cinematics and gameplay
Work at the highest level, technically and aesthetically
Be proactive with troubleshooting any animation workflow, rigging and pipeline issues
Communicate effectively with animators, engineers, realization team, and design, to give and accept feedback
Assist in establishing standard methodologies in animation
Participate in motion capture shoots when needed
Requirements & Skills:
Proven Senior experience working with motion capture data and hand-key animation in the game industry
Working knowledge of Unreal Engine, with an emphasis on animation and Sequencer
Ability to work in all aspects of animation including biped, quadruped and vehicles
Demo reel showing an understanding of animation principles, while including gameplay
Experienced with specific gameplay animation editing including blending, cycles and layering
Knowledge of previsualization and cinematography principles
Expert knowledge of Maya
Experience with creating and integrating scripted animations in engine
Passionate about games and the enthusiasm to make the best!
Strong problem-solving and interpersonal skills
Qualities:
Flexibility in switching tasks to accommodate production priorities
Ability to appreciate other department's perspectives
Maintain integrity and confidence in results-oriented times
Empathic and respected senior member of the team
Team oriented with a desire to assist other animators
Promote inclusivity, diversity and fairness
Practice patience and be open to giving and receiving feedback
(This is a temporary “Project Hire” position. The anticipated duration of this assignment will vary. TNM Project Hire employees will be eligible to participate in a number of TNM benefit plans such as medical, dental, vision, 401(k) matching, and flexible PTO)
TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.
TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, unlimited PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary for part-time or temporary employees.
The estimated base pay range for this role is: $116,000 - $144,000
TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.
That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.
To those interested in submitting for roles at That's No Moon, we have a few reminders to ensure a safe application process.
1. If one of our recruiters reaches out to you, it will be with a "@thatsnomoon.com" email address. We do not email via personal email addresses either.
2. We do not conduct interviews via Discord or WhatsApp.
3. We will not ask you to provide sensitive personal information.
4. We will never request that you buy equipment specifically for your interview/test.
We are saddened that people are being taken advantage of and ask that, if you ever have any doubts about whether you are speaking to an official member of the That's No Moon team, to reach out to our official social handles directly.
#LI-remote
Motion Graphics (Freelance)
Remote Animator Job
Nibiru Chain is a breakthrough L1 blockchain and smart contract ecosystem sporting superior throughput and unparalleled security. Nibiru aims to be the most developer-friendly and user-friendly smart contract ecosystem, leading the charge toward mainstream Web3 adoption by innovating at each layer of the stack: dApp development, infra, consensus, a comprehensive dev toolkit, value accrual. Our team operates worldwide, allowing new members the flexibility to work entirely remotely.
Position Start Date: Available Now
Key ResponsibilitiesVideo Animations: Develop dynamic, high-quality animations and video content for social media, product explainers, website visuals, and marketing campaigns. 2+ years of hands-on experience preferred.Crypto-Centric Storytelling: Create animations that effectively communicate complex blockchain concepts in a way that's relatable to the web3 community and crypto enthusiasts. You'll need to blend creativity with a clear understanding of the space.Brand Alignment: Ensure all animations are consistent with Nibiru Chain's brand identity and messaging, enhancing our overall brand presence through engaging motion graphics and storytelling.Collaborate Cross-Functionally: Work closely with the marketing, design, and product teams to produce video content for various campaigns, product launches, and community outreach.Trend Awareness: Stay on top of the latest animation styles, crypto trends, and blockchain culture, ensuring that Nibiru Chain's video content is cutting-edge and relevant to the audience.
What You BringCrypto-Native Knowledge: A solid understanding of CT.Animation & Motion Graphics Skills: Proven experience in creating visually appealing animations, with a portfolio that showcases your video editing and motion graphics expertise.Technical Proficiency: Mastery of animation and videography software such as After Effects, Adobe Premiere, Final Cut Pro, Blender, or similar tools.Creative Storytelling: Ability to translate technical concepts into clear, engaging visual stories that connect with a crypto-native audience.Attention to Detail: Strong focus on visual quality, timing, and coherence in your animations.Collaborative Team Player: Excellent communication skills and the ability to work well with cross-functional teams in a fast-paced environment. You should be able to handle multiple projects at once, balancing creativity with deadlines.Location: Ideally located in PST time zone for timing of calls.
