3D Artist, Horizon
3D Artist Job In Salt Lake City, UT
Meta's mission is to give people the power to build community and bring the world closer together. People at Meta are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can build products and experiences that span the full potential of XR.Come be a part of Meta's MW organization as a 3D artist building world-class products that push the limits of virtual spaces. We are focused on building people-first experiences and believe that our products will help define the future of online interaction. As a 3D Artist on the Horizon Experiences Art Team, you will serve as a craft expert, utilizing your hands-on expertise to drive products forward. Your responsibilities include honing the skills of the Art Team, ensuring that all artistic techniques and methods are of the highest quality, and collaborating with the Art Director and Technical Artists to advocate for the creation of tools that optimize workflows. This role involves delivering top-quality assets and aiding in the development and mentorship of other artists. Additionally, you will work closely with cross-functional teams (XFN) to integrate your technical expertise into the product strategy effectively. You will also collaborate with a wide range of disciplines, including product design, engineers, producers, product managers, and art direction, to ideate, create, and improve art pipelines, and build assets and worlds that define the future of social XR.
**Required Skills:**
3D Artist, Horizon Responsibilities:
1. Partner closely with art leadership and the engineering and design teams to define and develop polished products for VR/MR/XR
2. Work with engineers and technical artists to inform asset creation pipelines and implement systems
3. Oversee and manage layout, implementation and optimization of environment and interactive objects (including models, textures and shaders).
4. Manage external vendors and provide feedback on externally developed projects.
5. Responsible for outlining asset authoring guidelines, process and pipeline as needed.
6. Quickly solve issues, collaborate, and iterate within the team and cross-functional peers.
7. Demonstrate broad technical expertise to assist in a wide variety of technical and artistic tasks.
8. Demonstrate strong time management and prioritization skills.
9. Collaborate with stakeholders to develop task lists to ensure assignments are progressing in alignment with schedules, milestones and overall project goals.
10. Mentoring and developing other artists
**Minimum Qualifications:**
Minimum Qualifications:
11. 8+ years of experience in the video-games industry as a 3D environment artist or similar role.
12. 2+ years experience as a senior, lead, or similar role.
13. Real-time production experience.
14. Provable pipeline and workflow development experience.
15. Knowledge of 3D modelling and asset creation packages like Maya, Houdini, Substance Painter, Substance Designer, ZBrush, Knald, Marmoset, Photoshop, etc.
16. Generalist knowledge in skills such as modeling, texturing, lighting, animation, physics and particle systems.
17. Experience with one or more commercial game engines (e.g. Unreal or Unity).
18. Proven communication skills across a multi-disciplinary team, including engineers, artists, and designers.
19. Task driven, self-motivated, proactive & works well under deadlines.
20. Proven experience to thrive in a dynamic and fast-paced environment.
**Preferred Qualifications:**
Preferred Qualifications:
21. Professional content development experience, including shipping one or more AAA titles
22. Prior virtual reality experience
23. Experience creating textures and materials in Substance
24. Look development experience
25. Experience working in a variety of visual styles
26. Experience locating and resolving content and asset performance bottlenecks through investigation and content optimization
27. Shader development experience
28. Experience in layout and level design
29. Proven experience leading teams of artists in the creation of levels or game environments
**Public Compensation:**
$149,000/year to $205,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Decorative Artists
3D Artist Job In Salt Lake City, UT
At EverGreene Architectural Arts, we specialize in preserving and enhancing our country's most iconic architectural treasures, artifacts, and artwork. From design and planning to on-site preservation and restoration, EverGreene provides a full scope of services and our ability to combine art, science, and technology is what makes us the leading specialty contracting and conservation firm in the United States.
We are currently looking for Decorative Artisans in Salt Lake City, UT to work on an exciting restoration project. Standard work hours are 7am to 3:30pm, Monday through Friday with the occasional opportunity for overtime. The position is classified as Variable Hour or “Project-based”.
Qualifications
Decorative painting experience a plus.
Must have a steady hand and ability to paint small details.
Precision taping skills
Must be comfortable working on large, complex construction sites.
Must be able to work (at heights) on scaffolding and lifts.
Must be considerate of historical structures and client property.
Must maintain a clean, neat, and orderly work area.
Ability to operate and maintain required tools and equipment skillfully and safely.
Must have or will complete and pass OSHA 10 exam, scaffold training and other training courses required.
Ability to take direction and communicate in English.
Competencies
We are looking for individuals with a positive attitude who have the following attributes:
Strong commitment to job site safety.
Professional and able to represent EverGreene's values onsite.
Hard-working with excellent follow through
Detail-oriented.
Reliable and punctual
Strong communication skills
Works well with others
Special Requirements
Applicants must be authorized to work lawfully in the United States. As a federal contractor, EverGreene authenticates all applicant's work status via E-Verify.
Our client requires a negative 10-panel drug test prior to badging authorization
This position requires work on job sites where strict compliance with OSHA safety procedures, including consistent and proper use of Personal Protective Equipment (PPE) is critical.
****NO RECRUITERS***
Cart with Rquestion Artist
3D Artist Job In Salt Lake City, UT
←Back to all jobs at Northumb Cart with Rquestion Artist
Northumb is an EEO employer - M/F/Vets/Disabled
A job description template is a reusable model that can be tailored to detail the specific requirements, responsibilities, job duties, and skills required to perform a role. It typically includes a list of common daily tasks, equipment or tools used, who the role reports to, and the overall goals of the role.
Please visit our careers page to see more job opportunities.