$40,000 - $60,000 a year
Senior 3D Animator
Remote Animator Job
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
********************************************
Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.
We are seeking a skilled Senior 3D Animator to join our team. You will work as a key part of our animation team utilizing your expertise to create high-quality animations. In return, you will be part of an experienced, creative, and supportive team working on various AAA titles!
Some of the cool stuff you'll be doing:
* Work with a collaborative team to mentor peers & foster skillsharing
* Animating characters, props, & more on a variety of AAA titles
* Working closely with an experienced animation management team
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
* Work alongside dynamic individuals in the gaming industry
* Work within a company with upward career growth opportunities
* Work Fully Remote
* Full Time Employment Benefits for applicants located in US only include:
* Medical, Dental, Vision benefits
* Voluntary Long-term / Short-term Disability
* 401K w/ company match
* Salary RANGE: $60k to $70k per year ($29/hr to $34/hr)
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at ************************************************************
Experience & Requirements
What you'll bring to the table:
* A strong reel with recent work showcasing proficiency in 3D Animation for video games
(must submit to be considered)
5+ years of professional experience working as a 3D Animator or portfolio exhibiting equivalent animation skills
* Proficient with Maya
* Experience working with motion capture clean-up
* Provide mentorship to peers
* Gain insight into pipeline optimization & develop associated documentation for the team
* Experience working in a hyper-realistic style focused on bipedal human animation for games
Bonus Points!
* Experience working in 3DSMax, Motion Builder, and/or Unreal Engine 5
* Experience working with Monday.com, Flow, and/or Perforce
This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Location:
Portland
Oregon
United States
3D Environment Artist
Remote Animator Job
What is your role?
As a 3D Environment Artist for Eleventh Hour Games you will be responsible for crafting high and low poly 3D models for Environment working closely with our Art Department and Level Design team. This role is ideal for someone who has a keen eye for level layout and details, with great sculpting and texturing skills, extensive expertise on Environment pipeline, Trim Sheets, Modularity and material creation. Strong communication skills, both written and verbal are essential for this position.
Qualifications
3+ years of 3D Environment Artist experience both in hard surface modeling and organic shapes, sculpting high fantasy epic manmade environments.
High proficiency level with: ZBrush, Substance Painter, Designer, Unity, 3D Max or Maya and Photoshop
Professional knowledge/experience with environment creation pipelines and workflows for game development, using trim sheets, modularities, tri planar material creation and etc.
Experience creating vegetation assets.
Strong environmental composition skills using art principles with game design
Implement, iterate, and review assets in-engine.
Collaborate with the art and design teams to ensure environments support gameplay mechanics and narrative.
Experience with many different methods for creating a game world including modular systems and usage of procedural tools.
Excellent knowledge of how to manage content for games in an optimized and performant manner.
Ability to break down barriers with visual design and create bridges between concept and model
Creative and passionate about ARPGs and fantasy worlds
Strong English communication skills, both written and spoken
Pluses:
Github and fork basic experience
Traditional art skills, sculpting or drawing
Proficiency with advanced in-game lighting skills
Experience with shipped titles
Experience specifically with ARPGs
Responsibilities
Build high and low resolution models, including hard surface and organic, UVs, textures and materials for Environment based on detailed concepts
Creating new 3D props and environment specifically for PCG systems
Taking our current 3D props as reference or directly transforming them into PCG environment assets
Maintain a clean workflow from high poly to textured and rendered assets, following production guidelines
Organize and track tasks in the pipeline, making sure to keep it populated and ready for your work to be moved forward with the pipeline
Conceptualize, present and execute ideas within time and technical constraints while actively participating in artistic, creative and technical, problem-solving
Be present and collaborative with the team to achieve unified goals, including but not limited to: attend key meetings, remove blockers, and voice your suggestions while integrating feedback
Work with the Art Lead and Art Director to establish Environment Theming & Tone, References for sections of the world.
Work closely with Level Designers to iterate on and bring a level of believability and detail to the world while retaining the gameplay intentions.
Work with the Technical Art team to explore and test different methods for creating and laying out the world, including procedural layout tools and workflows.
Why Eleventh Hour Games?
EHG is a fast growing Indie Studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge epic games. Epic games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our debut title Last Epoch, we are moving fast into the next round of adventure!