Senior CADD Designer - Civil 3D Modeler
3D Artist Job In Cottonwood Heights, UT
Job Title - Senior CADD Designer - Civil 3D Modeler Job Type - Hybrid, Onsite ABOUT STANLEY CONSULTANTS Improving Lives Since 1913. Stanley Consultants has been helping clients solve essential and complex energy and infrastructure challenges for over 110 years, successfully completing more than 50,000 engagements in 120 countries and all 50 states and U.S. territories. Values-based and purpose-driven, Stanley is an employee-owned company of engineers, scientists, technologists, innovators and client-service experts who are recognized for their commitment and passion to make a difference. The company garnered a recent Top Workplaces USA Today ranking and followed it with recognitions for outstanding compensation and benefits and work-life flexibility. For more information on Stanley Consultants, please visit ***********************************
Stanley Consultants is looking for a skilled Senior Civil CADD Designer to strengthen our Civil Graphics team. In this role, you'll leverage your Civil 3D expertise to create and revise civil site plans, grading, utility plans, and more, all while ensuring our projects meet high-quality standards.
Why Join Our Team? As a Senior Civil CADD Designer, you'll play a crucial role in shaping infrastructure projects that improve water systems and support community needs. You'll work on challenging projects, collaborate with a dynamic team, and contribute to innovative solutions in the civil engineering industry. If you're detail-oriented, professional, and passionate about design excellence and accuracy, this role is for you!
What You Will Be Doing:
Advanced Design and Drafting:
* Lead the creation of construction drawings for utility infrastructure projects, including pipelines, pump stations, and treatment plants.
* Utilize Civil 3D for surface modeling, utility alignments, profiles, and site grading design.
* Develop detailed plan and profile drawings, and collaborate with project engineers to translate technical concepts into buildable contract documents.
Quality Assurance and Standards:
* Perform self-checks and peer reviews to ensure design accuracy and compliance with CADD standards and project specifications.
* Maintain consistency in graphical presentation and technical documentation across projects.
* Address redlines and incorporate revisions efficiently and accurately.
* Manage and track document revisions.
Technical Collaboration and Support:
* Work closely with engineers, project managers, and interdisciplinary teams to develop and refine design concepts.
* Support permitting processes by preparing required documentation and design packages.
* Participate in design review meetings, providing technical input and addressing design challenges.
Process Improvement and Innovation:
* Contribute to enhancing CADD workflows and tools, identifying opportunities for efficiency and quality improvements.
* Stay current with CADD software and design practices, implementing new techniques where applicable.
* Assist in standardizing design templates, processes, and procedures across projects.
Project Leadership:
* Serve as the primary CADD resource for assigned projects, ensuring deliverables meet deadlines and quality expectations.
* Guide junior team members, offering mentorship and technical training as needed.
* Support client interactions by addressing technical inquiries and presenting design solutions.
Required Qualifications:
Education: Education: Bachelor's Degree in Engineering, Computer Aided Design, or a related field. Extensive land development, or Civil utility design experience in the civil engineering field may be considered in lieu of formal education.
Experience: 10+ years of relevant experience in Civil 3D design, focusing on utility infrastructure. Land development experience is advantageous.
Technical Skills: Advanced proficiency in Civil 3D, experience with Bluebeam Revu, Adobe products, and Microsoft Office Suite. Autodesk Certification (2017 or later) is a plus.
Soft Skills: Self-motivated, excellent communicator, strong organizational skills, proactive problem solver, and collaborative team player.
Additional Requirements: Strong familiarity with civil engineering design criteria, codes and standards, and a willingness to adapt to innovative technologies.
Base Compensation: $38.22 - $50.00
Stanley Consultants is committed to maintaining transparency in our hiring process, including providing information about compensation. The starting salary for the successful candidate in this position is competitive and will be determined by the selected candidate's qualifications and experience, geographic location, internal equity, company policy and practices.
Stanley's Approach to Flexibility
While some members choose to work out of their local office on a full-time basis, we offer a hybrid schedule for eligible positions consisting of two days a week in the office, two days a week remotely, and Friday being a flexible day that can be worked either in the office or at home. Eligible roles can also offer a compressed workweek schedule. Members who participate will be assigned a 9/80 work schedule, meaning every other Friday off!
What we offer:
* Member-Owned. Member-ownership is at the heart of our culture, aligning client satisfaction, company performance, and personal reward.
* Work-Life Balance. We realize there's more to life than just work.
* Paid Time Away. Stanley Consultants offers numerous paid holidays, generous paid time off (PTO), parental leave, and professional development leave.
* Health Portfolio. We provide a comprehensive portfolio of health services including medical, dental, vision, FSA, HSA, Doctor On Demand, wellness reimbursement, and mental health resources.
* Financial Health. We offer life insurance, short- and long-term disability insurance, identity theft protection, and many other benefits.
* Professional Growth. When your skills grow, so do we, which is why we offer tuition assistance, professional society membership, and more.
* Financial Rewards. We share our prosperity with members through company stock ownership, a generous 401K match, incentive compensation, and profit-sharing contributions to retirement 401K plans.
* Click Here: A Great Place To Work
Learn more about Stanley Consultants in this short video: Working at Stanley Consultants
Stanley Consultants does not welcome unsolicited resumes from staffing and recruiting agencies. Any unsolicited resumes submitted to Stanley Consultants, including but not limited to resumes submitted directly to Stanley Consultants members, or any of our representatives, will be deemed the property of Stanley Consultants.
Equal Opportunity Employer/Protected Veterans/Individuals with Disabilities
The contractor will not discharge or in any other manner discriminate against employees or applicants because they have inquired about, discussed, or disclosed their own pay or the pay of another employee or applicant. However, employees who have access to the compensation information of other employees or applicants as a part of their essential job functions cannot disclose the pay of other employees or applicants to individuals who do not otherwise have access to compensation information, unless the disclosure is (a) in response to a formal complaint or charge, (b) in furtherance of an investigation, proceeding, hearing, or action, including an investigation conducted by the employer, or (c) consistent with the contractor's legal duty to furnish information. 41 CFR 60-1.35(c)
#LI-BG1
Senior Artist, Character
3D Artist Job In Salt Lake City, UT
Welcome to Warner Bros. Discovery… the stuff dreams are made of. Who We Are… When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what's next…
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We've been in the video game business since 1995, creating interactive experiences for fans of the world's largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what's next!
Title: Senior Artist, Character
Job Type: Artist, Game Development/Publishing
Location: United States, Utah
Avalanche, a division of WB Games Inc., seeks a Senior Character Artist. Join the team that created Hogwarts Legacy, a new open world, action RPG set in the Wizarding World.
The Daily
* Craft high-quality 3D character models in alignment with the project's artistic vision and technical constraints.
* Develop character concepts in collaboration with the Art Director, ensuring they fit the game's aesthetic and narrative ambitions.
* Sculpt detailed high-poly models and optimize low-poly versions for real-time game engine integration.
* Liaise with riggers and animators to guarantee that character models are rigged for optimal deformation and functionality.
* Produce textures and shaders for characters, achieving the desired look, whether photo-realistic or stylized.
* Participate in developing character art pipelines and adhere to modeling guidelines.
* Support and assist team members, promoting a culture of learning and collaboration.
* Stay updated on the latest industry trends and tools that could influence character modeling processes.
* Work with the production team to meet project milestones and deadlines.
The Essentials
* A minimum of 5 years of experience in 3D character modeling, preferably within the video game industry or a combination of education and experience.
* A compelling portfolio that exhibits a range of character work and a mastery of modeling techniques.
* Proficiency in 3D modeling and texturing tools like Maya, ZBrush, and Substance Painter.
* Experience with game engines such as Unreal Engine 4/5.
* Strong grasp of character anatomy, proportions, and dynamic posing.
* Exceptional communication skills and a talent for problem-solving.
* Ability to manage time effectively and meet production schedules.
How We Get Things Done…
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at ******************************* along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
Championing Inclusion at WBD
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.
If you're a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.
VFX Artist
3D Artist Job In Lehi, UT
Trove Brands is a privately-held house of brands including BlenderBottle , Owala , EcoBrite™, and Whiskware . Our patented and best-selling products are designed to simplify and improve everyday life with leading-edge innovation, incomparable quality, and aspirational style.
A career at Trove Brands is not about punching the clock. It's about embracing exciting and fast-paced opportunities that sharpen your skills, drive innovation, and play an integral role in growing our global reach. Your work will not only impact the company, it will impact the lives of millions of people around the world. When you step up to a career at Trove, you step up to cutting-edge excellence. You sign up for bold action and invigorating synergy. You agree to face-and break through-new challenges every single day.
Job Description
Every role at Trove Brands is critical to our successful functioning as a whole. Your specific responsibilities as a part of Team Trove will include:
We are seeking a talented VFX Artist focusing on creating photorealistic visual content for a wide range of consumer products including bottles and supplements. The ideal candidate should excel in both high and low-key lighting environments, possess advanced skills in realistic water and liquid simulations, as well as be skilled in compositing techniques.
Responsibilities:
Develop high-quality photorealistic images and videos of our products.
Create realistic simulations of liquids, powders, and other materials.
Perform compositing tasks to seamlessly integrate various elements into our final video and photo deliverables.
Collaborate with the marketing and design teams to conceptualize and execute visual concepts.
Ensure timely delivery of visual assets, adhering to tight deadlines.
Continuously research and implement best practices for visual effects and stay updated with the latest industry trends.
Qualifications
We seek team members who are adept at contributing their personal expertise to a collaborative work environment. For this role, we're looking for someone with the following skills and experience:
Minimum of 3 years of professional experience in visual effects or a related field.
Proficient in industry-standard software such as Adobe After Effects, Houdini, Blender, Cinema 4D or similar, with strong skills in compositing tools like Nuke or Adobe After Effects.
Strong portfolio showcasing expertise in photorealistic visualization, liquid simulation, and compositing.
Strong knowledge in animation skills.
Ability to work efficiently under pressure and manage multiple projects simultaneously.
Excellent communication and teamwork skills.
High level of creativity, attention to detail, and organization.
Additional Information
Our culture is passionate, entrepreneurial, and energetic. We value innovation through collaboration. And while we work smart and hard, we also connect and celebrate with equal gusto. We host team-building activities, athletic events, and seasonal celebrations to foster community and reward accomplishments. Bottom line? You'll love it here.
Among the many benefits our team members enjoy are:
Comprehensive medical, dental, and vision care
401k package with employer matching
Paid Time Off
Maternity/Paternity leave
Full indoor basketball/volleyball court
Fully equipped fitness center (cardio, weights, functional fitness area, lockers and showers, etc.)
Yoga studio
Meditation/Nap room
And much more!
Trove Brands is an equal opportunity employer.
Phone calls regarding this position are not accepted.
Doughnut Artist
3D Artist Job In Saint George, UT
Job Details St George, UTDescription
About The Company
Pinkbox Doughnuts is an award-winning doughnut shop known for spreading joy through creative, handcrafted doughnuts, vibrant pink décor, and a fun personality. With over 75 unique varieties, we're committed to delivering quality, innovation, and unforgettable customer experiences. At Pinkbox, every day is an opportunity to create smiles and delicious memories, and we're excited to welcome passionate individuals to join our growing team!
About The Role
Our Artists create awesome doughnut art by using proprietary icing, filling, topping and decorating techniques and products, ensuring each item meets Pinkbox standards.
Responsibilities
Follow product recipes and decorating requirements.
Inspect all products and remove misshapen/imperfect doughnuts and baked goods.