Flexible fully remote working arrangements
Team focused environment, including casual game nights
20 vacation days, 10 sick days, 5 floating holidays at the start of each year (increased with company tenure)
90% paid health coverage premiums for U.S. based employees +dependents
Dental, Vision for U.S. based employees + dependents
401K for U.S. based employees
EHG is committed to full inclusion, and is an equal opportunity employer. As part of this commitment, EHG will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to participate in the job application or interview process, please contact HR@eleventhhour.games. Please note, general employment questions cannot be accepted or processed here.
Senior Game Animator
Remote Animator Job
Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime". This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occured since the game's launch 4 years ago.
MOB Entertainment is looking for a talented Senior Gameplay Animator to collaborate with a team of other Animators, Storyboard Artists, Technical Artists and Programmers to tell a story and help us continue to push the limits of character animation for our upcoming titles.
WHAT YOU'LL DO:
Assist a team of animators in the development of high quality in-game animations and cinematics.
Reference storyboards if provided.
Develop excellent visual frames and strong poses that represent the characters and serve the game's design goals.
Present work to the team, seek input, and incorporate feedback from leads and teammates.
Commit to deliverables and manage your goals within regular milestones and deadlines, while maintaining the appropriate style over the course of a project.
Continually refine processes for animation throughout production to increase productivity for the animation team.
Animate a diverse range of compelling, alluring, and fear inducing creatures/characters that support unique and dynamic gameplay.
WHAT YOU NEED:
5 or more years with Autodesk Maya
5 or more years in Unreal Engine 5 (clear understanding of Blueprints, State machines and Level Sequences)
Ability to animate in a variety of animation styles and disciplines- (including cinematics, performance-based ranging from realistic to cartoony, gameplay and prop)
Ability to pivot at any point in time during production
Body mechanic mastery
Work with shooting reference
Expertise in the principles of animation
Expertise to animate both characters and creatures (biped and quadruped)
Self-motivated, unshakable strong work ethic, an excellent team player
Ability to communicate with peers and other disciplines, mentor junior and mid animators
An effective communicator, well organized and punctual
Understanding of JIRA and Confluence
Meets all deadlines during sprints
Creativity in problem-solving and the ability to think outside of the established solutions
Work closely with Tech Animation to provide feedback for rigs
Work closely with the Team Lead to help plan, facilitate and promote growth within the animation team
You'll need to provide us with:
Your Resume
Your Portfolio or Reel - Only digital applications will be accepted such as a website, blog, or online album. Physical media will not be accepted.
#LI-Remote
Mob Entertainment is an equal opportunity employer. We do not discriminate on the basis of race, color, religion or religious creed, sexual orientation, gender, gender identity, marital status, family or parental status, disability, military or veteran status, or any other basis protected by law. All employment decisions are based on a person's merit, business needs, and role requirements. If you require further accommodations or have questions regarding accessibility of our roles, please reach out to *************************
3D Character Artist
Remote Animator Job
We are strengthening our team to work on a Hello Neighbor 3 project. It is the official sequel to the popular franchise developed by Eerie Guest Studios and TinyBuild, which is currently in active development. The game is a system-based open-world sandbox, built using Unreal Engine 5. The first public prototype was released in February 2025, and the team is actively expanding the project by introducing new mechanics and enhancing gameplay features.
Area of responsibility:
* Create high-quality 3D character models based on 2D concept art, preserving the original artistic vision and project style.
* Conduct UV unwrapping, texturing, and material setup.
* Develop both high-poly and low-poly models, ensuring optimal topology and mesh efficiency for real-time applications.
* Perform retopology and mesh optimization according to engine and animation requirements.
* Integrate and configure content within Unreal Engine 5.
* Work closely with the Art Director and art team to define and maintain a cohesive character style.
* Collaborate with the whole team to ensure consistency with the overall project vision.
* Participate in critiques, iterate on feedback, and contribute to the evolution of character designs.
* Take part in planning and scheduling the character creation pipeline.
Who are we looking for?
* 3D Generalist with a strong focus on character modeling.
* Minimum 3 years of experience as a 3D Character Artist in the game industry.
* Proven experience in creating non-realistic/stylized characters for video games.
* High proficiency in Blender.
* Solid understanding of the full game-ready character pipeline (high-poly to low-poly, retopology, UVs, texturing, engine integration).
* Strong artistic sense: excellent grasp of form, silhouette, shape, and structure in character modeling.