Properly apply filling, icings, and toppings
Follow portioning controls and par levels
Understand and follow food allergy procedures and special orders/restrictions
Maintain awareness of inventory
Stock and rotate speed racks and display cases
Comply with all safety and sanitation guidelines and procedures
Performs additional tasks as requested by Management and as needed to successfully run the shop.
Qualifications
Prior pastry experience required
Must have Clark County Food Handler's Card or required regional work cards
Legally able to work within State and Federal guidelines
Physical Requirements / Working Conditions
Continuous standing and walking throughout the duration of each shift.
Bending, lifting, and carrying up to 20 pounds.
Ability to multi-task and remain positive in busy working conditions.
Decorators can expect to work an 8 hour shift on average, including weekends and holidays. Our shops are 24/7!
Comply with the brand and Company uniform and hygiene policies.
Fun, fast-paced, upbeat environment
Voiceover Artist
3D Artist Job In West Jordan, UT
Outlier helps the world's most innovative companies improve their AI models by providing human feedback. Are you interested in assisting researchers in training the next generation of audio machine-learning models? This research aims to improve the models' understanding of human speech and requests and make them more friendly and compassionate.
Requirements:
Native fluency in English
Ability to express a wide range of emotions through voice
Ability to record in a quiet environment without background noise
Access to an at home recording studio
Experience with any voice-related work (e.g., voiceover acting, podcasting, audio narration)
Access to a high-fidelity microphone for recordings
Nice to Haves:
Background in on-screen or on-stage acting, classical voice training, or vocal music
Access to an audio interface device
Responsibilities:
Record short conversations that convey different emotions, accents, and audio modulations
Review and provide feedback on recordings made by other users
Review and edit scripts
Ensure high-quality audio by maintaining clear, professional recordings
Save files to Audacity and maintain organized file management
You can view responses to frequently asked questions here - FAQ Document
Payment:
Currently, pay rates for core project work for voice recording are up to $40 USD per hour.
Note:
Candidates based in the states of Illinois, Texas, and Washington are currently not eligible.
PLEASE NOTE:
We collect, retain and use personal data for our professional business purposes, including notifying you of opportunities that may be of interest and sharing with our affiliates. We limit the personal data we collect to that which we believe is appropriate and necessary to manage applicants' needs, provide our services, and comply with applicable laws. Any information we collect in connection with your application will be treated in accordance with the Outlier Privacy Policy and our internal policies and programs designed to protect personal data.
This is a 1099 contract opportunity on the Outlier.ai platform. Because this is a freelance opportunity, we do not offer internships, sponsorship, or employment. You must be authorized to work in your country of residence. If you are an international student, you may be able to sign up for Outlier if you are on a visa. You should contact your tax and/or immigration advisor with specific questions regarding your circumstances.
Guest Artist
3D Artist Job In Salt Lake City, UT
Westminster University Guest Artist PRN (as needed) As a key arts and culture hub in Sugar House, the Westminster Performing Arts Center is dedicated to fostering outstanding performance opportunities for Westminster University students through collaborations with professional artists.
Westminster strives for inclusive excellence by consistently interweaving diversity and inclusion into our curricula and co-curricular activities, programs, policies, practices, and external engagement. As part of this statement, we define diversity as individual differences, life experiences, group/social differences (e.g., race/ethnicity, class, gender identity and expression, sexual orientation, nationality, and disability), historically underrepresented groups, and groups with cultural, political, religious/spiritual, or other affiliations (Adapted from the AAC&U).
The Dance, Music, and Theatre programs at Westminster seek Guest Artists interested in working with us on future performances on a project-by-project basis:
Dance
* Composers
* Guest choreographers for mainstage productions.
* Collaborative musicians.
* Costume and lighting designers.
* Masterclasses.
* Dance Dramaturgs
Music
* Collaborative pianists
* Composers
* Private lesson instruction
* Conductors
* Designers for Opera
* Production managers and stage managers for music performances
* Audio/Visual technicians
* Masterclasses.
* Summer music camp instructors
Theatre
* Playwrights
* Costume and Hair and Makeup designers
* Scenic Designers
* Lighting Designers
* Intimacy and fight choreography
* Costume, scenic, and props artisans
* Musical theatre choreographers
* Music directors
* Practitioner in global performance
* Stage managers
* Directors
* Masterclasses
* Artisans in allied crafts such as mask making, puppetry, clowning
Preferred qualifications:
* Past teaching experience and/or past artist residency experience.
If you are interested in working with our performing arts programs and students, please submit the following:
Required
* A cover letter stating why you are interested in working with Westminster and our students and how you will create unique and meaningful learning opportunities for our students as a guest artist.
* A resume or CV that lists your artistic and educational qualifications.
* Contact information for three references who can speak to your artistic qualifications and/or abilities to work with university students.
Optional but highly recommended
* A link to a website, online portfolio, or electronic portfolio, that includes samples of your work.
The Westminster Performing Arts Center strongly believes in fair and equitable compensation for artists. Compensation varies based on scope and duration of guest artists' roles but is generally based on Westminster University's adjunct payrate per credit.
All guest artists working with our students are required to pass a background check and adhere to our values of healthy creative and working environments.
This is an applicant pool for short term/temporary positions. If an artist in your area of expertise is needed, you'll be contacted by the respective program chair. Please visit Westminster's Employment page to for other faculty or staff openings.
3D Artist, Avatars Art Team
3D Artist Job In Salt Lake City, UT
Come be a part of Meta as a 3D artist building world class products that push the limits of connection. We are focused on building people-first experiences and believe that the metaverse will help define the future of interaction. Help set the standard for character creation, authoring our key art, and working on new explorations for human and non human characters for Meta Avatars.
**Required Skills:**
3D Artist, Avatars Art Team Responsibilities:
1. Translate North Star vision into real-time production art
2. Create high quality exemplar key art to guide content creation at scale
3. Work with engineers and technical artists to inform asset creation pipelines.
4. Manage external vendors and provide feedback on externally developed projects as needed.
5. Responsible for outlining asset authoring guidelines, process and pipeline as needed.
6. Quickly solve issues with your interdisciplinary peers.
7. Collaborate and iterate based on the team's needs.
**Minimum Qualifications:**
Minimum Qualifications:
8. 5+ years of experience as a 3D artist with a focus on characters, including shipping 3 or more titles
9. Experience as a 3D artist working on creatures
10. Experience in a wide range of artistic styles, with an emphasis on stylized art
11. Experience communicating in a multidisciplinary team, including engineers, artists, and designers
12. Experience with one or more commercial game engines (e.g. Unreal or Unity)
13. Knowledge of digital content creation packages like Maya, Houdini, Substance Painter, Substance Designer, ZBrush, Photoshop, etc.
14. Experience in driving external development
15. Demonstrate broad technical experience to support a wide variety of technical and artistic goals
**Preferred Qualifications:**
Preferred Qualifications:
16. Prior virtual reality experience
17. Experience working with shaders, materials, lighting
18. Experience with parametric character systems
**Public Compensation:**
$149,000/year to $205,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Senior Artist, Character
3D Artist Job In Salt Lake City, UT
**_Welcome to Warner Bros. Discovery... the stuff dreams are made of._** **Who We Are...** When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the _storytellers_ bringing our characters to life, the _creators_ bringing them to your living rooms and the _dreamers_ creating what's next...
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We've been in the video game business since 1995, creating interactive experiences for fans of the world's largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what's next!
**Title: Senior Artist, Character**
**Job Type: Artist, Game Development/Publishing**
**Location: United States, Utah**
Avalanche, a division of WB Games Inc., seeks a Senior Character Artist. Join the team that created Hogwarts Legacy, a new open world, action RPG set in the Wizarding World.
**The Daily**
+ Craft high-quality 3D character models in alignment with the project's artistic vision and technical constraints.
+ Develop character concepts in collaboration with the Art Director, ensuring they fit the game's aesthetic and narrative ambitions.
+ Sculpt detailed high-poly models and optimize low-poly versions for real-time game engine integration.
+ Liaise with riggers and animators to guarantee that character models are rigged for optimal deformation and functionality.
+ Produce textures and shaders for characters, achieving the desired look, whether photo-realistic or stylized.
+ Participate in developing character art pipelines and adhere to modeling guidelines.
+ Support and assist team members, promoting a culture of learning and collaboration.
+ Stay updated on the latest industry trends and tools that could influence character modeling processes.
+ Work with the production team to meet project milestones and deadlines.
**The Essentials**
+ A minimum of 5 years of experience in 3D character modeling, preferably within the video game industry or a combination of education and experience.
+ A compelling portfolio that exhibits a range of character work and a mastery of modeling techniques.
+ Proficiency in 3D modeling and texturing tools like Maya, ZBrush, and Substance Painter.
+ Experience with game engines such as Unreal Engine 4/5.
+ Strong grasp of character anatomy, proportions, and dynamic posing.
+ Exceptional communication skills and a talent for problem-solving.
+ Ability to manage time effectively and meet production schedules.
**How We Get Things Done...**
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at ******************************* along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
**Championing Inclusion at WBD**
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.
If you're a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page (************************************************ for instructions to submit your request.
Doughnut Artist
3D Artist Job In Saint George, UT
Job Details Pinkbox Doughnuts St. George - St George, UTDescription
About The Company
Pinkbox Doughnuts is an award-winning doughnut shop known for spreading joy through creative, handcrafted doughnuts, vibrant pink décor, and a fun personality. With over 75 unique varieties, we're committed to delivering quality, innovation, and unforgettable customer experiences. At Pinkbox, every day is an opportunity to create smiles and delicious memories, and we're excited to welcome passionate individuals to join our growing team!
About The Role
Our Artists create awesome doughnut art by using proprietary icing, filling, topping and decorating techniques and products, ensuring each item meets Pinkbox standards.
Responsibilities
Follow product recipes and decorating requirements.
Inspect all products and remove misshapen/imperfect doughnuts and baked goods.
Properly apply filling, icings, and toppings
Follow portioning controls and par levels
Understand and follow food allergy procedures and special orders/restrictions
Maintain awareness of inventory
Stock and rotate speed racks and display cases
Comply with all safety and sanitation guidelines and procedures
Performs additional tasks as requested by Management and as needed to successfully run the shop.
Qualifications
Prior pastry experience required
Must have Clark County Food Handler's Card or required regional work cards
Legally able to work within State and Federal guidelines
Physical Requirements / Working Conditions
Continuous standing and walking throughout the duration of each shift.
Bending, lifting, and carrying up to 20 pounds.
Ability to multi-task and remain positive in busy working conditions.
Decorators can expect to work an 8 hour shift on average, including weekends and holidays. Our shops are 24/7!
Comply with the brand and Company uniform and hygiene policies.
Fun, fast-paced, upbeat environment
Guest Artist
3D Artist Job In Salt Lake City, UT
Westminster University
Guest Artist
PRN (as needed)
As a key arts and culture hub in Sugar House, the Westminster Performing Arts Center is dedicated to fostering outstanding performance opportunities for Westminster University students through collaborations with professional artists.
Westminster strives for inclusive excellence by consistently interweaving diversity and inclusion into our curricula and co-curricular activities, programs, policies, practices, and external engagement. As part of this statement, we define diversity as individual differences, life experiences, group/social differences (e.g., race/ethnicity, class, gender identity and expression, sexual orientation, nationality, and disability), historically underrepresented groups, and groups with cultural, political, religious/spiritual, or other affiliations (Adapted from the AAC&U).