* Ability to interpret and faithfully translate 2D concept art into 3D models.
* Awareness of current trends and best practices in character creation for games.
* Soft Skills
* Strong communication and collaboration skills.
* Comfortable working in a cross-disciplinary team environment.
Fidelity level and similar-ish style references:
* Psychonauts 2
* It Takes Two
We give preference to candidates with:
* Experience with Unreal Engine 4 or 5 and an understanding of the entire pipeline for model integration into the engine.
* Familiarity with rigging and skinning pipelines, ensuring the efficient functionality of character models within gameplay mechanics.
* Proficiency with other game development tools like Substance Painter, ZBrush or similar.
Opportunities & Benefits:
* Professional development courses, game dev conferences, and other events;
* Flexible work schedule;
* Possibility to work remotely
* Unlimited paid vacation and paid sick leave;
* Two weeks of corporate holidays simultaneously for the whole team (one in the summer and one during the Christmas and New Year celebrations). This allows you to have a complete break from your tasks and any communication with your team;
* Corporate hardware.
3D Artist, Horizon
Animator Job In Columbus, OH
Meta's mission is to give people the power to build community and bring the world closer together. People at Meta are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can build products and experiences that span the full potential of XR.Come be a part of Meta's MW organization as a 3D artist building world-class products that push the limits of virtual spaces. We are focused on building people-first experiences and believe that our products will help define the future of online interaction. As a 3D Artist on the Horizon Experiences Art Team, you will serve as a craft expert, utilizing your hands-on expertise to drive products forward. Your responsibilities include honing the skills of the Art Team, ensuring that all artistic techniques and methods are of the highest quality, and collaborating with the Art Director and Technical Artists to advocate for the creation of tools that optimize workflows. This role involves delivering top-quality assets and aiding in the development and mentorship of other artists. Additionally, you will work closely with cross-functional teams (XFN) to integrate your technical expertise into the product strategy effectively. You will also collaborate with a wide range of disciplines, including product design, engineers, producers, product managers, and art direction, to ideate, create, and improve art pipelines, and build assets and worlds that define the future of social XR.
**Required Skills:**
3D Artist, Horizon Responsibilities:
1. Partner closely with art leadership and the engineering and design teams to define and develop polished products for VR/MR/XR
2. Work with engineers and technical artists to inform asset creation pipelines and implement systems
3. Oversee and manage layout, implementation and optimization of environment and interactive objects (including models, textures and shaders).
4. Manage external vendors and provide feedback on externally developed projects.
5. Responsible for outlining asset authoring guidelines, process and pipeline as needed.
6. Quickly solve issues, collaborate, and iterate within the team and cross-functional peers.
7. Demonstrate broad technical expertise to assist in a wide variety of technical and artistic tasks.
8. Demonstrate strong time management and prioritization skills.
9. Collaborate with stakeholders to develop task lists to ensure assignments are progressing in alignment with schedules, milestones and overall project goals.
10. Mentoring and developing other artists
**Minimum Qualifications:**
Minimum Qualifications:
11. 8+ years of experience in the video-games industry as a 3D environment artist or similar role.
12. 2+ years experience as a senior, lead, or similar role.
13. Real-time production experience.
14. Provable pipeline and workflow development experience.
15. Knowledge of 3D modelling and asset creation packages like Maya, Houdini, Substance Painter, Substance Designer, ZBrush, Knald, Marmoset, Photoshop, etc.
16. Generalist knowledge in skills such as modeling, texturing, lighting, animation, physics and particle systems.
17. Experience with one or more commercial game engines (e.g. Unreal or Unity).
18. Proven communication skills across a multi-disciplinary team, including engineers, artists, and designers.
19. Task driven, self-motivated, proactive & works well under deadlines.
20. Proven experience to thrive in a dynamic and fast-paced environment.
**Preferred Qualifications:**
Preferred Qualifications:
21. Professional content development experience, including shipping one or more AAA titles
22. Prior virtual reality experience
23. Experience creating textures and materials in Substance
24. Look development experience
25. Experience working in a variety of visual styles
26. Experience locating and resolving content and asset performance bottlenecks through investigation and content optimization
27. Shader development experience
28. Experience in layout and level design
29. Proven experience leading teams of artists in the creation of levels or game environments
**Public Compensation:**
$149,000/year to $205,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.