The Dance, Music, and Theatre programs at Westminster seek Guest Artists interested in working with us on future performances on a project-by-project basis:
Dance
Composers
Guest choreographers for mainstage productions.
Collaborative musicians.
Costume and lighting designers.
Masterclasses.
Dance Dramaturgs
Music
Collaborative pianists
Composers
Private lesson instruction
Conductors
Designers for Opera
Production managers and stage managers for music performances
Audio/Visual technicians
Masterclasses.
Summer music camp instructors
Theatre
Playwrights
Costume and Hair and Makeup designers
Scenic Designers
Lighting Designers
Intimacy and fight choreography
Costume, scenic, and props artisans
Musical theatre choreographers
Music directors
Practitioner in global performance
Stage managers
Directors
Masterclasses
Artisans in allied crafts such as mask making, puppetry, clowning
Preferred qualifications:
Past teaching experience and/or past artist residency experience.
If you are interested in working with our performing arts programs and students, please submit the following:
Required
A cover letter stating why you are interested in working with Westminster and our students and how you will create unique and meaningful learning opportunities for our students as a guest artist.
A resume or CV that lists your artistic and educational qualifications.
Contact information for three references who can speak to your artistic qualifications and/or abilities to work with university students.
Optional but highly recommended
A link to a website, online portfolio, or electronic portfolio, that includes samples of your work.
The Westminster Performing Arts Center strongly believes in fair and equitable compensation for artists. Compensation varies based on scope and duration of guest artists' roles but is generally based on Westminster University's adjunct payrate per credit.
All guest artists working with our students are required to pass a background check and adhere to our values of healthy creative and working environments.
This is an applicant pool for short term/temporary positions. If an artist in your area of expertise is needed, you'll be contacted by the respective program chair. Please visit Westminster's Employment page to for other faculty or staff openings.
3D Character Artist, XR Art Team
3D Artist Job In Salt Lake City, UT
We are seeking a Technical Artist focused on prototyping experiences in augmented and extended reality. This role is essential in bridging the gap between our artistic and engineering teams, ensuring that prototypes are both functional and immersive. The role will be dedicated to exploring the potential of emerging technologies and contributing to the development of innovative user experiences.
**Required Skills:**
3D Character Artist, XR Art Team Responsibilities:
1. Create high quality Computer-generated content, from environments to characters, focus on characters for rapid prototyping and high-quality visuals
2. Partner closely with art and engineering teams to define pipelines and develop content in modern real-time environments.
3. Quickly solve issues with your cross-functional leads
4. Collaborate and iterate based on the team's needs
**Minimum Qualifications:**
Minimum Qualifications:
5. 4+ years of experience as a CG generalist (Maya/Blender)
6. Proficient in Unity and/or Unreal
7. Skilled in creating clothing, garments, or costume assets (Marvelous, Maya, or similar tools)
8. Experience collaborating on multi-disciplinary teams.
9. Demonstrated experience in translating technical terminology in order to drive understanding and buy-in from a varied range of stakeholders
10. Proven experience of identifying potential roadblocks early and developing plans to mitigate risks
11. In-depth knowledge in asset optimization
12. Experience in lighting and compositing
**Preferred Qualifications:**
Preferred Qualifications:
13. Extensive Content development experience, including shipped AAA games and/or film
14. Cloth simulation experience, in Marvelous Designer/Maya or equivalent.
15. Virtual reality experience - Preferably in Unity
16. Proven experience in creation and pipeline of digital clothing, both for VFX and Video Games
17. Knowledge of emerging technologies
18. Groom/Hair setup and simulations
**Public Compensation:**
$95,000/year to $148,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Lead Concept Artist - Sanzaru
3D Artist Job In Salt Lake City, UT
Oculus Studios and Sanzaru Games are looking for a lead concept artist to join our cutting edge, experienced development team in crafting visually stunning and immersive worlds. As a lead concept artist, you will work directly with department heads to guide the concept art team to create breathtaking concept art. Sanzaru prides itself on crafting interactive content that delivers high quality, immersive experiences that takes players to unimaginable worlds. We firmly believe to accomplish this requires equal amounts of design, art, and engineering. Everyone at Sanzaru is a contributor. This approach allows us to create and develop outside the box, providing unique and rich content for players across the world. Sanzaru has shipped countless titles on almost every platform within almost every genre. And we're not slowing down anytime soon. Sanzaru continues to push the boundaries of interactive entertainment and technology on all fronts.
**Required Skills:**
Lead Concept Artist - Sanzaru Responsibilities:
1. Manage a team of concept artists, providing guidance, education, and artistic mentorship and feedback.
2. Proactively engage with the head of visual development, lead animators, 3D leads, lead game designers, engineers and writers to define scope and solutions to visual problems.
3. Collaborate with the art director establishing visual goals, objectives and work plans.
4. Proactively engage with production to propose pipelines and schedule tasks according to milestone goals.
5. Create concept art for characters, environments, props, vehicles that align with artistic and game design direction.
6. Research, gather and create reference sheets in collaboration with the Art Director.
7. Prepare and present materials showcasing concept art team materials for internal and external teams.
8. Deliver, request, and accept constructive feedback.
9. Manage artists career growth, providing performance feedback and reviews, conducting regular 1:1s, coaching, and mentoring.
10. Actively support recruitment and team development efforts, participating in interviews, hiring, and onboarding artists.
**Minimum Qualifications:**
Minimum Qualifications:
11. 5+ years of industry experience managing a team of concept artists working on a game project.
12. Experience collaborating on multi-disciplinary teams in a lead capacity.
13. A thorough understanding of the art and game design pipelines.
14. A portfolio showcasing concept art samples demonstrating solid artistic foundations. Samples should include progress sketches, as well as finished artwork, including key art, as well as character and prop sheets.
15. Experience with software and project management tools such as JIRA, Confluence and Trello.
16. Experience developing and launching a AAA game title.
**Preferred Qualifications:**
Preferred Qualifications:
17. Familiar with and interested in VR.
18. Experience leveraging UE5 for concept art block-outs.
19. An affinity for games across platforms and genres
**Public Compensation:**
$149,000/year to $205,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Lead UI Artist - Sanzaru
3D Artist Job In Salt Lake City, UT
Sanzaru prides itself on crafting interactive content that delivers high quality, immersive experiences that takes players to unimaginable worlds. We firmly believe to accomplish this requires equal amounts of design, art, and engineering. Everyone at Sanzaru is a contributor. This allows us to create and develop outside the box, providing unique and rich content for players across the world. Sanzaru has shipped countless titles on almost every platform within almost every genre. And we're not slowing down anytime soon. Sanzaru continues to push the boundaries of interactive entertainment and technology on all fronts.
**Required Skills:**
Lead UI Artist - Sanzaru Responsibilities:
1. Manage a team of UI artists, providing guidance, education, artistic mentorship, and feedback.
2. Proactively engage with the head of visual development, producers, 3D leads, game designers, engineers and concept artists to define scope and solutions to visual problems.
3. Collaborate with the art director establishing visual goals, objectives and work plans.
4. Create wireframes, mocks and prototypes to visualize UI flows, and player interactions in VR.
5. Produce and integrate UI assets in accordance with pre-defined artistic and technical guidelines.
6. Deliver, request, and accept constructive feedback.
7. Manage artists career growth, providing performance feedback and reviews, coaching, and mentoring.
8. Actively support recruitment and team development efforts, participating in interviews, hiring, and onboarding UI artists.
**Minimum Qualifications:**
Minimum Qualifications:
9. 5+ years of industry experience managing UI artists working on a game project.
10. A portfolio showcasing UI game samples including wireframes and mock-ups, that demonstrate solid UI/UX foundations.
11. Experience developing and launching titles using Unreal Engine.
12. Experience collaborating on multi-disciplinary teams in a lead capacity.
13. Thoroughly understand the art and game design pipelines to create and deliver art pitches and plans for UI.
**Preferred Qualifications:**
Preferred Qualifications:
14. Familiar with and interested in VR.
15. Experience integrating 3D UI assets.
16. Experience implementing UI materials and lighting.
17. An affinity for games across platforms and genres.
**Public Compensation:**
$149,000/year to $205,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Technical Artist, Metaverse
3D Artist Job In Salt Lake City, UT
We are seeking a dedicated Technical Artist to serve as a crucial link between our artistic and engineering teams. This role involves collaborating closely with a multifaceted, interconnected team dedicated to crafting engaging, first-party infrastructure, systems, and tools for our platform aimed at shaping the metaverse.
**Required Skills:**
Technical Artist, Metaverse Responsibilities:
1. Partner closely with the engineering and design teams to develop content across a range of devices.
2. Implement runtime logic within a complex real-time environment with performance limitations in mind.
3. Develop broad technical expertise to assist in a wide variety of technical and artistic tasks, including diagnosing and fixing bugs.
4. Quickly solve issues with cross-functional leads.
5. Design, manage and maintain the pipeline from artists and end users through to deployment.
6. Prototype, profile and optimize custom shaders.
**Minimum Qualifications:**
Minimum Qualifications:
7. Demonstrated expertise with at least one of the following pipelines: Environments, Character, Rigging, Behaviors, or Asset Pipeline.
8. You understand architecture for complex tools and pipelines with a focus on content creators.
9. 7+ years of experience developing real-time experiences.
10. Experience in shader languages (GLSL, ShaderLab, HLSL).
11. Experience with game/real-time profiling and optimization techniques.
12. Experience collaborating on multi-disciplinary teams.
13. Experience working with version control systems (Git, Perforce, etc.).
14. Expertise in at least one high-level programming language.
15. Experience to give and take constructive feedback, direct next steps, and communicate clear goals and outcomes to your team.
**Preferred Qualifications:**
Preferred Qualifications:
16. Deep knowledge ol real-time graphics pipeline concepts.
17. Being interested and informed about emerging technologies.
18. Self-motivated, product thinking mindset.
19. Low-level programming experience.
**Public Compensation:**
$153,000/year to $212,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Senior Technical Artist - BigBox VR Game Studio
3D Artist Job In Salt Lake City, UT
We are BigBox VR the makers of Population: One, the most popular Battle Royale game in VR. You are a talented and broadly experienced Technical Artist who will tackle a wide variety of challenges across art pipelines. You excel at quickly building tools and refining processes to accelerate the work of the art team. You are an experienced communicator who is a collaborative problem solver, driving down iteration time so artists can focus on creating the highest fidelity possible. You have an extensive knowledge of game editors (Unity, Unreal) and are versed in modern technical art processes and standards.
**Required Skills:**
Senior Technical Artist - BigBox VR Game Studio Responsibilities:
1. Develop and maintain art production workflows and pipelines by creating tools, plugins, and scripts to aid artists, reduce pain points, and speed up iteration cycles.
2. Develop and drive critical features for a game editor that serves all audience types.
3. Develop and drive integrating critical AI features that will accelerate and inspire creators.
4. Prototype features and tools to improve workflows.
5. Maintain and adhere to a consistent art style and ensure technical requirements for assets are enforced.
6. Prepare and design systems for VFX, optimizing workflow and improving graphics fidelity.
7. Optimize environments to keep visual fidelity as high as possible while maintaining performance.
8. Port finished art to the game engine, assisting in asset performance and validation.
9. Maintaining technical documentation.
10. Train and mentor other artists to grow their technical skills.
**Minimum Qualifications:**
Minimum Qualifications:
11. 6+ years of experience working as a Technical Artist on at least one shipped game title.
12. 3+ years of experience developing and maintaining tools and developing scripts within the Unity development environment.
13. Experience with Game engines such as Unity, Unreal, and creator-facing UGC tools.
14. Experience with integrating AI models, or working with pipelines that have introduced AI integration
15. Experience with creating scripts and plugins with MEL, PyMEL, or Python.
16. Working knowledge of Maya and Unity as well as Photoshop, Premier, and Substance.
17. Experience structuring an appropriate VFX workflow/pipeline that fits the production environment.
18. Knowledge of current and next-gen art techniques, and fundamental art principles.
19. Experience delivering high-quality visuals while following memory and performance targets.
20. Knowledge to create, evaluate, and improve PBR game materials and textures.
21. Experience in pipelines for high and low-poly modeling, unwrapping, baking, texturing and material creation.
22. Understanding of graphics for rendering, modeling, texturing, shaders, rigging, animation, and lighting.
23. Experience profiling in-game assets and guiding the team in optimization to ensure that art assets are performant and fit within their budgets for draw calls, poly counts, texture memory limits, without compromising visual quality.
**Preferred Qualifications:**
Preferred Qualifications:
24. Experience working on and supporting User Generated Content.
25. Experience working with TypeScript and React.
26. Interest in AI driven solutions and direct experience integrating AI models
27. Experience in Mixed Reality or Mobile pipelines.
**Public Compensation:**
$153,000/year to $212,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Senior Technical Artist, Game Studio
3D Artist Job In Salt Lake City, UT
Our newest 1st Party Game Studios is looking to hire an experienced Technical Artist with the capacity to perform a wide variety of challenges. You are skilled at building tools and accelerating pipelines for the art team. The candidate will have an extensive knowledge of Maya and Unity and be well versed in modern technical art processes and standards. They should be an experienced communicator and collaborative problem solver driving down iteration time.
**Required Skills:**
Senior Technical Artist, Game Studio Responsibilities:
1. Develop and maintain art production workflows and pipelines by creating tools, plugins, and scripts to reduce pain points, and speed up iteration cycles.
2. Prototype features and tools to improve workflows using Unity 3D.
3. Maintain and adhere to a consistent art style and ensure technical requirements.
4. Prepare and design systems for VFX, optimizing workflow and improving graphics fidelity.
5. Create art assets during the prototyping process.
**Minimum Qualifications:**
Minimum Qualifications:
6. 6+ years of experience working as a Technical Artist on at least one shipped title.
7. 2+ years of experience developing and maintaining tools and writing scripts within the Unity development environment.
8. Working knowledge of Maya and Unity as well as Photoshop, Premier, and Substance.
9. Experienced rigging and creating rigs for characters.
10. Knowledge of current and next-gen art techniques, and fundamental art principles.
11. Experienced delivering high-quality visuals while following memory and performance targets.
12. Experienced in pipelines for high and low-poly modeling, unwrapping, baking, texturing and material creation.
13. Understanding of graphics for rendering, modeling, texturing, shaders, rigging, animation, and lighting.
**Preferred Qualifications:**
Preferred Qualifications:
14. Specialized experience in one or more of the following: VFX, Animation and Rigging, or Graphics and Shaders.
15. Experienced with procedural content creation software like Houdini and Substance Suite.
16. Experienced in VR or Mobile pipelines.
17. shipped at least one title.
**Public Compensation:**
$153,000/year to $212,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
VFX Artist - Sanzaru
3D Artist Job In Salt Lake City, UT
Sanzaru Games is seeking an experienced VFX Artist to join our AAA game development team. Create stunning VFX for VR which transport and empower the player, enhance gameplay, and brings life into characters and environments. Sanzaru prides itself on crafting interactive content that delivers high quality, immersive experiences that takes players to unimaginable worlds. We firmly believe to accomplish this requires equal amounts of design, art, and engineering. Everyone at Sanzaru is a contributor and thinks outside the box, providing unique and rich content for players across our game world. Sanzaru has shipped countless titles on almost every platform within almost every genre, and we're not slowing down anytime soon. Sanzaru continues to push the boundaries of interactive entertainment and technology on all fronts.
**Required Skills:**
VFX Artist - Sanzaru Responsibilities:
1. Create high fidelity, performant VFX assets.
2. Collaborate with Art, Design, and Engineering teams to iterate and polish VFX.
3. Maintain and adhere to a consistent art style provided by the project leads.
4. Optimize VFX based on gameplay and technical constraints.
5. Create and edit materials for shader-based VFX.
6. Implement VFX using Blueprint and Sequencer UE4 tools.
7. Clearly communicate updates and concerns with team members and lead artists.
8. Participate in research and development of latest tools, shaders, technology, and workflows.
9. Contribute to building internal community by encouraging artistic development, showcasing workflows, artistic techniques, providing quality feedback, and mentoring others.
10. Actively improve skillset by staying on top of industry trends and techniques, new software, and product evaluation.
**Minimum Qualifications:**
Minimum Qualifications:
11. 3+ years industry experience as a VFX artist in games.
12. Experience with composition and framing skills, including sense of scale, timing, form, texture and color.
13. Experience developing and maintaining a style language across multiple VFX.
14. Experience working in module or node-based scripting tools such as Unreal Engine's Cascade, Blueprints, and Material Editor.
15. Experience working with Maya and Photoshop.
16. Experience with current game-art pipelines and methodologies.
17. Experience troubleshooting software issues and learn on the fly.
18. Experience tackling challenges and problem solving with a sense of ownership.
19. Experience adapting and learning different art styles.
**Preferred Qualifications:**
Preferred Qualifications:
20. Experience creating art for VR/AR mediums.
21. Experience with Houdini, Substance Painter, Maya Fluids or similar.
22. Background in animation and/or traditional art.
**Public Compensation:**
$130,000/year to $180,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.